Player Matchup

Hercules
Hercules
LockedDoorPiper
Hercules
Level 123
God Stats
1W - 1L
1,616 SR
Queue Stats
143W - 116L
1,597 Elo+
Party 2
Anubis
Anubis
Sinhsei
Anubis
Level 83
God Stats
10W - 7L
1,571 SR
Queue Stats
42W - 30L
1,546 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
itspayso
Ah Muzen Cab
Level 125
God Stats
6W - 3L
1,645 SR
Queue Stats
199W - 203L
1,536 Elo+
Party 2
Team Averages
Level 110
1,610 SR
1,560 Elo+

VS

Team Averages
Level 93
1,566 SR
1,588 Elo+
Merlin
Merlin
Ceramixs
Merlin
Level 68
God Stats
3W - 2L
1,533 SR
Queue Stats
73W - 59L
1,592 Elo+
Party 1
Izanami
Izanami
Plenty of Fetti
Izanami
Level 125
God Stats
2W - 2L
1,544 SR
Queue Stats
311W - 317L
1,627 Elo+
Party 1
Chaac
Chaac
SirKarterr
Chaac
Level 87
God Stats
3W - 1L
1,621 SR
Queue Stats
19W - 19L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
2 / 2 / 1
9,979
554
8,822
20,578
23,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
Sinhsei
Anubis
13
1 / 8 / 3
10,387
577
4,156
14,590
5,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
itspayso
Ah Muzen Cab
14
1 / 5 / 3
10,575
588
12,672
13,600
5,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ceramixs
Merlin
17
5 / 1 / 10
12,189
677
16,391
7,068
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
6 / 1 / 8
12,154
675
16,228
12,774
4,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
16
4 / 2 / 9
11,728
652
10,886
11,362
5,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
15
15
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ceramixs
Merlin
5
1
10
10
L
Hercules
2
2
1
1.25
W
6
1
8
10
L
Anubis
Sinhsei
Anubis
1
8
3
0.31
W
Chaac
4
2
9
4.25
L
Ah Muzen Cab
itspayso
Ah Muzen Cab
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,650
Damage
43,505
48,768
Taken
31,204
34,912
Mitigated
12,440
9,147
Healing
8,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ceramixs
Merlin
16,391
37
0
1,567
7,068
2,488
798
1,304
5,514
56,904
0
L
Hercules
8,822
1,002
607
3,939
20,578
23,807
0
6,534
14,044
1,628
18,765
W
16,228
11,206
0
2,980
12,774
4,114
2,580
2,532
9,897
0
74,516
L
Anubis
Sinhsei
Anubis
4,156
158
0
1,990
14,590
5,944
0
5,894
8,696
30,323
0
W
Chaac
10,886
346
0
3,567
11,362
5,838
75
1,134
9,959
0
35,718
L
Ah Muzen Cab
itspayso
Ah Muzen Cab
12,672
2,721
0
2,611
13,600
5,161
25
4,585
9,015
0
54,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,941
Gold Earned
36,071
193
Minions Killed
265
7
Camps Cleared
9
966,747
Distance Traveled
989,734
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,189
677
91
5
1
337,953
0
L
Hercules
9,979
554
21
1
0
380,234
2
W
Izanami
12,154
675
101
6
6
306,467
0
L
Anubis
10,387
577
70
4
4
244,204
1
W
Chaac
11,728
652
73
4
2
345,314
2
L
Ah Muzen Cab
10,575
588
102
6
3
342,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role