Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BeckWrecks
Nox
Level 155
God Stats
15W - 11L
1,558 SR
Queue Stats
687W - 571L
1,473 Elo+
Party 3
He Bo
He Bo
JLucky612
He Bo
Level 108
God Stats
1W - 0L
1,324 SR
Queue Stats
86W - 81L
1,476 Elo+
Solo
Khepri
Khepri
JaylByrdz
Khepri
Level 149
God Stats
1W - 0L
1,252 SR
Queue Stats
49W - 48L
1,530 Elo+
Solo
Fafnir
Fafnir
TheFrogGod
Fafnir
Level 109
God Stats
3W - 8L
1,171 SR
Queue Stats
398W - 369L
1,493 Elo+
Party 3
Team Averages
Level 128
1,361 SR
1,494 Elo+

VS

Team Averages
Level 121
1,504 SR
1,501 Elo+
Nemesis
Nemesis
GelatinousBard
Nemesis
Level 120
God Stats
5W - 7L
1,501 SR
Queue Stats
258W - 261L
1,473 Elo+
Party 2
He Bo
He Bo
Go6oldeeNz
He Bo
Level 127
God Stats
4W - 4L
1,567 SR
Queue Stats
205W - 178L
1,568 Elo+
Solo
Ares
Ares
SavySong
Ares
Level 96
God Stats
1W - 3L
1,348 SR
Queue Stats
186W - 217L
1,492 Elo+
Party 2
Jormungandr
Jormungandr
Thealpha30
Jormungandr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,461 Elo+
Party 1
Chiron
Chiron
peacepanda
Chiron
Level 156
God Stats
2W - 1L
1,605 SR
Queue Stats
62W - 66L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
5 / 4 / 10
10,976
784
17,928
12,160
6,523
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
9 / 2 / 8
11,551
825
13,013
11,882
6,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
JLucky612
He Bo
18
9 / 5 / 12
12,010
858
20,395
17,574
9,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
JaylByrdz
Khepri
17
3 / 3 / 20
11,273
805
8,449
19,525
25,787
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
TheFrogGod
Fafnir
17
0 / 2 / 16
10,010
715
6,653
14,047
17,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 9
9,360
669
8,464
14,478
7,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

He Bo
18
6 / 5 / 8
10,933
781
17,012
11,562
4,920
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
16
2 / 5 / 9
8,916
637
5,931
18,450
20,044
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
Thealpha30
Jormungandr
16
2 / 4 / 12
10,099
721
11,530
15,888
19,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
peacepanda
Chiron
17
3 / 6 / 9
9,718
694
19,349
15,469
6,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
63
26
Kills
16
16
Deaths
26
66
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
4
10
2.5
W
9
2
8
6.5
L
3
6
9
1.25
L
He Bo
6
5
8
2
W
He Bo
JLucky612
He Bo
9
5
12
3
W
Khepri
JaylByrdz
Khepri
3
3
20
4.33
L
Ares
2
5
9
1.3
W
Fafnir
TheFrogGod
Fafnir
0
2
16
4
L
Jormungandr
Thealpha30
Jormungandr
2
4
12
2
L
Chiron
peacepanda
Chiron
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,438
Damage
62,286
75,188
Taken
75,847
65,771
Mitigated
57,915
25,438
Healing
21,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
17,928
4,151
2,009
2,131
12,160
6,523
1,610
5,654
6,506
0
31,759
W
13,013
1,710
1,356
3,206
11,882
6,243
1,455
7,824
4,058
33,445
0
L
8,464
1,901
1,390
3,049
14,478
7,214
0
9,703
4,599
0
15,221
L
He Bo
17,012
612
2,442
1,192
11,562
4,920
208
6,393
5,043
36,798
0
W
He Bo
JLucky612
He Bo
20,395
1,272
2,164
3,879
17,574
9,645
844
6,348
11,226
39,521
0
W
Khepri
JaylByrdz
Khepri
8,449
675
2,252
2,994
19,525
25,787
685
6,716
12,809
18,600
0
L
Ares
5,931
322
1,552
1,847
18,450
20,044
272
9,661
8,658
8,930
0
W
Fafnir
TheFrogGod
Fafnir
6,653
1,501
1,508
3,939
14,047
17,573
625
7,931
6,116
14,743
0
L
Jormungandr
Thealpha30
Jormungandr
11,530
1,386
1,465
2,355
15,888
19,178
70
9,355
6,215
28,915
0
L
Chiron
peacepanda
Chiron
19,349
6,161
3,038
2,716
15,469
6,559
159
12,514
2,822
0
35,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,820
Gold Earned
49,026
148
Minions Killed
135
0
Camps Cleared
0
1,353,221
Distance Traveled
1,143,843
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,976
784
18
1
0
290,276
3
W
Nox
11,551
825
74
5
0
264,145
3
L
Nemesis
9,360
669
23
2
0
222,388
0
L
He Bo
10,933
781
47
3
0
239,044
1
W
He Bo
12,010
858
33
2
0
260,578
3
W
Khepri
11,273
805
13
1
0
256,673
0
L
Ares
8,916
637
3
0
0
211,438
1
W
Fafnir
10,010
715
10
1
0
281,549
0
L
Jormungandr
10,099
721
33
2
0
231,067
0
L
Chiron
9,718
694
29
2
0
239,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role