Player Matchup

Nemesis
Nemesis
Bl4ck_M0rph3us_
Nemesis
Level 65
God Stats
1W - 2L
1,267 SR
Queue Stats
159W - 170L
1,476 Elo+
Party 1
Baba Yaga
Baba Yaga
Kaxel843
Baba Yaga
Level 124
God Stats
0W - 3L
1,566 SR
Queue Stats
45W - 59L
1,444 Elo+
Solo
Jing Wei
Jing Wei
M a r 1L eY
Jing Wei
Level 65
God Stats
0W - 4L
1,064 SR
Queue Stats
134W - 144L
1,487 Elo+
Party 1
Eset
Eset
Profchaos0403
Eset
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,407 Elo+
Solo
Set
Set
TwIzTiD KrYpTiK
Set
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 70L
1,474 Elo+
Solo
Team Averages
Level 90
1,379 SR
1,457 Elo+

VS

Team Averages
Level 132
1,415 SR
1,438 Elo+
Bakasura
Bakasura
Adriancr93
Bakasura
Level 125
God Stats
2W - 5L
1,222 SR
Queue Stats
330W - 346L
1,459 Elo+
Solo
Agni
Agni
BossyTulip6257
Agni
Level 127
God Stats
1W - 1L
1,233 SR
Queue Stats
48W - 60L
1,406 Elo+
Solo
Merlin
Merlin
DustyPapi69
Merlin
Level 124
God Stats
7W - 4L
1,643 SR
Queue Stats
297W - 326L
1,460 Elo+
Solo
Ganesha
Ganesha
KG DaDemiGod808
Ganesha
Level 159
God Stats
1W - 1L
1,323 SR
Queue Stats
72W - 68L
1,466 Elo+
Party 2
Nox
Nox
MOGLINATOR
Nox
Level 127
God Stats
2W - 0L
1,657 SR
Queue Stats
283W - 287L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 11
9,759
697
9,795
16,319
16,228
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baba Yaga
Kaxel843
Baba Yaga
20
5 / 3 / 9
10,560
754
17,792
11,841
5,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
M a r 1L eY
Jing Wei
18
6 / 8 / 7
10,727
766
15,387
16,581
5,673
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 5 / 7
10,814
772
8,911
12,673
4,195
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

1
0 / 0 / 0
3,760
269
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Adriancr93
Bakasura
17
4 / 3 / 6
10,477
748
5,516
14,474
7,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 4 / 7
10,762
769
9,002
11,276
5,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Merlin
19
7 / 3 / 6
11,554
825
13,674
9,623
4,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
1 / 4 / 15
11,257
804
9,560
23,072
31,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 5 / 12
11,007
786
9,160
12,408
7,089
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
67
18
Kills
21
21
Deaths
19
34
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Adriancr93
Bakasura
4
3
6
2.33
L
4
5
11
1.9
W
4
4
7
1.88
W
Merlin
7
3
6
3.33
W
1
4
15
2.13
L
Baba Yaga
Kaxel843
Baba Yaga
5
3
9
3.17
L
Jing Wei
M a r 1L eY
Jing Wei
6
8
7
1.19
W
5
5
12
2.2
L
3
5
7
1.3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,885
Damage
46,912
57,414
Taken
70,853
31,501
Mitigated
54,769
20,309
Healing
29,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Adriancr93
Bakasura
5,516
3,577
2,484
5,104
14,474
7,152
1,416
5,943
8,531
0
9,373
L
9,795
2,748
1,195
4,891
16,319
16,228
385
9,278
6,914
283
11,965
W
9,002
266
2,245
3,212
11,276
5,037
2,016
4,953
6,323
29,999
0
W
Merlin
13,674
593
2,489
1,874
9,623
4,216
414
3,110
6,513
27,494
0
W
9,560
547
2,499
5,603
23,072
31,275
433
7,913
15,159
22,577
0
L
Baba Yaga
Kaxel843
Baba Yaga
17,792
522
1,283
4,449
11,841
5,405
1,034
9,169
2,672
44,523
0
L
Jing Wei
M a r 1L eY
Jing Wei
15,387
11,698
274
3,785
16,581
5,673
1,370
12,254
4,307
0
28,475
W
9,160
784
2,096
1,904
12,408
7,089
2,008
5,056
7,352
27,054
0
L
8,911
870
1,232
3,200
12,673
4,195
338
10,695
1,978
29,193
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,620
Gold Earned
55,057
117
Minions Killed
145
0
Camps Cleared
0
1,049,928
Distance Traveled
1,286,898
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,477
748
30
2
0
308,959
2
L
Nemesis
9,759
697
7
1
0
269,229
0
W
Agni
10,762
769
47
3
0
206,846
0
W
Merlin
11,554
825
22
2
0
250,229
0
W
Ganesha
11,257
804
0
0
0
286,052
1
L
Baba Yaga
10,560
754
48
3
0
289,102
0
L
Jing Wei
10,727
766
24
2
0
251,846
0
W
Nox
11,007
786
46
3
0
234,812
0
L
Eset
10,814
772
38
3
0
239,751
5
L
Set
3,760
269
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role