Player Matchup

Chronos
Chronos
LewdHAIL
Chronos
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 55L
1,455 Elo+
Party 1
Tiamat
Tiamat
RobbySin
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TennesseeATC
Morgan Le Fay
Level 53
God Stats
0W - 2L
1,322 SR
Queue Stats
50W - 66L
1,395 Elo+
Solo
Sol
Sol
XxDelta176xX
Sol
Level 134
God Stats
3W - 6L
1,329 SR
Queue Stats
315W - 324L
1,494 Elo+
Solo
Hun Batz
Hun Batz
danderions
Hun Batz
Level 84
God Stats
1W - 3L
1,705 SR
Queue Stats
46W - 60L
1,537 Elo+
Party 1
Team Averages
Level 88
1,471 SR
1,476 Elo+

VS

Team Averages
Level 148
1,610 SR
1,530 Elo+
Sol
Sol
KILLERSHARKNADO
Sol
Level 140
God Stats
5W - 2L
1,634 SR
Queue Stats
612W - 571L
1,535 Elo+
Party 2
Bacchus
Bacchus
PresumptuousP
Bacchus
Level 141
God Stats
9W - 4L
1,708 SR
Queue Stats
512W - 497L
1,540 Elo+
Solo
Heimdallr
Heimdallr
SgtPepperWalrus
Heimdallr
Level 160
God Stats
3W - 0L
1,616 SR
Queue Stats
119W - 124L
1,504 Elo+
Solo
Ganesha
Ganesha
VeritasLost33
Ganesha
Level 153
God Stats
17W - 9L
1,591 SR
Queue Stats
892W - 695L
1,553 Elo+
Party 2
Artio
Artio
implogan
Artio
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 94L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
LewdHAIL
Chronos
18
5 / 5 / 7
10,972
731
9,221
16,237
4,217
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
RobbySin
Tiamat
17
1 / 4 / 11
9,938
663
5,850
9,959
4,346
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
TennesseeATC
Morgan Le Fay
16
1 / 6 / 10
9,930
662
11,538
13,409
4,205
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 2 / 11
11,583
772
22,654
12,286
3,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
danderions
Hun Batz
16
4 / 7 / 10
10,004
667
15,738
16,196
12,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 10
12,189
813
16,487
13,434
5,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
17
0 / 4 / 18
10,279
685
11,159
15,772
20,366
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
SgtPepperWalrus
Heimdallr
18
10 / 5 / 10
11,874
792
15,404
14,929
6,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
18
0 / 4 / 17
10,625
708
10,908
16,594
18,243
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
implogan
Artio
19
4 / 5 / 14
11,692
779
10,320
22,919
28,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
93
18
Kills
24
24
Deaths
19
49
Assists
69
Player
Kills
Deaths
Assists
KDA
W
10
1
10
15
L
Chronos
LewdHAIL
Chronos
5
5
7
1.7
W
Bacchus
0
4
18
2.25
L
Tiamat
RobbySin
Tiamat
1
4
11
1.63
W
Heimdallr
SgtPepperWalrus
Heimdallr
10
5
10
3
L
Morgan Le Fay
TennesseeATC
Morgan Le Fay
1
6
10
1
W
Ganesha
0
4
17
2.13
L
7
2
11
6.25
L
Hun Batz
danderions
Hun Batz
4
7
10
1.29
W
Artio
implogan
Artio
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,001
Damage
64,278
68,087
Taken
83,648
29,015
Mitigated
79,189
22,546
Healing
37,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,487
1,308
4,640
4,505
13,434
5,955
3,086
8,356
4,943
37,670
0
L
Chronos
LewdHAIL
Chronos
9,221
4,738
562
2,129
16,237
4,217
1,032
11,479
4,198
16,423
0
W
Bacchus
11,159
257
1,983
2,245
15,772
20,366
244
9,663
5,967
22,429
0
L
Tiamat
RobbySin
Tiamat
5,850
155
845
3,313
9,959
4,346
480
7,321
2,300
13,645
0
W
Heimdallr
SgtPepperWalrus
Heimdallr
15,404
2,498
1,069
1,995
14,929
6,531
664
9,368
5,437
0
25,882
L
Morgan Le Fay
TennesseeATC
Morgan Le Fay
11,538
779
1,121
2,308
13,409
4,205
0
9,113
3,794
27,496
0
W
Ganesha
10,908
66
4,122
5,126
16,594
18,243
786
7,889
8,455
35,762
0
L
22,654
8,386
1,855
5,161
12,286
3,880
2,023
8,140
3,501
47,673
0
L
Hun Batz
danderions
Hun Batz
15,738
586
1,404
3,848
16,196
12,367
0
10,016
5,420
0
21,295
W
Artio
implogan
Artio
10,320
527
3,636
8,178
22,919
28,094
180
13,987
8,533
19,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,427
Gold Earned
56,659
136
Minions Killed
173
0
Camps Cleared
0
1,304,296
Distance Traveled
1,458,778
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,189
813
70
5
0
291,548
0
L
Chronos
10,972
731
15
1
0
296,631
0
W
Bacchus
10,279
685
27
2
0
312,504
1
L
Tiamat
9,938
663
18
1
0
237,416
0
W
Heimdallr
11,874
792
29
2
0
277,683
0
L
Morgan Le Fay
9,930
662
35
2
0
246,706
0
W
Ganesha
10,625
708
6
0
0
302,939
1
L
Sol
11,583
772
58
4
0
270,507
1
L
Hun Batz
10,004
667
10
1
0
253,036
0
W
Artio
11,692
779
41
3
0
274,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role