Player Matchup

Artio
Artio
DenDi313
Artio
Level 65
God Stats
1W - 4L
1,188 SR
Queue Stats
284W - 334L
1,318 Elo+
Solo
Cupid
Cupid
PRIMETIME9NIZZLE
Cupid
Level 57
God Stats
10W - 9L
1,583 SR
Queue Stats
156W - 193L
1,359 Elo+
Solo
Amaterasu
Amaterasu
SlayerDragon843
Amaterasu
Level 58
God Stats
23W - 14L
1,470 SR
Queue Stats
145W - 163L
1,323 Elo+
Party 2
Tiamat
Tiamat
White5234
Tiamat
Level 69
God Stats
26W - 19L
1,519 SR
Queue Stats
237W - 240L
1,341 Elo+
Party 2
Da Ji
Da Ji
XSpartanAlphaX
Da Ji
Level 84
God Stats
17W - 15L
1,360 SR
Queue Stats
176W - 199L
1,326 Elo+
Solo
Team Averages
Level 67
1,424 SR
1,333 Elo+

VS

Team Averages
Level 87
1,458 SR
1,324 Elo+
Atlas
Atlas
Elgreyfoxx
Atlas
Level 156
God Stats
5W - 4L
1,422 SR
Queue Stats
444W - 482L
1,298 Elo+
Solo
Chronos
Chronos
Faultynine2
Chronos
Level 94
God Stats
12W - 20L
1,408 SR
Queue Stats
309W - 425L
1,299 Elo+
Party 1
Artemis
Artemis
Friggai
Artemis
Level 57
God Stats
31W - 28L
1,477 SR
Queue Stats
231W - 278L
1,336 Elo+
Party 1
Ullr
Ullr
cortezboss84
Ullr
Level 99
God Stats
7W - 8L
1,518 SR
Queue Stats
480W - 631L
1,361 Elo+
Party 1
Hun Batz
Hun Batz
cyber_mexican5
Hun Batz
Level 28
God Stats
8W - 13L
1,466 SR
Queue Stats
55W - 86L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DenDi313
Artio
12
0 / 3 / 8
7,935
467
4,635
17,278
7,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
3,255
191
0
0
0
Amaterasu
SlayerDragon843
Amaterasu
16
5 / 1 / 2
9,591
564
8,307
9,525
7,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
White5234
Tiamat
16
9 / 0 / 2
10,020
589
14,185
7,767
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
11 / 5 / 2
9,719
572
13,898
15,135
4,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
1 / 1 / 3
7,399
435
7,672
10,728
5,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Faultynine2
Chronos
13
0 / 7 / 2
7,747
456
3,564
13,153
4,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Friggai
Artemis
13
1 / 5 / 2
7,666
451
8,598
13,357
3,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 7 / 0
8,137
479
4,828
11,762
3,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
11
5 / 5 / 1
7,742
455
5,761
12,338
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
25
Kills
9
9
Deaths
25
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artio
DenDi313
Artio
0
3
8
1.33
L
Atlas
1
1
3
2.5
L
Chronos
Faultynine2
Chronos
0
7
2
0.14
L
Artemis
Friggai
Artemis
1
5
2
0.4
W
0
0
0
0
W
Amaterasu
SlayerDragon843
Amaterasu
5
1
2
6
W
Tiamat
White5234
Tiamat
9
0
2
10
W
11
5
2
2.4
L
2
7
0
0.29
L
Hun Batz
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,025
Damage
30,423
49,705
Taken
61,338
24,118
Mitigated
21,779
22,615
Healing
15,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
DenDi313
Artio
4,635
586
2,759
8,022
17,278
7,006
0
6,002
11,276
34,345
0
L
Atlas
7,672
3,532
216
4,077
10,728
5,846
0
6,210
4,518
27,951
0
L
Chronos
Faultynine2
Chronos
3,564
1,402
117
3,672
13,153
4,746
780
6,705
6,448
45,248
5,657
L
Artemis
Friggai
Artemis
8,598
4,068
212
4,190
13,357
3,970
504
2,803
10,554
0
55,842
W
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
SlayerDragon843
Amaterasu
8,307
3,618
0
3,684
9,525
7,184
2,133
0
9,525
0
56,745
W
Tiamat
White5234
Tiamat
14,185
1,707
157
3,555
7,767
5,097
744
3,891
3,876
72,118
0
W
13,898
6,119
0
4,438
15,135
4,831
0
974
14,161
0
56,266
L
4,828
1,651
0
763
11,762
3,637
265
1,251
10,511
0
41,811
L
Hun Batz
5,761
1,473
276
1,555
12,338
3,580
0
2,088
10,250
0
29,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,520
Gold Earned
38,691
380
Minions Killed
354
0
Camps Cleared
0
1,328,473
Distance Traveled
1,485,535
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,935
467
50
3
0
284,053
2
L
Atlas
7,399
435
43
3
0
300,247
4
L
Chronos
7,747
456
106
6
0
281,086
1
L
Artemis
7,666
451
84
5
0
291,788
3
W
Cupid
3,255
191
0
0
0
0
0
W
Amaterasu
9,591
564
111
7
0
378,035
0
W
Tiamat
10,020
589
144
8
0
348,580
1
W
Da Ji
9,719
572
75
4
0
317,805
1
L
Ullr
8,137
479
78
5
0
275,929
2
L
Hun Batz
7,742
455
43
3
0
336,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role