Player Matchup

Zhong Kui
Zhong Kui
CarloKururu
Zhong Kui
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,431 Elo+
Party 3
Neith
Neith
GotTheMonglizzy
Neith
Level 126
God Stats
1W - 0L
1,653 SR
Queue Stats
15W - 4L
1,713 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GrimMain
Tsukuyomi
Level 122
God Stats
2W - 0L
1,595 SR
Queue Stats
21W - 25L
1,436 Elo+
Solo
Ares
Ares
Unholy Cruz
Ares
Level 136
God Stats
2W - 0L
1,533 SR
Queue Stats
15W - 6L
1,659 Elo+
Party 2
Odin
Odin
nameless2099
Odin
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 44L
1,423 Elo+
Party 3
Team Averages
Level 127
1,556 SR
1,533 Elo+

VS

Team Averages
Level 129
1,473 SR
1,476 Elo+
Chaac
Chaac
BustaMoove
Chaac
Level 115
God Stats
0W - 4L
1,279 SR
Queue Stats
69W - 78L
1,500 Elo+
Party 1
Bastet
Bastet
Deucelly
Bastet
Level 115
God Stats
21W - 14L
1,598 SR
Queue Stats
568W - 602L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
KingKrunkle
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 152L
1,454 Elo+
Party 1
Eset
Eset
bolayan14
Eset
Level 140
God Stats
6W - 3L
1,627 SR
Queue Stats
233W - 270L
1,496 Elo+
Party 4
Achilles
Achilles
li_3beed_il
Achilles
Level 148
God Stats
3W - 5L
1,363 SR
Queue Stats
308W - 307L
1,457 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CarloKururu
Zhong Kui
19
10 / 3 / 17
11,876
848
17,393
17,199
12,052
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 2 / 19
11,968
855
23,999
13,758
6,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tsukuyomi
GrimMain
Tsukuyomi
19
8 / 5 / 15
11,035
788
13,569
15,147
13,126
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
5 / 2 / 24
12,022
859
13,751
20,063
22,098
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 7 / 16
10,188
728
8,655
17,723
17,253
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
2 / 6 / 10
10,137
724
14,620
19,482
16,076
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Deucelly
Bastet
17
9 / 8 / 4
10,968
783
17,269
16,166
6,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
KingKrunkle
Sun Wukong
17
4 / 7 / 6
10,199
729
14,062
16,591
11,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Eset
15
1 / 6 / 12
9,203
657
9,469
12,708
4,808
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
li_3beed_il
Achilles
16
2 / 7 / 13
10,007
715
12,948
27,367
33,449
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
63
34
Kills
18
19
Deaths
34
91
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
6
10
1.17
W
Zhong Kui
CarloKururu
Zhong Kui
10
3
17
6.17
L
Bastet
Deucelly
Bastet
9
8
4
1.38
W
9
2
19
9.25
W
Tsukuyomi
GrimMain
Tsukuyomi
8
5
15
3.1
L
Sun Wukong
KingKrunkle
Sun Wukong
4
7
6
1
W
5
2
24
8.5
L
Eset
1
6
12
1.17
L
Achilles
li_3beed_il
Achilles
2
7
13
1.21
W
2
7
16
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,367
Damage
68,368
83,890
Taken
92,314
71,319
Mitigated
72,381
32,677
Healing
23,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
14,620
787
1,447
3,847
19,482
16,076
640
6,344
13,138
208
33,548
W
Zhong Kui
CarloKururu
Zhong Kui
17,393
1,274
2,994
8,338
17,199
12,052
1,414
1,497
15,034
33,044
0
L
Bastet
Deucelly
Bastet
17,269
1,990
499
2,699
16,166
6,628
400
5,034
11,132
0
26,479
W
23,999
11,403
1,134
6,539
13,758
6,790
1,917
1,766
11,496
0
56,675
W
Tsukuyomi
GrimMain
Tsukuyomi
13,569
2,390
1,709
1,765
15,147
13,126
864
1,993
12,808
0
23,289
L
Sun Wukong
KingKrunkle
Sun Wukong
14,062
1,758
30
2,202
16,591
11,420
58
5,111
11,480
0
22,688
W
13,751
725
1,639
4,681
20,063
22,098
400
2,324
17,155
21,087
0
L
Eset
9,469
46
2,140
2,098
12,708
4,808
440
3,450
9,258
22,447
0
L
Achilles
li_3beed_il
Achilles
12,948
847
1,671
7,114
27,367
33,449
14
11,205
16,162
0
19,107
W
8,655
1,160
1,597
2,281
17,723
17,253
501
2,097
15,214
0
19,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,089
Gold Earned
50,514
155
Minions Killed
124
0
Camps Cleared
0
1,289,339
Distance Traveled
1,244,150
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,137
724
40
3
0
261,953
0
W
Zhong Kui
11,876
848
39
3
0
259,271
0
L
Bastet
10,968
783
28
2
0
243,166
1
W
Neith
11,968
855
69
5
0
240,591
0
W
Tsukuyomi
11,035
788
22
2
0
246,472
0
L
Sun Wukong
10,199
729
19
1
0
254,481
1
W
Ares
12,022
859
13
1
0
276,059
5
L
Eset
9,203
657
30
2
0
247,102
0
L
Achilles
10,007
715
7
1
0
237,448
0
W
Odin
10,188
728
12
1
0
266,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role