Player Matchup

Bakasura
Bakasura
BlazyMatt
Bakasura
Level 139
God Stats
3W - 0L
1,803 SR
Queue Stats
51W - 7L
1,972 Elo+
Party 3
Hou Yi
Hou Yi
Skullpower68
Hou Yi
Level 128
God Stats
1W - 0L
1,717 SR
Queue Stats
60W - 6L
2,061 Elo+
Party 3
Hades
Hades
Snow142
Hades
Level 106
God Stats
5W - 1L
1,800 SR
Queue Stats
7W - 1L
1,729 Elo+
Party 3
Athena
Athena
Vixizide
Athena
Level 139
God Stats
10W - 1L
2,093 SR
Queue Stats
44W - 7L
1,980 Elo+
Party 3
Team Averages
Level 128
1,853 SR
1,935 Elo+

VS

Team Averages
Level 131
1,530 SR
1,609 Elo+
Atlas
Atlas
Danielson559
Atlas
Level 132
God Stats
0W - 2L
1,301 SR
Queue Stats
20W - 26L
1,488 Elo+
Party 2
Amaterasu
Amaterasu
KingBigTastyC
Amaterasu
Level 89
God Stats
0W - 1L
1,292 SR
Queue Stats
17W - 22L
1,476 Elo+
Party 2
Fenrir
Fenrir
OzrieI
Fenrir
Level 144
God Stats
48W - 32L
1,745 SR
Queue Stats
72W - 51L
1,735 Elo+
Party 1
Aphrodite
Aphrodite
SurieI
Aphrodite
Level 158
God Stats
51W - 34L
1,781 SR
Queue Stats
74W - 54L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlazyMatt
Bakasura
19
11 / 2 / 9
12,957
864
15,097
15,106
7,534
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
19
7 / 3 / 10
12,558
837
20,594
12,035
5,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
Snow142
Hades
16
1 / 6 / 15
11,028
735
11,596
15,747
13,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Vixizide
Athena
17
3 / 1 / 12
12,210
814
6,968
20,773
24,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 5
10,300
687
9,075
18,276
18,062
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
KingBigTastyC
Amaterasu
15
1 / 4 / 6
10,420
695
7,979
15,810
12,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
OzrieI
Fenrir
18
8 / 6 / 4
12,713
848
13,990
20,890
15,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
SurieI
Aphrodite
17
3 / 5 / 9
11,966
798
16,093
13,016
6,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
22
Kills
12
12
Deaths
22
46
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BlazyMatt
Bakasura
11
2
9
7.75
L
0
7
5
0.36
L
Amaterasu
KingBigTastyC
Amaterasu
1
4
6
1
L
Fenrir
OzrieI
Fenrir
8
6
4
1.67
W
Hou Yi
7
3
10
4
W
Hades
Snow142
Hades
1
6
15
1.42
L
Aphrodite
SurieI
Aphrodite
3
5
9
1.5
W
Athena
Vixizide
Athena
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,255
Damage
47,137
63,661
Taken
67,992
50,705
Mitigated
53,361
15,822
Healing
19,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BlazyMatt
Bakasura
15,097
9,779
0
3,251
15,106
7,534
3,383
5,754
8,188
0
42,923
L
9,075
3,039
1,056
1,272
18,276
18,062
278
4,490
13,191
28,679
0
L
Amaterasu
KingBigTastyC
Amaterasu
7,979
2,657
640
3,198
15,810
12,750
1,388
4,909
9,927
0
20,077
L
Fenrir
OzrieI
Fenrir
13,990
5,253
0
1,628
20,890
15,854
1,111
5,946
13,749
486
39,338
W
Hou Yi
20,594
10,847
0
2,655
12,035
5,450
3,173
5,683
6,068
0
61,414
W
Hades
Snow142
Hades
11,596
873
319
3,037
15,747
13,596
570
6,786
8,872
27,320
0
L
Aphrodite
SurieI
Aphrodite
16,093
1,390
6,112
5,750
13,016
6,695
555
3,670
8,456
45,121
0
W
Athena
Vixizide
Athena
6,968
1,870
2,829
3,731
20,773
24,125
99
7,900
11,227
19,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,753
Gold Earned
45,399
221
Minions Killed
184
11
Camps Cleared
9
1,220,363
Distance Traveled
1,099,714
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,957
864
70
5
5
381,205
1
L
Atlas
10,300
687
38
3
1
236,881
2
L
Amaterasu
10,420
695
22
1
2
303,628
0
L
Fenrir
12,713
848
48
3
4
285,402
3
W
Hou Yi
12,558
837
90
6
4
260,921
3
W
Hades
11,028
735
39
3
1
258,262
1
L
Aphrodite
11,966
798
76
5
2
273,803
4
W
Athena
12,210
814
22
1
1
319,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role