Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LIONpwnz
Sol
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 59L
1,435 Elo+
Solo
Chang'e
Chang'e
Marowaky
Chang'e
Level 129
God Stats
2W - 7L
1,383 SR
Queue Stats
450W - 438L
1,582 Elo+
Party 2
Scylla
Scylla
boehmi_
Scylla
Level 127
God Stats
9W - 11L
1,539 SR
Queue Stats
443W - 439L
1,568 Elo+
Party 2
The Morrigan
The Morrigan
iceyfirez
The Morrigan
Level 17
God Stats
0W - 2L
1,330 SR
Queue Stats
14W - 16L
1,442 Elo+
Solo
Team Averages
Level 84
1,451 SR
1,506 Elo+

VS

Team Averages
Level 62
1,551 SR
1,492 Elo+
Sobek
Sobek
Chogolisa
Sobek
Level 114
God Stats
2W - 2L
1,594 SR
Queue Stats
109W - 73L
1,622 Elo+
Party 1
Guan Yu
Guan Yu
RAZENNNGAN
Guan Yu
Level 123
God Stats
2W - 1L
1,660 SR
Queue Stats
107W - 108L
1,546 Elo+
Solo
Medusa
Medusa
Rinsleer
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 37L
1,229 Elo+
Solo
Bastet
Bastet
ZKFpeu48Xx
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,710 Elo+
Party 1
Atlas
Atlas
donetti
Atlas
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 50L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
2 / 6 / 9
8,377
698
13,886
11,288
4,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 8 / 6
9,574
798
13,169
12,190
3,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Marowaky
Chang'e
17
1 / 5 / 13
9,358
780
9,349
11,505
3,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
boehmi_
Scylla
17
5 / 3 / 6
9,688
807
13,275
8,772
2,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
iceyfirez
The Morrigan
16
4 / 6 / 7
9,982
832
8,731
7,193
2,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chogolisa
Sobek
16
2 / 4 / 21
10,084
840
6,767
19,143
25,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
RAZENNNGAN
Guan Yu
17
7 / 4 / 18
10,317
860
5,594
15,631
21,523
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Rinsleer
Medusa
18
8 / 4 / 13
11,057
921
13,220
9,925
4,570
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
ZKFpeu48Xx
Bastet
18
8 / 2 / 15
11,176
931
16,038
16,701
11,289
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
donetti
Atlas
18
3 / 3 / 20
10,951
913
7,038
18,596
22,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
115
17
Kills
28
28
Deaths
17
41
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
6
9
1.08
W
Sobek
Chogolisa
Sobek
2
4
21
3.13
L
5
8
6
1
L
Chang'e
Marowaky
Chang'e
1
5
13
1.5
W
Guan Yu
RAZENNNGAN
Guan Yu
7
4
18
4
W
Medusa
Rinsleer
Medusa
8
4
13
3.63
W
Bastet
ZKFpeu48Xx
Bastet
8
2
15
7.75
L
Scylla
boehmi_
Scylla
5
3
6
2.67
W
Atlas
donetti
Atlas
3
3
20
4.33
L
The Morrigan
iceyfirez
The Morrigan
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,410
Damage
48,657
50,948
Taken
79,996
15,962
Mitigated
84,933
15,065
Healing
41,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
13,886
3,568
351
510
11,288
4,070
642
3,227
8,061
0
19,961
W
Sobek
Chogolisa
Sobek
6,767
343
789
5,089
19,143
25,015
284
9,226
9,917
15,058
0
L
13,169
2,222
478
1,227
12,190
3,367
0
2,834
9,356
23,147
0
L
Chang'e
Marowaky
Chang'e
9,349
609
4,795
3,993
11,505
3,458
329
3,570
7,935
16,309
0
W
Guan Yu
RAZENNNGAN
Guan Yu
5,594
372
14,524
6,321
15,631
21,523
196
8,372
7,259
0
11,496
W
Medusa
Rinsleer
Medusa
13,220
4,505
933
500
9,925
4,570
1,823
8,400
1,525
0
34,520
W
Bastet
ZKFpeu48Xx
Bastet
16,038
2,812
3,661
5,657
16,701
11,289
1,761
8,028
8,673
0
34,164
L
Scylla
boehmi_
Scylla
13,275
786
367
1,159
8,772
2,963
440
2,071
6,701
36,167
0
W
Atlas
donetti
Atlas
7,038
2,387
1,763
2,519
18,596
22,536
1,146
9,221
9,375
18,787
0
L
The Morrigan
iceyfirez
The Morrigan
8,731
1,278
677
1,508
7,193
2,104
0
2,103
5,071
12,761
1,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,979
Gold Earned
53,585
133
Minions Killed
136
0
Camps Cleared
0
1,024,299
Distance Traveled
1,211,902
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,377
698
13
1
0
179,302
0
W
Sobek
10,084
840
14
1
0
230,129
4
L
Sol
9,574
798
30
3
0
195,383
1
L
Chang'e
9,358
780
18
2
0
234,540
0
W
Guan Yu
10,317
860
12
1
0
266,582
0
W
Medusa
11,057
921
53
4
0
231,707
0
W
Bastet
11,176
931
42
4
0
280,482
1
L
Scylla
9,688
807
59
5
0
218,344
1
W
Atlas
10,951
913
15
1
0
203,002
0
L
The Morrigan
9,982
832
13
1
0
196,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role