Player Matchup

Thanatos
Thanatos
Gold IV
Arrow2746
Thanatos
Gold IV
Level 127
God Stats
0W - 3L
1,396 SR
Queue Stats
210W - 226L
1,412 MMR
Party 1
Achilles
Achilles
Gold IV
HTD Free EXP
Achilles
Gold IV
Level 119
God Stats
6W - 12L
1,474 SR
Queue Stats
164W - 177L
1,400 MMR
Party 1
Charybdis
Charybdis
Gold IV
HTD Griffo
Charybdis
Gold IV
Level 118
God Stats
1W - 1L
1,457 SR
Queue Stats
198W - 216L
1,402 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,442 SR
1,404 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 87
1,388 SR
1,409 MMR
Anubis
Anubis
Gold V
HighLife120283
Anubis
Gold V
Level 159
God Stats
2W - 2L
1,592 SR
Queue Stats
34W - 41L
1,368 MMR
Solo
Bellona
Bellona
Bronze III
MadManClipz
Bellona
Bronze III
Level 37
God Stats
4W - 7L
1,392 SR
Queue Stats
4W - 7L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
StayBus
Ymir
Bronze III
Level 66
God Stats
2W - 0L
1,180 SR
Queue Stats
4W - 6L
1,358 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arrow2746
Thanatos
14
3 / 7 / 4
11,122
585
10,013
14,666
7,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
HTD Free EXP
Achilles
15
2 / 1 / 5
12,333
649
11,875
22,515
38,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charybdis
HTD Griffo
Charybdis
16
2 / 4 / 4
11,290
594
16,634
14,640
7,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SobekHadesGebKing ArthurBastet

VS

Bans
NeithAthenaHeraKumbhakarnaZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 4
12,116
638
14,476
12,320
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
MadManClipz
Bellona
15
3 / 0 / 6
12,015
632
10,069
14,560
10,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
StayBus
Ymir
18
5 / 1 / 5
13,753
724
18,832
26,101
47,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
7
Kills
12
12
Deaths
7
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Arrow2746
Thanatos
3
7
4
0.71
L
Achilles
HTD Free EXP
Achilles
2
1
5
4.5
L
Charybdis
HTD Griffo
Charybdis
2
4
4
1
W
4
6
4
1
W
Bellona
MadManClipz
Bellona
3
0
6
6
W
Ymir
StayBus
Ymir
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,522
Damage
43,377
51,821
Taken
52,981
52,740
Mitigated
63,231
10,303
Healing
17,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Arrow2746
Thanatos
10,013
1,348
0
5,706
14,666
7,261
0
10,535
4,131
0
31,539
L
Achilles
HTD Free EXP
Achilles
11,875
2,650
0
3,069
22,515
38,388
0
12,579
9,936
0
28,073
L
Charybdis
HTD Griffo
Charybdis
16,634
8,021
0
1,528
14,640
7,091
0
10,611
4,029
0
71,605
W
14,476
755
0
3,173
12,320
5,591
1,089
321
11,999
53,145
0
W
Bellona
MadManClipz
Bellona
10,069
4,678
689
2,723
14,560
10,194
1,506
201
14,359
0
33,291
W
Ymir
StayBus
Ymir
18,832
5,493
17
10,862
26,101
47,446
248
40
26,061
56,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,745
Gold Earned
37,884
190
Minions Killed
212
10
Camps Cleared
7
990,956
Distance Traveled
993,692
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,122
585
42
2
6
336,341
4
L
Achilles
12,333
649
24
1
0
360,419
4
L
Charybdis
11,290
594
124
7
4
294,196
3
W
Anubis
12,116
638
79
4
4
280,897
3
W
Bellona
12,015
632
38
2
2
395,461
2
W
Ymir
13,753
724
95
5
1
317,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role