Player Matchup

Ne Zha
Ne Zha
JAC Anxious
Ne Zha
Level 120
God Stats
4W - 4L
1,512 SR
Queue Stats
148W - 146L
1,524 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JAC Hugo RS
Kumbhakarna
Level 47
God Stats
2W - 2L
1,790 SR
Queue Stats
15W - 9L
1,687 Elo+
Party 1
Set
Set
JAC Mayor RS
Set
Level 124
God Stats
5W - 12L
1,431 SR
Queue Stats
202W - 207L
1,497 Elo+
Party 1
Thoth
Thoth
JAC espi R5
Thoth
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,596 Elo+
Party 1
Chang'e
Chang'e
iwnljafi
Chang'e
Level 127
God Stats
14W - 4L
1,658 SR
Queue Stats
185W - 197L
1,489 Elo+
Party 1
Team Averages
Level 111
1,578 SR
1,559 Elo+

VS

Team Averages
Level 55
1,398 SR
1,527 Elo+
Set
Set
ELITExDESTROYER1
Set
Level 116
God Stats
68W - 49L
1,561 SR
Queue Stats
218W - 172L
1,502 Elo+
Party 2
Ao Kuang
Ao Kuang
GrubbiestBowl81
Ao Kuang
Level 49
God Stats
2W - 1L
1,248 SR
Queue Stats
70W - 81L
1,491 Elo+
Solo
Mercury
Mercury
Just 5murfing
Mercury
Level 35
God Stats
4W - 0L
1,500 SR
Queue Stats
44W - 27L
1,669 Elo+
Solo
Artemis
Artemis
LeeRoyJenkinz69
Artemis
Level 35
God Stats
3W - 5L
1,179 SR
Queue Stats
124W - 142L
1,472 Elo+
Solo
Kukulkan
Kukulkan
miraynoori060
Kukulkan
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
5 / 4 / 0
7,910
527
9,705
11,908
5,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
JAC Hugo RS
Kumbhakarna
9
0 / 6 / 1
6,007
400
1,674
12,896
7,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 6 / 1
7,605
507
6,602
9,696
3,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 1
6,699
447
4,157
8,741
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
iwnljafi
Chang'e
12
2 / 4 / 0
7,159
477
6,915
10,905
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 4
8,012
534
8,547
11,564
4,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
12
4 / 0 / 8
7,959
531
5,401
10,083
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
17
7 / 0 / 6
9,413
628
9,837
11,364
3,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 1 / 0
9,809
654
7,290
7,943
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
miraynoori060
Kukulkan
12
2 / 2 / 4
7,307
487
8,237
6,183
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
8
Kills
24
24
Deaths
8
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
5
4
1.2
W
Ao Kuang
4
0
8
8
L
Ne Zha
5
4
0
1.25
L
Kumbhakarna
JAC Hugo RS
Kumbhakarna
0
6
1
0.08
L
1
6
1
0.25
L
0
4
1
0.13
W
Mercury
7
0
6
10
W
7
1
0
7
L
Chang'e
iwnljafi
Chang'e
2
4
0
0.5
W
Kukulkan
miraynoori060
Kukulkan
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,053
Damage
39,312
54,146
Taken
47,137
23,536
Mitigated
15,650
11,397
Healing
14,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,547
2,541
220
3,009
11,564
4,074
506
304
10,629
0
37,022
W
Ao Kuang
5,401
1,040
0
4,487
10,083
3,089
65
4,635
5,292
35,699
0
L
Ne Zha
9,705
2,899
0
3,442
11,908
5,745
0
1,087
10,821
0
50,644
L
Kumbhakarna
JAC Hugo RS
Kumbhakarna
1,674
288
297
1,341
12,896
7,842
0
5,992
6,904
12,303
0
L
6,602
2,980
0
1,257
9,696
3,461
0
1,056
8,640
0
50,257
L
4,157
142
0
697
8,741
2,836
0
2,542
6,199
44,875
0
W
Mercury
9,837
4,730
0
2,193
11,364
3,906
36
4,003
7,123
0
76,286
W
7,290
3,629
0
2,882
7,943
2,633
682
235
7,708
0
64,199
L
Chang'e
iwnljafi
Chang'e
6,915
533
308
4,055
10,905
3,652
0
2,961
7,944
44,014
0
W
Kukulkan
miraynoori060
Kukulkan
8,237
1,006
0
1,489
6,183
1,948
294
3,132
2,830
47,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,380
Gold Earned
42,500
400
Minions Killed
475
0
Camps Cleared
0
1,392,832
Distance Traveled
1,487,888
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,012
534
64
4
0
283,633
0
W
Ao Kuang
7,959
531
68
5
0
280,275
5
L
Ne Zha
7,910
527
95
6
0
274,216
3
L
Kumbhakarna
6,007
400
18
1
0
284,890
2
L
Set
7,605
507
101
7
0
268,925
2
L
Thoth
6,699
447
91
6
0
276,392
0
W
Mercury
9,413
628
130
9
0
383,640
2
W
Artemis
9,809
654
126
8
0
251,620
5
L
Chang'e
7,159
477
95
6
0
288,409
2
W
Kukulkan
7,307
487
87
6
0
288,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role