Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
argos_hch
Tyr
Level 120
God Stats
8W - 5L
1,503 SR
Queue Stats
164W - 186L
1,520 Elo+
Party 1
Vulcan
Vulcan
hartner
Vulcan
Level 27
God Stats
3W - 5L
1,391 SR
Queue Stats
42W - 45L
1,513 Elo+
Party 1
Team Averages
Level 70
1,465 SR
1,511 Elo+

VS

Team Averages
Level 21
1,600 SR
1,418 Elo+
Cthulhu
Cthulhu
AndyKGO
Cthulhu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,327 Elo+
Party 2
Pele
Pele
DefiantlyJovial
Pele
Level 18
God Stats
2W - 2L
1,797 SR
Queue Stats
2W - 2L
1,601 Elo+
Party 2
He Bo
He Bo
Fullsent
He Bo
Level 8
God Stats
2W - 2L
1,504 SR
Queue Stats
4W - 5L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
9 / 1 / 11
11,298
753
13,967
12,738
5,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
6 / 1 / 13
10,733
716
6,962
13,056
11,152
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
hartner
Vulcan
16
6 / 2 / 15
10,898
727
16,844
10,404
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AndyKGO
Cthulhu
11
0 / 7 / 1
7,900
527
7,636
13,327
12,762
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 6 / 1
9,082
605
10,435
15,561
9,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
Fullsent
He Bo
12
2 / 8 / 1
9,455
630
9,876
12,614
3,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
21
Kills
4
4
Deaths
21
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
9
1
11
14.5
L
Cthulhu
AndyKGO
Cthulhu
0
7
1
0.07
L
2
6
1
0.42
L
He Bo
Fullsent
He Bo
2
8
1
0.31
W
6
1
13
12.5
W
Vulcan
hartner
Vulcan
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,773
Damage
27,947
36,198
Taken
41,502
20,700
Mitigated
25,456
11,974
Healing
3,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
13,967
6,452
0
5,297
12,738
5,425
1,999
5,887
6,851
0
51,611
L
Cthulhu
AndyKGO
Cthulhu
7,636
302
94
0
13,327
12,762
0
6,003
6,980
24,199
0
L
10,435
2,055
0
2,350
15,561
9,035
0
6,959
8,297
0
42,728
L
He Bo
Fullsent
He Bo
9,876
407
0
1,047
12,614
3,659
0
5,645
6,749
23,299
0
W
6,962
602
0
3,561
13,056
11,152
354
7,024
6,032
6,696
15,678
W
Vulcan
hartner
Vulcan
16,844
3,513
63
3,053
10,404
4,123
430
5,039
5,365
51,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,929
Gold Earned
26,437
186
Minions Killed
156
8
Camps Cleared
5
907,778
Distance Traveled
815,619
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,298
753
78
5
3
276,314
4
L
Cthulhu
7,900
527
42
3
1
253,429
1
L
Pele
9,082
605
68
5
3
340,180
3
L
He Bo
9,455
630
46
3
1
222,010
3
W
Tyr
10,733
716
29
2
3
325,152
2
W
Vulcan
10,898
727
79
5
2
306,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role