Player Matchup

Jing Wei
Jing Wei
AimBlue
Jing Wei
Level 160
God Stats
1W - 0L
1,793 SR
Queue Stats
6W - 5L
1,548 Elo+
Party 1
Hercules
Hercules
Gylark
Hercules
Level 160
God Stats
2W - 1L
1,862 SR
Queue Stats
188W - 143L
1,642 Elo+
Party 1
Thanatos
Thanatos
miguelito292
Thanatos
Level 115
God Stats
1W - 1L
1,715 SR
Queue Stats
24W - 8L
1,773 Elo+
Party 1
Bacchus
Bacchus
xXSolemXx
Bacchus
Level 115
God Stats
3W - 1L
1,770 SR
Queue Stats
123W - 77L
1,673 Elo+
Party 1
Tiamat
Tiamat
zThxnder
Tiamat
Level 86
God Stats
3W - 0L
1,689 SR
Queue Stats
64W - 32L
1,699 Elo+
Party 1
Team Averages
Level 127
1,766 SR
1,667 Elo+

VS

Team Averages
Level 127
1,720 SR
1,648 Elo+
Hercules
Hercules
BringMeTheB4con
Hercules
Level 87
God Stats
1W - 1L
1,797 SR
Queue Stats
192W - 144L
1,592 Elo+
Party 2
Raijin
Raijin
Orderedmess
Raijin
Level 156
God Stats
3W - 4L
1,782 SR
Queue Stats
111W - 113L
1,619 Elo+
Solo
Persephone
Persephone
Penguined
Persephone
Level 127
God Stats
8W - 3L
1,816 SR
Queue Stats
289W - 215L
1,580 Elo+
Party 2
Izanami
Izanami
SpongyAlex
Izanami
Level 142
God Stats
1W - 1L
1,706 SR
Queue Stats
267W - 198L
1,590 Elo+
Party 2
Amaterasu
Amaterasu
mariobg
Amaterasu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,859 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AimBlue
Jing Wei
18
7 / 5 / 8
11,007
847
14,123
15,183
4,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Gylark
Hercules
19
5 / 3 / 19
11,263
866
14,645
17,207
17,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
miguelito292
Thanatos
17
7 / 4 / 11
10,896
838
11,707
17,823
12,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
xXSolemXx
Bacchus
18
4 / 3 / 13
11,095
853
11,568
16,366
21,896
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
zThxnder
Tiamat
15
3 / 6 / 13
9,758
751
17,138
13,585
7,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
2 / 4 / 11
9,715
747
5,653
19,781
24,362
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Raijin
16
3 / 5 / 13
9,608
739
14,817
13,492
6,558
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Persephone
Penguined
Persephone
17
6 / 5 / 10
10,830
833
18,323
11,474
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Izanami
SpongyAlex
Izanami
16
6 / 5 / 8
10,166
782
16,739
13,834
7,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Amaterasu
mariobg
Amaterasu
14
4 / 7 / 8
9,245
711
9,995
22,963
17,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
71
26
Kills
21
21
Deaths
26
64
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AimBlue
Jing Wei
7
5
8
2.2
L
Hercules
2
4
11
1.88
W
Hercules
Gylark
Hercules
5
3
19
4.83
L
Raijin
3
5
13
1.9
L
Persephone
Penguined
Persephone
6
5
10
2.2
L
Izanami
SpongyAlex
Izanami
6
5
8
2
L
Amaterasu
mariobg
Amaterasu
4
7
8
1.14
W
Thanatos
miguelito292
Thanatos
7
4
11
3.13
W
Bacchus
xXSolemXx
Bacchus
4
3
13
3.5
W
Tiamat
zThxnder
Tiamat
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,181
Damage
65,527
80,164
Taken
81,544
65,357
Mitigated
61,420
32,530
Healing
21,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AimBlue
Jing Wei
14,123
9,555
1,628
3,509
15,183
4,799
3,188
6,909
8,001
0
35,173
L
Hercules
5,653
661
1,250
4,199
19,781
24,362
432
7,946
11,544
815
10,639
W
Hercules
Gylark
Hercules
14,645
4,001
327
6,069
17,207
17,950
185
4,533
12,194
5,341
18,904
L
Raijin
14,817
1,026
1,862
1,314
13,492
6,558
510
3,598
9,553
28,257
0
L
Persephone
Penguined
Persephone
18,323
788
1,657
1,126
11,474
5,394
717
4,447
7,022
35,887
0
L
Izanami
SpongyAlex
Izanami
16,739
9,118
1,506
1,938
13,834
7,399
2,657
4,584
9,128
0
30,744
L
Amaterasu
mariobg
Amaterasu
9,995
2,863
894
5,709
22,963
17,707
673
9,986
12,715
0
10,841
W
Thanatos
miguelito292
Thanatos
11,707
1,272
2,107
10,631
17,823
12,848
837
10,592
7,197
0
15,698
W
Bacchus
xXSolemXx
Bacchus
11,568
1,032
2,454
2,177
16,366
21,896
810
6,525
9,532
18,923
0
W
Tiamat
zThxnder
Tiamat
17,138
2,092
1,410
2,218
13,585
7,864
86
4,819
8,596
34,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,019
Gold Earned
49,564
130
Minions Killed
135
0
Camps Cleared
0
1,311,526
Distance Traveled
1,173,097
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,007
847
61
5
0
239,109
2
L
Hercules
9,715
747
8
1
0
279,178
0
W
Hercules
11,263
866
19
1
0
273,381
0
L
Raijin
9,608
739
29
2
0
211,492
3
L
Persephone
10,830
833
44
3
0
233,276
0
L
Izanami
10,166
782
47
4
0
209,585
0
L
Amaterasu
9,245
711
7
1
0
239,566
0
W
Thanatos
10,896
838
12
1
0
286,033
0
W
Bacchus
11,095
853
11
1
0
284,689
0
W
Tiamat
9,758
751
27
2
0
228,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role