Player Matchup

Sol
Sol
Accursies
Sol
Level 133
God Stats
1W - 0L
1,463 SR
Queue Stats
418W - 301L
1,736 Elo+
Solo
Anhur
Anhur
NikiBoogz
Anhur
Level 10
God Stats
7W - 5L
1,571 SR
Queue Stats
9W - 13L
1,395 Elo+
Party 2
Gilgamesh
Gilgamesh
PerplexingPower
Gilgamesh
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 19L
1,407 Elo+
Party 2
Team Averages
Level 91
1,511 SR
1,513 Elo+

VS

Team Averages
Level 68
1,533 SR
1,416 Elo+
Sun Wukong
Sun Wukong
Kanorsanity6
Sun Wukong
Level 26
God Stats
4W - 2L
1,542 SR
Queue Stats
74W - 58L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
Ramya Parehk
Nu Wa
Level 61
God Stats
5W - 6L
1,500 SR
Queue Stats
340W - 538L
1,334 Elo+
Solo
Cupid
Cupid
Yvng_Lord85
Cupid
Level 116
God Stats
2W - 1L
1,558 SR
Queue Stats
207W - 178L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 5
10,952
782
15,931
13,892
5,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anhur
NikiBoogz
Anhur
11
1 / 2 / 8
8,678
620
1,723
8,413
2,821
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
PerplexingPower
Gilgamesh
12
4 / 1 / 7
9,077
648
9,883
11,944
9,414
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kanorsanity6
Sun Wukong
12
2 / 5 / 1
8,292
592
5,906
14,681
10,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 6 / 1
7,302
522
8,617
6,825
2,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 1
7,781
556
6,615
10,876
3,710
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
16
Kills
3
3
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
11
0
5
13.5
L
Sun Wukong
Kanorsanity6
Sun Wukong
2
5
1
0.5
W
Anhur
NikiBoogz
Anhur
1
2
8
2.5
W
Gilgamesh
PerplexingPower
Gilgamesh
4
1
7
7.5
L
0
6
1
0.08
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,537
Damage
21,138
34,249
Taken
32,382
17,857
Mitigated
16,622
11,893
Healing
3,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,931
5,178
0
10,044
13,892
5,622
1,289
4,445
9,447
62,493
4,983
L
Sun Wukong
Kanorsanity6
Sun Wukong
5,906
706
0
2,688
14,681
10,718
0
5,048
8,902
0
19,384
W
Anhur
NikiBoogz
Anhur
1,723
1,005
0
62
8,413
2,821
814
2,562
5,851
0
21,319
W
Gilgamesh
PerplexingPower
Gilgamesh
9,883
1,286
0
1,787
11,944
9,414
648
2,283
9,661
1,052
24,805
L
8,617
2,306
0
0
6,825
2,194
0
4,453
2,222
26,523
0
L
6,615
2,276
20
761
10,876
3,710
0
5,800
4,817
0
21,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,707
Gold Earned
23,375
208
Minions Killed
107
10
Camps Cleared
1
779,601
Distance Traveled
676,326
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,952
782
124
9
8
256,072
0
L
Sun Wukong
8,292
592
21
2
1
270,991
2
W
Anhur
8,678
620
51
4
2
248,038
0
W
Gilgamesh
9,077
648
33
2
0
275,491
1
L
Nu Wa
7,302
522
37
3
0
180,149
1
L
Cupid
7,781
556
49
4
0
225,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role