Player Matchup

Rama
Rama
Atom1c3ggplant
Rama
Level 123
God Stats
3W - 5L
1,603 SR
Queue Stats
49W - 46L
1,658 Elo+
Party 2
Ymir
Ymir
NociIol
Ymir
Level 144
God Stats
17W - 9L
1,595 SR
Queue Stats
213W - 203L
1,603 Elo+
Solo
Ra
Ra
SlyRi31
Ra
Level 125
God Stats
1W - 2L
1,434 SR
Queue Stats
86W - 79L
1,607 Elo+
Party 2
Atlas
Atlas
Toasty1234
Atlas
Level 107
God Stats
2W - 1L
1,785 SR
Queue Stats
7W - 6L
1,589 Elo+
Party 2
Hun Batz
Hun Batz
cheezyyeezy
Hun Batz
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,724 Elo+
Party 2
Team Averages
Level 116
1,583 SR
1,636 Elo+

VS

Team Averages
Level 125
1,574 SR
1,581 Elo+
Ganesha
Ganesha
JJBear55
Ganesha
Level 103
God Stats
3W - 1L
1,537 SR
Queue Stats
138W - 114L
1,598 Elo+
Party 1
Loki
Loki
LaStMOhIcaN0
Loki
Level 160
God Stats
37W - 41L
1,469 SR
Queue Stats
345W - 357L
1,628 Elo+
Solo
Raijin
Raijin
LeftiDragon
Raijin
Level 126
God Stats
11W - 7L
1,569 SR
Queue Stats
212W - 213L
1,533 Elo+
Solo
Bastet
Bastet
PillsDoughboi
Bastet
Level 128
God Stats
6W - 4L
1,685 SR
Queue Stats
250W - 216L
1,591 Elo+
Solo
Skadi
Skadi
xNoCapZonex
Skadi
Level 108
God Stats
14W - 11L
1,609 SR
Queue Stats
218W - 223L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,657
541
6,871
8,773
2,527
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
NociIol
Ymir
13
2 / 6 / 2
8,401
525
8,744
14,361
12,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 7 / 0
7,915
495
5,478
11,316
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
11
1 / 2 / 4
7,396
462
5,197
11,008
8,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hun Batz
cheezyyeezy
Hun Batz
13
2 / 5 / 3
7,887
493
6,344
11,844
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JJBear55
Ganesha
12
0 / 2 / 14
7,721
483
6,447
15,610
11,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 3 / 7
8,410
526
7,786
12,472
7,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
15
6 / 1 / 8
9,486
593
7,425
7,118
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
9 / 2 / 11
9,977
624
13,180
11,762
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 7
8,873
555
7,899
8,765
2,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
69
10
Kills
22
22
Deaths
10
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Ganesha
JJBear55
Ganesha
0
2
14
3.5
W
4
3
7
2.5
W
Raijin
6
1
8
10
L
Ymir
NociIol
Ymir
2
6
2
0.5
W
9
2
11
7.25
L
2
7
0
0.29
L
Atlas
1
2
4
1.5
L
Hun Batz
cheezyyeezy
Hun Batz
2
5
3
0.7
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,634
Damage
42,737
57,302
Taken
55,727
30,706
Mitigated
28,260
14,846
Healing
19,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,871
5,219
0
3,858
8,773
2,527
988
1,683
7,022
0
64,439
W
Ganesha
JJBear55
Ganesha
6,447
719
209
4,865
15,610
11,748
0
4,536
10,958
28,447
0
W
7,786
1,356
0
4,094
12,472
7,680
0
6,712
5,693
0
38,877
W
Raijin
7,425
536
79
1,464
7,118
2,514
120
2,453
4,582
54,537
0
L
Ymir
NociIol
Ymir
8,744
2,879
0
1,250
14,361
12,084
0
2,774
10,859
48,004
0
W
13,180
2,529
0
6,418
11,762
3,904
421
3,804
7,918
0
60,271
L
5,478
724
799
3,243
11,316
3,868
189
3,950
6,974
52,715
0
L
Atlas
5,197
2,211
0
2,325
11,008
8,300
0
2,716
8,013
14,298
0
L
Hun Batz
cheezyyeezy
Hun Batz
6,344
1,364
0
3,371
11,844
3,927
0
2,201
9,437
0
54,899
W
7,899
3,815
0
2,039
8,765
2,414
925
1,779
6,986
0
65,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,256
Gold Earned
44,467
465
Minions Killed
430
0
Camps Cleared
0
1,513,646
Distance Traveled
1,606,946
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,657
541
143
9
0
288,029
8
W
Ganesha
7,721
483
14
1
0
330,005
8
W
Loki
8,410
526
73
5
0
303,980
4
W
Raijin
9,486
593
109
7
0
313,994
5
L
Ymir
8,401
525
103
6
0
285,559
2
W
Bastet
9,977
624
110
7
0
330,798
2
L
Ra
7,915
495
113
7
0
289,944
1
L
Atlas
7,396
462
12
1
0
315,181
7
L
Hun Batz
7,887
493
94
6
0
334,933
1
W
Skadi
8,873
555
124
8
0
328,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role