Player Matchup

Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Hey-Rae
Izanami
Level 126
God Stats
4W - 6L
1,419 SR
Queue Stats
105W - 108L
1,375 Elo+
Party 2
Loki
Loki
Matt11111
Loki
Level 118
God Stats
6W - 8L
1,412 SR
Queue Stats
24W - 29L
1,337 Elo+
Party 1
Anubis
Anubis
StalwartDragoon
Anubis
Level 60
God Stats
5W - 7L
1,579 SR
Queue Stats
27W - 30L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
wooogus
Cthulhu
Level 127
God Stats
5W - 11L
1,421 SR
Queue Stats
233W - 251L
1,380 Elo+
Party 2
Team Averages
Level 116
1,466 SR
1,387 Elo+

VS

Team Averages
Level 53
1,432 SR
1,354 Elo+
Cernunnos
Cernunnos
Fire3010
Cernunnos
Level 66
God Stats
51W - 53L
1,454 SR
Queue Stats
261W - 309L
1,379 Elo+
Solo
Artio
Artio
Ignore-Aquatic
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,287 Elo+
Party 3
Baron Samedi
Baron Samedi
LordXCarry
Baron Samedi
Level 69
God Stats
10W - 13L
1,447 SR
Queue Stats
96W - 120L
1,393 Elo+
Solo
Fafnir
Fafnir
PRIMETIME9NIZZLE
Fafnir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 193L
1,351 Elo+
Solo
Fenrir
Fenrir
cuzzojoeyy
Fenrir
Level 42
God Stats
0W - 3L
1,258 SR
Queue Stats
107W - 118L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
5 / 2 / 0
6,560
656
5,015
4,257
1,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
Hey-Rae
Izanami
8
0 / 3 / 2
5,048
505
3,546
4,570
880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
10
3 / 0 / 1
5,941
594
2,606
3,597
888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 5 / 1
5,610
561
3,366
4,996
2,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
wooogus
Cthulhu
8
1 / 2 / 0
5,302
530
2,527
7,306
4,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fire3010
Cernunnos
9
2 / 2 / 2
5,276
528
4,087
6,898
1,945
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 5 / 2
4,160
416
995
5,614
2,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
LordXCarry
Baron Samedi
8
4 / 3 / 2
5,240
524
4,218
6,020
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
3,333
333
0
0
0
Fenrir
cuzzojoeyy
Fenrir
10
6 / 0 / 1
5,966
597
4,012
6,215
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
10
Kills
12
12
Deaths
10
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
2
0
2.5
L
Cernunnos
Fire3010
Cernunnos
2
2
2
1.5
W
Izanami
Hey-Rae
Izanami
0
3
2
0.33
L
0
5
2
0.2
L
Baron Samedi
LordXCarry
Baron Samedi
4
3
2
1.67
W
Loki
3
0
1
3.5
L
0
0
0
0
W
1
5
1
0.3
L
Fenrir
cuzzojoeyy
Fenrir
6
0
1
6.5
W
Cthulhu
wooogus
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,060
Damage
13,312
24,726
Taken
24,747
10,400
Mitigated
7,559
4,592
Healing
7,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,015
1,773
0
1,700
4,257
1,735
0
964
3,121
0
29,992
L
Cernunnos
Fire3010
Cernunnos
4,087
1,670
0
2,713
6,898
1,945
52
1,604
5,294
0
26,380
W
Izanami
Hey-Rae
Izanami
3,546
2,109
0
682
4,570
880
1,024
0
4,570
0
27,173
L
995
186
0
745
5,614
2,071
0
0
5,614
9,621
0
L
Baron Samedi
LordXCarry
Baron Samedi
4,218
98
92
1,940
6,020
1,880
0
2,788
3,232
15,292
0
W
Loki
2,606
643
0
0
3,597
888
173
557
2,943
0
31,055
L
0
0
0
0
0
0
0
0
0
0
0
W
3,366
0
0
263
4,996
2,265
669
1,707
3,155
28,111
0
L
Fenrir
cuzzojoeyy
Fenrir
4,012
1,196
0
2,299
6,215
1,663
0
1,501
4,714
0
19,652
W
Cthulhu
wooogus
Cthulhu
2,527
270
65
1,882
7,306
4,632
0
1,462
5,724
14,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,461
Gold Earned
23,975
257
Minions Killed
144
0
Camps Cleared
0
946,569
Distance Traveled
752,137
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,560
656
68
7
0
209,111
4
L
Cernunnos
5,276
528
55
6
0
184,425
0
W
Izanami
5,048
505
56
6
0
170,030
3
L
Artio
4,160
416
10
1
0
165,569
0
L
Baron Samedi
5,240
524
32
3
0
168,662
4
W
Loki
5,941
594
65
7
0
214,260
0
L
Fafnir
3,333
333
0
0
0
0
0
W
Anubis
5,610
561
50
5
0
155,910
0
L
Fenrir
5,966
597
47
5
0
233,481
3
W
Cthulhu
5,302
530
18
2
0
197,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role