Player Matchup

Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Kingo-Chillz
Loki
Level 128
God Stats
74W - 45L
1,666 SR
Queue Stats
899W - 892L
1,528 Elo+
Solo
Ah Puch
Ah Puch
MaxAgentTomek
Ah Puch
Level 127
God Stats
12W - 6L
1,773 SR
Queue Stats
271W - 228L
1,588 Elo+
Party 1
Odin
Odin
WladcaPIEKLA98
Odin
Level 159
God Stats
14W - 7L
1,680 SR
Queue Stats
630W - 542L
1,584 Elo+
Party 1
Fafnir
Fafnir
kamkaz132
Fafnir
Level 160
God Stats
22W - 11L
1,676 SR
Queue Stats
501W - 427L
1,577 Elo+
Party 1
Team Averages
Level 136
1,659 SR
1,555 Elo+

VS

Team Averages
Level 108
1,574 SR
1,559 Elo+
Ah Muzen Cab
Ah Muzen Cab
BigSeal
Ah Muzen Cab
Level 128
God Stats
8W - 1L
1,844 SR
Queue Stats
234W - 223L
1,581 Elo+
Solo
Ganesha
Ganesha
CrazyCrasher
Ganesha
Level 56
God Stats
23W - 11L
1,775 SR
Queue Stats
98W - 63L
1,604 Elo+
Party 2
Fenrir
Fenrir
J0E_DB
Fenrir
Level 101
God Stats
5W - 8L
1,475 SR
Queue Stats
493W - 449L
1,478 Elo+
Party 2
Janus
Janus
Menodan
Janus
Level 144
God Stats
7W - 4L
1,418 SR
Queue Stats
399W - 367L
1,557 Elo+
Solo
Fafnir
Fafnir
xFredNaldo87x
Fafnir
Level 109
God Stats
3W - 7L
1,358 SR
Queue Stats
557W - 480L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 4
6,272
627
5,132
4,305
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 1 / 3
6,269
627
2,709
5,768
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
11
2 / 0 / 4
6,874
687
5,125
3,339
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
4 / 0 / 1
6,732
673
5,638
6,475
3,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fafnir
kamkaz132
Fafnir
9
4 / 1 / 5
6,060
606
2,749
5,949
4,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigSeal
Ah Muzen Cab
9
1 / 4 / 0
5,210
521
3,309
6,444
1,549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
CrazyCrasher
Ganesha
7
0 / 2 / 2
4,800
480
1,452
8,456
3,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
J0E_DB
Fenrir
7
1 / 4 / 0
4,768
477
2,840
6,952
2,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Menodan
Janus
11
0 / 3 / 0
5,705
571
1,493
4,851
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 0
5,071
507
2,588
7,179
4,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
3
3
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
4
3
L
Ah Muzen Cab
BigSeal
Ah Muzen Cab
1
4
0
0.25
L
Ganesha
CrazyCrasher
Ganesha
0
2
2
0.5
L
Fenrir
J0E_DB
Fenrir
1
4
0
0.25
W
3
1
3
4.5
W
Ah Puch
2
0
4
4
L
Janus
Menodan
Janus
0
3
0
0
W
4
0
1
4.5
W
Fafnir
kamkaz132
Fafnir
4
1
5
6.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,353
Damage
11,682
25,836
Taken
33,882
11,558
Mitigated
13,856
12,702
Healing
10,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,132
1,844
0
2,466
4,305
824
470
140
4,165
38,374
0
L
Ah Muzen Cab
BigSeal
Ah Muzen Cab
3,309
1,039
0
1,795
6,444
1,549
0
3,408
2,924
0
33,042
L
Ganesha
CrazyCrasher
Ganesha
1,452
104
186
1,878
8,456
3,879
0
5,785
2,437
11,541
0
L
Fenrir
J0E_DB
Fenrir
2,840
778
0
2,119
6,952
2,466
0
2,310
4,457
0
24,242
W
2,709
611
0
2,870
5,768
1,460
0
511
5,233
0
33,216
W
Ah Puch
5,125
417
0
1,699
3,339
1,119
138
839
2,480
44,010
0
L
Janus
Menodan
Janus
1,493
100
0
454
4,851
1,328
0
1,317
3,534
39,192
0
W
5,638
1,051
0
3,805
6,475
3,462
62
2,445
3,639
6,170
30,118
W
Fafnir
kamkaz132
Fafnir
2,749
791
0
1,862
5,949
4,693
0
1,099
4,786
9,079
0
L
2,588
725
0
3,655
7,179
4,634
0
1,212
5,564
20,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,207
Gold Earned
25,554
352
Minions Killed
273
0
Camps Cleared
0
1,034,428
Distance Traveled
978,553
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,272
627
91
9
0
196,490
5
L
Ah Muzen Cab
5,210
521
69
7
0
181,453
3
L
Ganesha
4,800
480
5
1
0
204,661
4
L
Fenrir
4,768
477
53
5
0
201,901
0
W
Loki
6,269
627
66
7
0
243,661
2
W
Ah Puch
6,874
687
104
10
0
194,973
1
L
Janus
5,705
571
108
11
0
205,821
4
W
Odin
6,732
673
80
8
0
202,348
2
W
Fafnir
6,060
606
11
1
0
196,956
1
L
Fafnir
5,071
507
38
4
0
184,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role