Player Matchup

Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
Nosh93
Sun Wukong
Silver II
Level 109
God Stats
35W - 43L
1,433 SR
Queue Stats
104W - 101L
877 MMR
Party 1
Zeus
Zeus
Gold IV
Trisc4Th
Zeus
Gold IV
Level 155
God Stats
28W - 22L
1,553 SR
Queue Stats
287W - 301L
1,325 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,495 SR
1,234 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 92
1,510 SR
1,318 MMR
Anhur
Anhur
Bronze I
TIM1993101
Anhur
Bronze I
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 23L
999 MMR
Solo
Kukulkan
Kukulkan
Bronze III
creoledagoat
Kukulkan
Bronze III
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 27L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
jeshua_hulk
Kumbhakarna
Gold V
Level 126
God Stats
0W - 2L
1,531 SR
Queue Stats
13W - 12L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 4 / 12
10,746
716
10,266
13,290
9,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
Nosh93
Sun Wukong
14
6 / 2 / 14
10,787
719
12,591
18,680
21,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
16
9 / 0 / 10
11,685
779
18,349
4,996
1,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
MulanAphroditeGebGuan YuGilgamesh

VS

Bans
Ah PuchMedusaHou YiDanzaburouBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
3 / 8 / 1
9,466
631
5,553
15,582
5,613
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
creoledagoat
Kukulkan
12
1 / 8 / 2
8,541
569
7,052
10,336
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
jeshua_hulk
Kumbhakarna
13
2 / 5 / 4
9,457
630
6,687
20,228
21,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
21
Kills
6
6
Deaths
21
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
4
12
3
W
Sun Wukong
Nosh93
Sun Wukong
6
2
14
6.5
L
Anhur
3
8
1
0.44
W
Zeus
9
0
10
14
L
Kukulkan
creoledagoat
Kukulkan
1
8
2
0.25
L
Kumbhakarna
jeshua_hulk
Kumbhakarna
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,206
Damage
19,292
36,966
Taken
46,146
33,268
Mitigated
31,458
10,674
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,266
2,282
559
4,482
13,290
9,842
476
7,149
6,141
0
26,311
W
Sun Wukong
Nosh93
Sun Wukong
12,591
1,639
43
5,126
18,680
21,784
282
4,134
14,546
0
26,747
L
Anhur
5,553
1,590
0
2,368
15,582
5,613
0
6,266
8,823
0
29,790
W
Zeus
18,349
970
0
464
4,996
1,642
905
2,703
2,293
62,338
0
L
Kukulkan
creoledagoat
Kukulkan
7,052
111
0
242
10,336
4,749
0
5,093
5,134
29,771
0
L
Kumbhakarna
jeshua_hulk
Kumbhakarna
6,687
568
613
2,971
20,228
21,096
0
7,405
12,073
16,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,218
Gold Earned
27,464
144
Minions Killed
129
9
Camps Cleared
4
809,697
Distance Traveled
707,568
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,746
716
31
2
4
256,287
6
W
Sun Wukong
10,787
719
18
1
0
285,222
4
L
Anhur
9,466
631
51
3
2
229,526
3
W
Zeus
11,685
779
95
6
5
268,188
4
L
Kukulkan
8,541
569
64
4
0
223,455
3
L
Kumbhakarna
9,457
630
14
1
2
254,587
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role