Player Matchup

Nemesis
Nemesis
MailmareDerpy
Nemesis
Level 129
God Stats
5W - 2L
1,643 SR
Queue Stats
217W - 192L
1,590 Elo+
Party 1
Sol
Sol
Max_Actually
Sol
Level 62
God Stats
10W - 11L
1,428 SR
Queue Stats
103W - 74L
1,552 Elo+
Party 1
Nu Wa
Nu Wa
MediumRide-
Nu Wa
Level 157
God Stats
4W - 3L
1,683 SR
Queue Stats
254W - 215L
1,626 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sockobutter
Kumbhakarna
Level 69
God Stats
5W - 1L
1,684 SR
Queue Stats
11W - 6L
1,672 Elo+
Party 1
Tyr
Tyr
That-Guy-Toohey
Tyr
Level 149
God Stats
4W - 0L
1,628 SR
Queue Stats
128W - 113L
1,593 Elo+
Party 1
Team Averages
Level 113
1,613 SR
1,607 Elo+

VS

Team Averages
Level 109
1,543 SR
1,468 Elo+
Neith
Neith
DawsonGM
Neith
Level 104
God Stats
201W - 228L
1,595 SR
Queue Stats
235W - 251L
1,507 Elo+
Solo
Jormungandr
Jormungandr
Druidlogic
Jormungandr
Level 129
God Stats
1W - 2L
1,508 SR
Queue Stats
65W - 78L
1,407 Elo+
Solo
Set
Set
Jetdarkshadow11
Set
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
522W - 480L
1,582 Elo+
Solo
Sobek
Sobek
thugjohnson1
Sobek
Level 91
God Stats
13W - 10L
1,528 SR
Queue Stats
30W - 27L
1,378 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
thugjohnson2
Morgan Le Fay
Level 108
God Stats
13W - 14L
1,586 SR
Queue Stats
93W - 94L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
8 / 1 / 9
9,793
979
9,533
7,673
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 0 / 4
7,840
784
7,598
7,038
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
10 / 0 / 9
10,746
1,075
16,438
5,487
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Sockobutter
Kumbhakarna
12
1 / 4 / 11
7,578
758
2,261
11,842
9,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 1 / 9
8,160
816
8,739
12,536
9,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DawsonGM
Neith
12
0 / 7 / 2
6,247
625
8,794
9,571
2,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Druidlogic
Jormungandr
13
1 / 2 / 2
6,696
670
8,588
11,604
6,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 7 / 0
6,306
631
3,365
12,436
5,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 4 / 3
7,677
768
5,858
11,118
10,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morgan Le Fay
thugjohnson2
Morgan Le Fay
13
3 / 4 / 1
7,994
799
8,130
7,677
2,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
24
Kills
6
6
Deaths
24
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
DawsonGM
Neith
0
7
2
0.14
L
Jormungandr
Druidlogic
Jormungandr
1
2
2
1
L
0
7
0
0
W
Nemesis
8
1
9
12.5
W
2
0
4
4
W
10
0
9
14.5
W
Kumbhakarna
Sockobutter
Kumbhakarna
1
4
11
1.63
W
3
1
9
7.5
L
2
4
3
0.88
L
Morgan Le Fay
thugjohnson2
Morgan Le Fay
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,569
Damage
34,735
44,576
Taken
52,406
27,801
Mitigated
27,959
12,318
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DawsonGM
Neith
8,794
3,122
0
1,417
9,571
2,969
0
5,378
4,011
0
23,745
L
Jormungandr
Druidlogic
Jormungandr
8,588
3,230
0
768
11,604
6,535
0
8,122
3,284
27,243
0
L
3,365
1,014
0
943
12,436
5,792
0
3,684
8,652
0
18,266
W
Nemesis
9,533
5,056
0
2,229
7,673
3,662
0
3,323
4,247
0
23,138
W
7,598
2,468
0
2,910
7,038
3,000
285
4,721
2,240
25,745
0
W
16,438
4,846
88
1,744
5,487
2,135
1,239
1,782
3,628
57,349
0
W
Kumbhakarna
Sockobutter
Kumbhakarna
2,261
328
152
958
11,842
9,440
0
7,982
3,820
4,028
0
W
8,739
1,118
0
4,237
12,536
9,564
0
4,884
7,301
0
15,174
L
5,858
576
678
2,727
11,118
10,056
0
5,518
5,402
15,864
0
L
Morgan Le Fay
thugjohnson2
Morgan Le Fay
8,130
296
0
1,155
7,677
2,607
1
2,997
4,616
22,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,117
Gold Earned
34,920
216
Minions Killed
194
10
Camps Cleared
5
1,015,731
Distance Traveled
926,931
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,247
625
44
4
1
157,250
3
L
Jormungandr
6,696
670
44
4
0
195,306
0
L
Set
6,306
631
33
3
3
176,446
1
W
Nemesis
9,793
979
30
3
6
211,408
1
W
Sol
7,840
784
60
6
0
186,067
0
W
Nu Wa
10,746
1,075
109
11
3
214,440
1
W
Kumbhakarna
7,578
758
1
0
0
187,646
0
W
Tyr
8,160
816
16
2
1
216,170
0
L
Sobek
7,677
768
29
3
1
205,154
2
L
Morgan Le Fay
7,994
799
44
4
0
192,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role