Player Matchup

Poseidon
Poseidon
Acro XI
Poseidon
Level 69
God Stats
0W - 1L
1,380 SR
Queue Stats
2W - 3L
1,469 Elo+
Party 2
Merlin
Merlin
BudFuggler
Merlin
Level 89
God Stats
1W - 1L
1,506 SR
Queue Stats
5W - 13L
1,395 Elo+
Party 1
Thor
Thor
I MaxD I
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,468 Elo+
Party 1
Izanami
Izanami
Nodnahs
Izanami
Level 7
God Stats
0W - 1L
1,540 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
Shneezey
Hercules
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,495 Elo+
Party 1
Team Averages
Level 50
1,485 SR
1,465 Elo+

VS

Team Averages
Level 85
1,682 SR
1,639 Elo+
Rama
Rama
Jjachim55
Rama
Level 154
God Stats
4W - 0L
1,750 SR
Queue Stats
195W - 90L
1,724 Elo+
Party 3
Cthulhu
Cthulhu
NecroUrsine
Cthulhu
Level 49
God Stats
5W - 1L
1,834 SR
Queue Stats
124W - 54L
1,767 Elo+
Party 3
Chang'e
Chang'e
SparxX851
Chang'e
Level 43
God Stats
19W - 22L
1,372 SR
Queue Stats
261W - 251L
1,345 Elo+
Solo
Ne Zha
Ne Zha
scoobybri123
Ne Zha
Level 119
God Stats
5W - 6L
1,725 SR
Queue Stats
27W - 18L
1,628 Elo+
Party 3
Kukulkan
Kukulkan
short_n_sweet01
Kukulkan
Level 61
God Stats
17W - 8L
1,730 SR
Queue Stats
143W - 65L
1,733 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Acro XI
Poseidon
15
4 / 10 / 1
9,776
978
8,924
15,940
4,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
BudFuggler
Merlin
16
2 / 4 / 4
9,952
995
9,733
13,622
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
16
2 / 9 / 4
9,596
960
7,174
15,110
5,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Nodnahs
Izanami
16
3 / 6 / 5
10,201
1,020
9,254
11,976
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Shneezey
Hercules
16
3 / 3 / 6
10,374
1,037
12,050
14,182
7,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

82

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
15 / 5 / 10
13,740
1,374
19,854
13,048
4,974
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
NecroUrsine
Cthulhu
17
6 / 3 / 21
11,318
1,132
17,849
16,293
19,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
SparxX851
Chang'e
17
0 / 4 / 14
9,500
950
6,603
11,423
5,023
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
17
9 / 1 / 13
11,647
1,165
14,571
8,686
3,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
17
2 / 1 / 15
10,528
1,053
8,584
5,454
1,882
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
105
14
Kills
32
32
Deaths
14
20
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Acro XI
Poseidon
4
10
1
0.45
L
Merlin
BudFuggler
Merlin
2
4
4
1
L
Thor
2
9
4
0.44
W
Rama
15
5
10
4
W
Cthulhu
NecroUrsine
Cthulhu
6
3
21
5.5
L
Izanami
Nodnahs
Izanami
3
6
5
0.92
L
Hercules
Shneezey
Hercules
3
3
6
2
W
Chang'e
SparxX851
Chang'e
0
4
14
1.75
W
Ne Zha
9
1
13
15.5
W
Kukulkan
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,135
Damage
67,461
70,830
Taken
54,904
26,908
Mitigated
35,130
3,899
Healing
11,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Acro XI
Poseidon
8,924
714
0
388
15,940
4,927
0
6,061
9,544
23,783
0
L
Merlin
BudFuggler
Merlin
9,733
678
0
353
13,622
4,958
0
6,047
7,218
48,206
0
L
Thor
7,174
2,152
0
51
15,110
5,370
0
8,214
6,583
0
13,465
W
Rama
19,854
17,644
0
1,856
13,048
4,974
0
4,658
8,241
0
40,273
W
Cthulhu
NecroUrsine
Cthulhu
17,849
986
373
1,239
16,293
19,565
0
4,099
11,621
23,090
0
L
Izanami
Nodnahs
Izanami
9,254
5,472
0
863
11,976
4,247
0
4,371
7,510
0
23,182
L
Hercules
Shneezey
Hercules
12,050
2,721
0
2,244
14,182
7,406
0
6,985
6,939
0
14,637
W
Chang'e
SparxX851
Chang'e
6,603
1,236
1,961
2,103
11,423
5,023
0
4,243
7,015
19,306
0
W
Ne Zha
14,571
4,111
0
1,834
8,686
3,686
0
3,018
5,628
0
31,220
W
Kukulkan
8,584
729
0
2,301
5,454
1,882
0
2,639
2,573
36,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,899
Gold Earned
56,733
158
Minions Killed
206
3
Camps Cleared
11
878,383
Distance Traveled
930,173
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,776
978
33
3
0
175,928
1
L
Merlin
9,952
995
79
8
1
175,275
0
L
Thor
9,596
960
9
1
1
171,594
1
W
Rama
13,740
1,374
45
5
6
159,457
0
W
Cthulhu
11,318
1,132
20
2
1
214,093
0
L
Izanami
10,201
1,020
28
3
0
153,250
0
L
Hercules
10,374
1,037
9
1
1
202,336
0
W
Chang'e
9,500
950
35
4
2
177,535
0
W
Ne Zha
11,647
1,165
29
3
1
195,799
0
W
Kukulkan
10,528
1,053
77
8
1
183,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role