Player Matchup

Cthulhu
Cthulhu
Aqtre
Cthulhu
Level 22
God Stats
6W - 2L
1,772 SR
Queue Stats
24W - 39L
1,217 Elo+
Party 1
Gilgamesh
Gilgamesh
Sabito uroko
Gilgamesh
Level 63
God Stats
0W - 3L
1,522 SR
Queue Stats
46W - 31L
1,487 Elo+
Party 1
Scylla
Scylla
lStoppingl
Scylla
Level 60
God Stats
2W - 7L
1,299 SR
Queue Stats
188W - 196L
1,419 Elo+
Party 1
Team Averages
Level 48
1,531 SR
1,374 Elo+

VS

Team Averages
Level 113
1,459 SR
1,364 Elo+
Kukulkan
Kukulkan
Cb505
Kukulkan
Level 109
God Stats
66W - 78L
1,452 SR
Queue Stats
744W - 1,115L
1,317 Elo+
Solo
Ymir
Ymir
EscanorChillin
Ymir
Level 156
God Stats
5W - 0L
1,545 SR
Queue Stats
106W - 117L
1,417 Elo+
Solo
Medusa
Medusa
Keenando Reeves
Medusa
Level 74
God Stats
22W - 22L
1,380 SR
Queue Stats
593W - 785L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aqtre
Cthulhu
8
0 / 4 / 3
5,842
584
2,265
8,848
6,286
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
Sabito uroko
Gilgamesh
9
1 / 5 / 3
6,272
627
4,149
9,195
5,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
lStoppingl
Scylla
10
3 / 2 / 1
6,579
658
4,325
5,622
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cb505
Kukulkan
10
0 / 2 / 9
6,911
691
4,509
3,030
1,040
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 7
7,952
795
4,522
7,238
4,896
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
8 / 0 / 2
8,009
801
8,659
4,762
2,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
11
11
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aqtre
Cthulhu
0
4
3
0.38
W
Kukulkan
Cb505
Kukulkan
0
2
9
2.25
W
3
2
7
3.25
W
8
0
2
9
L
Gilgamesh
Sabito uroko
Gilgamesh
1
5
3
0.5
L
Scylla
lStoppingl
Scylla
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,739
Damage
17,690
23,665
Taken
15,030
13,811
Mitigated
8,079
3,415
Healing
2,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aqtre
Cthulhu
2,265
182
0
0
8,848
6,286
0
2,846
5,679
11,918
0
W
Kukulkan
Cb505
Kukulkan
4,509
327
0
172
3,030
1,040
600
1,761
1,122
24,709
0
W
4,522
1,078
0
657
7,238
4,896
585
2,826
3,953
27,297
0
W
8,659
2,975
59
1,848
4,762
2,143
1,227
2,443
2,065
0
21,135
L
Gilgamesh
Sabito uroko
Gilgamesh
4,149
709
361
564
9,195
5,790
0
2,883
6,119
0
8,720
L
Scylla
lStoppingl
Scylla
4,325
567
0
2,490
5,622
1,735
0
3,310
2,248
19,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,693
Gold Earned
22,872
67
Minions Killed
126
1
Camps Cleared
7
477,873
Distance Traveled
546,392
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,842
584
11
1
0
154,594
2
W
Kukulkan
6,911
691
54
5
4
183,468
2
W
Ymir
7,952
795
45
5
2
173,078
3
W
Medusa
8,009
801
27
3
1
189,846
0
L
Gilgamesh
6,272
627
18
2
0
161,615
4
L
Scylla
6,579
658
38
4
1
161,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role