Player Matchup

Hachiman
Hachiman
IM_STUCKID
Hachiman
Level 68
God Stats
0W - 5L
1,070 SR
Queue Stats
363W - 370L
1,348 Elo+
Solo
King Arthur
King Arthur
Kiirokage
King Arthur
Level 37
God Stats
1W - 6L
1,178 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo
Chaac
Chaac
UnseatingConch
Chaac
Level 80
God Stats
7W - 6L
1,516 SR
Queue Stats
20W - 28L
1,351 Elo+
Solo
Ra
Ra
XGRCPugz
Ra
Level 64
God Stats
3W - 2L
1,849 SR
Queue Stats
149W - 168L
1,417 Elo+
Solo
Anubis
Anubis
rebote_factible4
Anubis
Level 60
God Stats
35W - 28L
1,501 SR
Queue Stats
241W - 263L
1,391 Elo+
Solo
Team Averages
Level 62
1,423 SR
1,402 Elo+

VS

Team Averages
Level 71
1,360 SR
1,269 Elo+
Sun Wukong
Sun Wukong
CMS40193
Sun Wukong
Level 109
God Stats
2W - 2L
1,283 SR
Queue Stats
51W - 61L
1,354 Elo+
Solo
Cliodhna
Cliodhna
Iluvpandaburs
Cliodhna
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
133W - 108L
1,234 Elo+
Party 1
Scylla
Scylla
Madgrace1029
Scylla
Level 98
God Stats
16W - 21L
1,349 SR
Queue Stats
160W - 152L
1,264 Elo+
Party 1
Hou Yi
Hou Yi
dbomb995
Hou Yi
Level 25
God Stats
2W - 1L
1,241 SR
Queue Stats
134W - 109L
1,228 Elo+
Party 1
Athena
Athena
wwwdotwebkinz
Athena
Level 97
God Stats
18W - 17L
1,426 SR
Queue Stats
160W - 152L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IM_STUCKID
Hachiman
18
5 / 7 / 13
11,340
420
19,835
23,186
8,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Kiirokage
King Arthur
1
0 / 0 / 0
6,791
252
0
0
0
19
7 / 8 / 9
12,526
464
18,269
27,974
19,882
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 6 / 5
12,757
472
19,061
18,923
9,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
8 / 6 / 8
13,678
507
22,389
21,713
10,528
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CMS40193
Sun Wukong
20
3 / 3 / 8
14,818
549
13,881
24,034
25,084
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cliodhna
Iluvpandaburs
Cliodhna
19
2 / 8 / 12
12,919
478
8,285
23,678
15,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Breastplate

Breastplate

+20
Physical Protection

Scylla
20
7 / 6 / 6
15,138
561
11,338
19,340
8,552
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
dbomb995
Hou Yi
19
7 / 7 / 8
14,232
527
16,383
25,083
9,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 5 / 15
15,736
583
15,413
33,045
44,733
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
76
29
Kills
27
27
Deaths
29
35
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CMS40193
Sun Wukong
3
3
8
2.33
L
Hachiman
IM_STUCKID
Hachiman
5
7
13
1.64
W
Cliodhna
Iluvpandaburs
Cliodhna
2
8
12
1
L
King Arthur
Kiirokage
King Arthur
0
0
0
0
W
Scylla
7
6
6
1.67
L
7
8
9
1.44
L
9
6
5
1.92
W
Hou Yi
dbomb995
Hou Yi
7
7
8
1.57
L
8
6
8
2
W
8
5
15
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,554
Damage
65,300
91,796
Taken
125,180
47,666
Mitigated
103,132
33,498
Healing
33,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CMS40193
Sun Wukong
13,881
2,902
704
5,183
24,034
25,084
3,252
8,816
14,506
13,895
85,280
L
Hachiman
IM_STUCKID
Hachiman
19,835
9,706
456
5,453
23,186
8,205
573
7,195
15,991
0
68,235
W
Cliodhna
Iluvpandaburs
Cliodhna
8,285
2,139
0
6,096
23,678
15,043
1,186
7,563
15,672
0
63,153
L
King Arthur
Kiirokage
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
11,338
1,195
0
2,614
19,340
8,552
2,193
7,162
11,738
108,462
0
L
18,269
2,218
669
9,383
27,974
19,882
1,102
9,639
18,335
0
81,769
L
19,061
1,337
1,630
7,443
18,923
9,051
1,752
7,105
11,818
94,199
0
W
Hou Yi
dbomb995
Hou Yi
16,383
10,781
0
9,341
25,083
9,720
3,453
8,330
16,323
0
84,386
L
22,389
601
0
8,464
21,713
10,528
542
5,203
16,510
88,380
0
W
15,413
2,828
1,531
7,972
33,045
44,733
485
12,402
19,966
56,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,092
Gold Earned
72,843
483
Minions Killed
587
0
Camps Cleared
0
1,860,242
Distance Traveled
2,544,056
7
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,818
549
197
7
0
511,829
0
L
Hachiman
11,340
420
76
3
0
424,821
0
W
Cliodhna
12,919
478
89
3
0
492,399
6
L
King Arthur
6,791
252
0
0
0
0
0
W
Scylla
15,138
561
139
5
0
482,541
3
L
Chaac
12,526
464
118
4
0
524,843
0
L
Ra
12,757
472
139
5
0
460,988
1
W
Hou Yi
14,232
527
99
4
0
465,727
1
L
Anubis
13,678
507
150
6
0
449,590
6
W
Athena
15,736
583
63
2
0
591,560
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role