Player Matchup

Kuzenbo
Kuzenbo
BarneySaurio199
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,461 Elo+
Party 1
Olorun
Olorun
DrakenBG12
Olorun
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 41L
1,261 Elo+
Party 3
Nike
Nike
Eredin21
Nike
Level 23
God Stats
7W - 4L
1,320 SR
Queue Stats
34W - 45L
1,261 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Harvest_Moon1215
Tsukuyomi
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 50L
1,261 Elo+
Party 3
Hou Yi
Hou Yi
Youngsebaron
Hou Yi
Level 69
God Stats
2W - 4L
1,318 SR
Queue Stats
371W - 370L
1,448 Elo+
Party 1
Team Averages
Level 34
1,427 SR
1,338 Elo+

VS

Team Averages
Level 35
1,455 SR
1,492 Elo+
Anubis
Anubis
ImANooooBis
Anubis
Level 40
God Stats
20W - 15L
1,568 SR
Queue Stats
25W - 20L
1,520 Elo+
Party 2
Skadi
Skadi
Tsukiko1994
Skadi
Level 28
God Stats
3W - 10L
1,342 SR
Queue Stats
7W - 21L
1,260 Elo+
Party 2
Ra
Ra
Widowsbyte13
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,664 Elo+
Party 2
Artemis
Artemis
syhmbols
Artemis
Level 49
God Stats
2W - 3L
1,770 SR
Queue Stats
192W - 185L
1,503 Elo+
Solo
Nemesis
Nemesis
tokyointel
Nemesis
Level 50
God Stats
0W - 6L
1,094 SR
Queue Stats
126W - 117L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 4
6,439
644
2,901
7,675
7,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
DrakenBG12
Olorun
11
4 / 1 / 1
6,622
662
2,204
2,792
964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
10
3 / 0 / 0
6,278
628
1,980
3,653
1,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
9
0 / 1 / 3
5,674
567
2,167
5,110
1,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
10
6 / 2 / 1
6,627
663
6,560
5,840
1,633
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
1 / 5 / 1
5,233
523
3,884
5,283
1,804
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 4 / 1
4,335
434
2,475
5,540
1,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,351
435
471
2,523
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
syhmbols
Artemis
8
1 / 3 / 0
4,895
490
2,573
5,751
931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
tokyointel
Nemesis
12
2 / 1 / 0
6,255
626
3,395
6,508
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
16
Kills
4
4
Deaths
16
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Olorun
DrakenBG12
Olorun
4
1
1
4.5
W
Nike
3
0
0
3
W
Tsukuyomi
0
1
3
1.5
L
Anubis
1
5
1
0.3
L
0
4
1
0.13
L
0
3
0
0
W
Hou Yi
6
2
1
3.25
L
Artemis
syhmbols
Artemis
1
3
0
0.33
L
Nemesis
tokyointel
Nemesis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,812
Damage
12,798
25,070
Taken
25,605
12,708
Mitigated
6,900
9,757
Healing
5,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,901
1,373
1,412
2,335
7,675
7,469
74
816
6,859
12,555
0
W
Olorun
DrakenBG12
Olorun
2,204
480
0
487
2,792
964
231
1,119
1,625
31,528
3,853
W
Nike
1,980
246
0
1,207
3,653
1,432
576
945
2,708
0
28,642
W
Tsukuyomi
2,167
689
0
2,984
5,110
1,210
0
1,427
3,683
0
26,252
L
Anubis
3,884
292
0
980
5,283
1,804
0
577
4,525
20,183
0
L
2,475
1,358
0
469
5,540
1,035
0
1,390
4,111
0
12,338
L
471
35
0
46
2,523
797
0
1,805
718
11,087
0
W
Hou Yi
6,560
2,861
0
1,332
5,840
1,633
0
0
5,840
0
34,081
L
Artemis
syhmbols
Artemis
2,573
1,289
0
1,152
5,751
931
0
673
5,078
0
21,705
L
Nemesis
tokyointel
Nemesis
3,395
1,180
0
2,552
6,508
2,333
0
605
5,903
0
41,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,640
Gold Earned
25,069
280
Minions Killed
215
0
Camps Cleared
0
915,122
Distance Traveled
877,124
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,439
644
13
1
0
206,309
1
W
Olorun
6,622
662
69
7
0
173,486
1
W
Nike
6,278
628
67
7
0
175,063
4
W
Tsukuyomi
5,674
567
61
6
0
204,469
1
L
Anubis
5,233
523
37
4
0
165,118
0
L
Skadi
4,335
434
20
2
0
183,565
0
L
Ra
4,351
435
36
4
0
143,323
3
W
Hou Yi
6,627
663
70
7
0
155,795
1
L
Artemis
4,895
490
45
5
0
163,186
0
L
Nemesis
6,255
626
77
8
0
221,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role