Player Matchup

Discordia
Discordia
Arcanecommander
Discordia
Level 125
God Stats
1W - 0L
1,648 SR
Queue Stats
5W - 3L
1,625 Elo+
Solo
Artemis
Artemis
Iron148Wolf
Artemis
Level 90
God Stats
3W - 1L
1,790 SR
Queue Stats
118W - 108L
1,662 Elo+
Party 2
Hercules
Hercules
LenchoRm
Hercules
Level 159
God Stats
4W - 4L
1,587 SR
Queue Stats
138W - 106L
1,730 Elo+
Party 2
Team Averages
Level 125
1,675 SR
1,673 Elo+

VS

Team Averages
Level 146
1,483 SR
1,579 Elo+
Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
II Alchemist II
Fenrir
Level 144
God Stats
1W - 6L
1,507 SR
Queue Stats
32W - 29L
1,615 Elo+
Party 1
Ares
Ares
Rvger
Ares
Level 147
God Stats
0W - 2L
1,442 SR
Queue Stats
21W - 21L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arcanecommander
Discordia
12
3 / 0 / 6
8,046
671
8,038
4,844
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Iron148Wolf
Artemis
11
1 / 2 / 5
7,251
604
7,752
9,309
3,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hercules
LenchoRm
Hercules
13
5 / 2 / 4
8,493
708
12,143
15,811
11,409
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 3 / 3
7,392
616
8,748
7,202
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 2
7,014
585
7,297
15,322
11,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
Rvger
Ares
12
2 / 2 / 1
8,070
673
8,658
13,578
13,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
4
4
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
3
0.83
W
Discordia
Arcanecommander
Discordia
3
0
6
6
L
1
4
2
0.5
W
Artemis
Iron148Wolf
Artemis
1
2
5
1.75
W
Hercules
LenchoRm
Hercules
5
2
4
3.5
L
Ares
Rvger
Ares
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,933
Damage
24,703
29,964
Taken
36,102
16,585
Mitigated
27,896
7,639
Healing
8,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,748
166
0
613
7,202
3,126
9
2,266
4,652
30,826
0
W
Discordia
Arcanecommander
Discordia
8,038
255
0
0
4,844
1,540
0
2,738
1,754
28,388
0
L
7,297
2,170
547
2,745
15,322
11,428
0
4,074
10,862
624
19,548
W
Artemis
Iron148Wolf
Artemis
7,752
2,740
0
482
9,309
3,636
45
5,351
3,456
0
22,367
W
Hercules
LenchoRm
Hercules
12,143
5,227
0
7,157
15,811
11,409
0
8,681
6,345
3,690
22,675
L
Ares
Rvger
Ares
8,658
561
970
3,764
13,578
13,342
0
2,661
10,517
16,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,790
Gold Earned
22,476
127
Minions Killed
121
5
Camps Cleared
6
660,321
Distance Traveled
661,276
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,392
616
79
7
2
214,585
2
W
Discordia
8,046
671
51
4
1
213,924
3
L
Fenrir
7,014
585
21
2
1
222,114
4
W
Artemis
7,251
604
47
4
2
220,688
5
W
Hercules
8,493
708
29
2
2
225,709
5
L
Ares
8,070
673
21
2
3
224,577
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role