Player Matchup

Hou Yi
Hou Yi
Bajv
Hou Yi
Level 123
God Stats
4W - 0L
1,635 SR
Queue Stats
34W - 27L
1,521 Elo+
Party 2
The Morrigan
The Morrigan
ChaoticSunOfEvil
The Morrigan
Level 140
God Stats
2W - 4L
1,416 SR
Queue Stats
255W - 278L
1,454 Elo+
Solo
Chiron
Chiron
DrJacobs
Chiron
Level 85
God Stats
2W - 2L
1,419 SR
Queue Stats
82W - 79L
1,471 Elo+
Solo
Ravana
Ravana
Infernote
Ravana
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,369 Elo+
Party 2
Ao Kuang
Ao Kuang
Rampagv
Ao Kuang
Level 128
God Stats
1W - 1L
1,598 SR
Queue Stats
104W - 103L
1,526 Elo+
Party 2
Team Averages
Level 105
1,514 SR
1,468 Elo+

VS

Team Averages
Level 116
1,611 SR
1,480 Elo+
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
API Primal
Raijin
Level 120
God Stats
1W - 1L
1,713 SR
Queue Stats
109W - 111L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LotusBlossom492
Morgan Le Fay
Level 125
God Stats
2W - 3L
1,690 SR
Queue Stats
235W - 260L
1,467 Elo+
Party 1
Ravana
Ravana
Regnier59
Ravana
Level 110
God Stats
2W - 2L
1,624 SR
Queue Stats
174W - 190L
1,459 Elo+
Party 1
Da Ji
Da Ji
Zalfirin
Da Ji
Level 65
God Stats
4W - 3L
1,529 SR
Queue Stats
257W - 297L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bajv
Hou Yi
20
7 / 6 / 19
13,749
809
12,166
15,634
5,828
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
ChaoticSunOfEvil
The Morrigan
20
3 / 6 / 17
12,183
717
15,493
19,806
8,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
DrJacobs
Chiron
20
9 / 6 / 20
13,755
809
16,144
16,018
5,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
Infernote
Ravana
20
9 / 8 / 12
13,581
799
9,118
15,161
6,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ao Kuang
Rampagv
Ao Kuang
18
9 / 10 / 13
13,526
796
18,410
22,275
9,863
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
3 / 7 / 24
12,129
713
17,086
17,242
6,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
API Primal
Raijin
18
4 / 9 / 23
12,027
707
17,561
19,771
7,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
LotusBlossom492
Morgan Le Fay
20
8 / 4 / 20
13,876
816
14,950
14,219
7,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
Regnier59
Ravana
16
5 / 11 / 14
11,749
691
7,705
14,834
9,686
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Zalfirin
Da Ji
20
16 / 8 / 11
13,652
803
19,144
15,301
6,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
128
37
Kills
36
36
Deaths
39
81
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
3
7
24
2.14
L
Raijin
API Primal
Raijin
4
9
23
1.72
W
Hou Yi
Bajv
Hou Yi
7
6
19
2.75
W
The Morrigan
ChaoticSunOfEvil
The Morrigan
3
6
17
1.92
W
Chiron
DrJacobs
Chiron
9
6
20
3.17
W
Ravana
Infernote
Ravana
9
8
12
1.88
L
Morgan Le Fay
LotusBlossom492
Morgan Le Fay
8
4
20
4.5
W
Ao Kuang
Rampagv
Ao Kuang
9
10
13
1.55
L
Ravana
Regnier59
Ravana
5
11
14
1.09
L
Da Ji
Zalfirin
Da Ji
16
8
11
2.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,331
Damage
76,446
88,894
Taken
81,367
36,483
Mitigated
37,678
29,402
Healing
17,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
17,086
608
1,915
5,242
17,242
6,658
1,282
6,557
10,673
52,336
0
L
Raijin
API Primal
Raijin
17,561
1,572
931
3,064
19,771
7,304
772
5,887
13,876
32,944
0
W
Hou Yi
Bajv
Hou Yi
12,166
4,341
1,401
2,047
15,634
5,828
2,719
9,611
5,809
0
28,666
W
The Morrigan
ChaoticSunOfEvil
The Morrigan
15,493
1,899
1,215
6,808
19,806
8,275
222
8,608
11,114
38,435
2,652
W
Chiron
DrJacobs
Chiron
16,144
2,320
3,377
4,353
16,018
5,665
2,983
11,044
4,764
0
40,698
W
Ravana
Infernote
Ravana
9,118
3,108
0
2,803
15,161
6,852
521
9,220
5,606
0
20,445
L
Morgan Le Fay
LotusBlossom492
Morgan Le Fay
14,950
1,909
400
2,398
14,219
7,044
1,363
6,291
7,920
54,659
0
W
Ao Kuang
Rampagv
Ao Kuang
18,410
3,687
1,449
5,949
22,275
9,863
367
10,283
11,722
21,310
0
L
Ravana
Regnier59
Ravana
7,705
1,935
763
782
14,834
9,686
250
5,471
9,363
384
11,515
L
Da Ji
Zalfirin
Da Ji
19,144
4,676
917
1,271
15,301
6,986
883
8,539
6,746
0
22,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,794
Gold Earned
63,433
154
Minions Killed
183
0
Camps Cleared
0
1,377,651
Distance Traveled
1,277,116
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,129
713
56
3
0
290,385
4
L
Raijin
12,027
707
42
2
0
244,328
0
W
Hou Yi
13,749
809
40
2
0
281,677
0
W
The Morrigan
12,183
717
43
3
0
260,809
1
W
Chiron
13,755
809
40
2
0
318,048
0
W
Ravana
13,581
799
19
1
0
264,178
0
L
Morgan Le Fay
13,876
816
70
4
0
270,949
0
W
Ao Kuang
13,526
796
12
1
0
252,939
0
L
Ravana
11,749
691
5
0
0
250,092
0
L
Da Ji
13,652
803
10
1
0
221,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role