Player Matchup

Thor
Thor
Gold V
Fernandolhp11
Thor
Gold V
Level 77
God Stats
1W - 1L
1,263 SR
Queue Stats
12W - 9L
1,575 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Joddon3
Danzaburou
Gold IV
Level 137
God Stats
5W - 2L
1,500 SR
Queue Stats
28W - 24L
1,580 MMR
Party 2
Cabrakan
Cabrakan
Gold IV
Ju_Ma21
Cabrakan
Gold IV
Level 149
God Stats
7W - 6L
1,746 SR
Queue Stats
25W - 21L
1,580 MMR
Party 2
Odin
Odin
Gold II
MXG Lomeli18
Odin
Gold II
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 168L
1,586 MMR
Solo
Chronos
Chronos
Gold V
VjKiller22
Chronos
Gold V
Level 159
God Stats
1W - 1L
1,496 SR
Queue Stats
33W - 23L
1,587 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,501 SR
1,581 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,547 SR
1,579 MMR
Heimdallr
Heimdallr
Gold V
I play exboks
Heimdallr
Gold V
Level 143
God Stats
7W - 5L
1,600 SR
Queue Stats
32W - 36L
1,401 MMR
Party 1
Ganesha
Ganesha
Platinum V
Knapper745896
Ganesha
Platinum V
Level 125
God Stats
1W - 3L
1,495 SR
Queue Stats
234W - 237L
1,587 MMR
Solo
Tiamat
Tiamat
Gold V
RicanGuy
Tiamat
Gold V
Level 157
God Stats
1W - 1L
1,356 SR
Queue Stats
28W - 26L
1,597 MMR
Solo
Set
Set
Gold II
X7r1ggerHappyX
Set
Gold II
Level 120
God Stats
7W - 5L
1,702 SR
Queue Stats
100W - 94L
1,713 MMR
Party 1
King Arthur
King Arthur
Gold II
remilson1
King Arthur
Gold II
Level 160
God Stats
4W - 6L
1,582 SR
Queue Stats
1,120W - 1,120L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 12
12,695
605
6,234
13,455
5,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Joddon3
Danzaburou
18
6 / 4 / 9
12,885
614
14,773
14,345
6,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
Ju_Ma21
Cabrakan
17
6 / 0 / 17
12,841
611
15,065
18,784
30,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
6 / 1 / 9
13,041
621
13,180
12,393
8,751
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
VjKiller22
Chronos
20
9 / 1 / 8
13,530
644
18,146
18,091
8,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
SolGebArtioGilgamesh

VS

Bans
BastetMulanAthenaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
I play exboks
Heimdallr
13
1 / 8 / 1
8,611
410
4,801
14,780
3,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
13
0 / 8 / 3
8,496
405
5,559
21,329
21,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
RicanGuy
Tiamat
17
3 / 4 / 2
10,217
487
14,240
16,717
10,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 6 / 2
10,377
494
9,277
17,943
7,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
remilson1
King Arthur
16
1 / 5 / 1
9,957
474
6,767
18,388
17,734
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
18
31
Kills
9
9
Deaths
31
55
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
L
Heimdallr
I play exboks
Heimdallr
1
8
1
0.19
W
Danzaburou
Joddon3
Danzaburou
6
4
9
2.63
W
Cabrakan
Ju_Ma21
Cabrakan
6
0
17
14.5
L
Ganesha
0
8
3
0.19
W
6
1
9
10.5
L
Tiamat
RicanGuy
Tiamat
3
4
2
1
W
Chronos
VjKiller22
Chronos
9
1
8
13
L
4
6
2
0.83
L
King Arthur
remilson1
King Arthur
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,398
Damage
40,644
77,068
Taken
89,157
59,383
Mitigated
61,022
25,650
Healing
17,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,234
1,299
0
4,201
13,455
5,439
2,543
2,985
10,379
0
81,520
L
Heimdallr
I play exboks
Heimdallr
4,801
2,486
0
1,574
14,780
3,368
0
4,007
10,773
0
49,138
W
Danzaburou
Joddon3
Danzaburou
14,773
5,462
0
3,997
14,345
6,290
2,427
5,921
8,266
0
93,716
W
Cabrakan
Ju_Ma21
Cabrakan
15,065
2,139
1,076
5,847
18,784
30,275
451
5,767
12,716
38,689
0
L
Ganesha
5,559
516
515
2,700
21,329
21,989
0
10,357
10,972
29,918
0
W
13,180
3,099
0
1,937
12,393
8,751
2,101
4,087
8,274
12,438
69,285
L
Tiamat
RicanGuy
Tiamat
14,240
1,192
0
4,207
16,717
10,782
0
9,717
7,000
64,650
0
W
Chronos
VjKiller22
Chronos
18,146
9,346
0
8,592
18,091
8,628
6,575
6,369
11,466
121,637
12,108
L
9,277
3,763
0
4,847
17,943
7,149
0
6,098
11,845
0
81,221
L
King Arthur
remilson1
King Arthur
6,767
416
0
3,819
18,388
17,734
210
4,937
13,451
10,772
51,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,992
Gold Earned
47,658
695
Minions Killed
498
0
Camps Cleared
0
1,997,414
Distance Traveled
1,791,095
31
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,695
605
148
7
0
372,986
5
L
Heimdallr
8,611
410
102
5
0
287,193
1
W
Danzaburou
12,885
614
159
8
0
428,136
4
W
Cabrakan
12,841
611
36
2
0
399,521
9
L
Ganesha
8,496
405
20
1
0
350,805
5
W
Odin
13,041
621
152
7
0
424,887
3
L
Tiamat
10,217
487
123
6
0
390,627
10
W
Chronos
13,530
644
200
10
0
371,884
10
L
Set
10,377
494
138
7
0
398,537
0
L
King Arthur
9,957
474
115
5
0
363,933
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role