Player Matchup

Sol
Sol
DABBBBB
Sol
Level 42
God Stats
0W - 1L
1,483 SR
Queue Stats
20W - 15L
1,565 Elo+
Party 3
Yemoja
Yemoja
Dank Shweed
Yemoja
Level 154
God Stats
0W - 1L
1,201 SR
Queue Stats
94W - 107L
1,388 Elo+
Party 3
Hera
Hera
Puluiu76
Hera
Level 69
God Stats
20W - 23L
1,534 SR
Queue Stats
315W - 314L
1,501 Elo+
Party 2
Vamana
Vamana
TheStarboyXO
Vamana
Level 109
God Stats
7W - 6L
1,558 SR
Queue Stats
244W - 239L
1,516 Elo+
Party 2
Nemesis
Nemesis
p0L4Rboiii
Nemesis
Level 48
God Stats
9W - 12L
1,530 SR
Queue Stats
232W - 228L
1,505 Elo+
Party 2
Team Averages
Level 84
1,461 SR
1,495 Elo+

VS

Team Averages
Level 70
1,557 SR
1,525 Elo+
Chaac
Chaac
BeastMan_10453
Chaac
Level 149
God Stats
6W - 6L
1,696 SR
Queue Stats
293W - 291L
1,561 Elo+
Party 1
Sobek
Sobek
Sỵzỵgỵ
Sobek
Level 83
God Stats
1W - 0L
1,468 SR
Queue Stats
32W - 28L
1,531 Elo+
Party 1
Discordia
Discordia
Y43tet Gaming
Discordia
Level 28
God Stats
1W - 1L
1,193 SR
Queue Stats
21W - 31L
1,375 Elo+
Solo
Agni
Agni
YellingYeti101
Agni
Level 43
God Stats
1W - 0L
1,851 SR
Queue Stats
16W - 7L
1,661 Elo+
Party 1
Neith
Neith
lerik95
Neith
Level 49
God Stats
2W - 2L
1,576 SR
Queue Stats
14W - 15L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
1 / 4 / 3
6,770
615
8,061
8,273
2,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
12
1 / 5 / 1
6,894
627
1,447
10,909
8,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
14
2 / 2 / 4
7,929
721
9,618
6,806
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
15
2 / 2 / 4
7,895
718
5,651
12,391
11,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
p0L4Rboiii
Nemesis
14
1 / 1 / 2
7,004
637
8,510
8,758
3,775
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 11
8,829
803
7,191
15,503
12,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 4 / 10
8,177
743
4,372
11,289
9,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Y43tet Gaming
Discordia
15
7 / 1 / 2
9,263
842
8,721
5,140
1,946
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 9
7,671
697
11,730
6,680
2,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
lerik95
Neith
14
3 / 1 / 5
7,974
725
6,478
4,434
1,402
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
7
Kills
14
14
Deaths
7
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
0
11
6.5
L
Sol
1
4
3
0.63
L
Yemoja
1
5
1
0.3
L
Hera
2
2
4
2
W
1
4
10
1.5
L
Vamana
2
2
4
2
W
Discordia
Y43tet Gaming
Discordia
7
1
2
8
W
2
1
9
6.5
W
Neith
lerik95
Neith
3
1
5
5.5
L
Nemesis
p0L4Rboiii
Nemesis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,287
Damage
38,492
47,137
Taken
43,046
29,597
Mitigated
27,635
10,790
Healing
15,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,191
1,141
2,138
8,317
15,503
12,652
147
5,736
9,430
0
33,938
L
Sol
8,061
2,123
80
1,773
8,273
2,837
0
3,159
5,114
21,756
0
L
Yemoja
1,447
425
2,595
1,326
10,909
8,706
28
7,926
2,983
6,067
0
L
Hera
9,618
2,590
0
260
6,806
2,462
1
4,153
2,653
28,579
0
W
4,372
371
0
1,831
11,289
9,227
25
5,922
5,060
8,195
0
L
Vamana
5,651
1,909
0
3,512
12,391
11,817
24
5,723
6,668
0
29,651
W
Discordia
Y43tet Gaming
Discordia
8,721
440
0
664
5,140
1,946
30
2,911
1,942
38,653
0
W
11,730
1,427
0
883
6,680
2,408
509
3,469
3,083
26,742
0
W
Neith
lerik95
Neith
6,478
2,192
0
1,357
4,434
1,402
976
898
3,450
0
23,420
L
Nemesis
p0L4Rboiii
Nemesis
8,510
2,361
0
1,244
8,758
3,775
0
4,139
4,619
0
23,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,492
Gold Earned
41,914
208
Minions Killed
248
8
Camps Cleared
7
995,542
Distance Traveled
1,041,576
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,829
803
53
5
2
233,420
4
L
Sol
6,770
615
33
3
1
191,435
2
L
Yemoja
6,894
627
15
1
1
148,013
2
L
Hera
7,929
721
60
5
0
207,437
3
W
Sobek
8,177
743
6
1
0
188,193
0
L
Vamana
7,895
718
59
5
3
216,944
3
W
Discordia
9,263
842
86
8
2
209,965
3
W
Agni
7,671
697
45
4
2
205,366
3
W
Neith
7,974
725
58
5
1
204,632
0
L
Nemesis
7,004
637
41
4
3
231,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role