Player Matchup

Fenrir
Fenrir
Aguilucho_6712
Fenrir
Level 108
God Stats
19W - 13L
1,540 SR
Queue Stats
33W - 46L
1,444 Elo+
Party 1
Sol
Sol
D-O-M_3094
Sol
Level 125
God Stats
1W - 2L
1,422 SR
Queue Stats
18W - 38L
1,333 Elo+
Party 1
Chaac
Chaac
SixthFist_Hermit
Chaac
Level 120
God Stats
30W - 11L
1,622 SR
Queue Stats
66W - 62L
1,481 Elo+
Party 1
Team Averages
Level 118
1,528 SR
1,419 Elo+

VS

Team Averages
Level 86
1,618 SR
1,482 Elo+
Poseidon
Poseidon
MastaMilkman
Poseidon
Level 127
God Stats
5W - 3L
1,579 SR
Queue Stats
60W - 51L
1,513 Elo+
Party 2
Cabrakan
Cabrakan
Mocklet
Cabrakan
Level 66
God Stats
9W - 3L
1,727 SR
Queue Stats
52W - 57L
1,445 Elo+
Party 2
Chaac
Chaac
axxaxxinAHB
Chaac
Level 65
God Stats
16W - 3L
1,548 SR
Queue Stats
96W - 88L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 2
7,556
630
5,379
16,171
9,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 2 / 0
7,910
659
7,853
6,050
2,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 7 / 1
6,885
574
5,191
13,119
13,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MastaMilkman
Poseidon
13
6 / 2 / 10
9,003
750
9,221
5,385
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Mocklet
Cabrakan
12
1 / 2 / 13
8,629
719
6,559
13,767
13,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
10 / 0 / 7
9,796
816
14,356
8,921
12,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
4
Kills
17
17
Deaths
4
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
2
2
0
1
W
Poseidon
MastaMilkman
Poseidon
6
2
10
5.5
W
Cabrakan
Mocklet
Cabrakan
1
2
13
3.75
L
0
7
1
0.07
W
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,423
Damage
30,136
35,340
Taken
28,073
24,686
Mitigated
27,838
7,265
Healing
9,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,379
808
136
1,648
16,171
9,386
0
7,013
8,246
0
13,298
L
7,853
1,924
0
2,123
6,050
2,124
0
2,123
3,541
30,420
2,196
W
Poseidon
MastaMilkman
Poseidon
9,221
679
0
130
5,385
2,093
266
1,183
3,986
28,378
0
W
Cabrakan
Mocklet
Cabrakan
6,559
939
67
4,088
13,767
13,530
247
4,290
8,998
20,775
0
L
5,191
1,165
134
3,224
13,119
13,176
0
6,212
6,167
0
19,635
W
14,356
3,816
0
4,850
8,921
12,215
480
2,548
6,111
0
41,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,351
Gold Earned
27,428
106
Minions Killed
164
2
Camps Cleared
9
599,728
Distance Traveled
635,766
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,556
630
11
1
2
208,078
3
L
Sol
7,910
659
58
5
0
206,061
5
W
Poseidon
9,003
750
54
5
3
201,547
4
W
Cabrakan
8,629
719
35
3
1
195,150
0
L
Chaac
6,885
574
37
3
0
185,589
5
W
Chaac
9,796
816
75
6
5
239,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role