Player Matchup

Danzaburou
Danzaburou
DruidofMaine
Danzaburou
Level 136
God Stats
2W - 1L
1,455 SR
Queue Stats
30W - 34L
1,463 Elo+
Party 4
Chronos
Chronos
JosesinTilde
Chronos
Level 105
God Stats
0W - 2L
1,600 SR
Queue Stats
143W - 102L
1,498 Elo+
Solo
Jing Wei
Jing Wei
Soylent_Soup
Jing Wei
Level 147
God Stats
6W - 8L
1,385 SR
Queue Stats
605W - 607L
1,549 Elo+
Party 3
Fafnir
Fafnir
elietebiscuit
Fafnir
Level 81
God Stats
0W - 1L
1,305 SR
Queue Stats
63W - 57L
1,530 Elo+
Party 4
Raijin
Raijin
xDontCareBearzx
Raijin
Level 101
God Stats
2W - 3L
1,489 SR
Queue Stats
272W - 270L
1,496 Elo+
Party 3
Team Averages
Level 114
1,447 SR
1,507 Elo+

VS

Team Averages
Level 116
1,545 SR
1,514 Elo+
Danzaburou
Danzaburou
Buttersaur
Danzaburou
Level 156
God Stats
7W - 6L
1,610 SR
Queue Stats
218W - 213L
1,532 Elo+
Party 1
Skadi
Skadi
Finerchutoy
Skadi
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 38L
1,647 Elo+
Solo
Medusa
Medusa
Hot Boi Cab
Medusa
Level 121
God Stats
5W - 3L
1,567 SR
Queue Stats
191W - 191L
1,520 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OCDVa
Morgan Le Fay
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,449 Elo+
Party 1
Eset
Eset
RamHockey33
Eset
Level 128
God Stats
4W - 2L
1,546 SR
Queue Stats
114W - 134L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DruidofMaine
Danzaburou
14
2 / 3 / 4
8,068
672
5,305
9,806
4,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
JosesinTilde
Chronos
15
3 / 3 / 3
8,374
698
9,715
12,124
4,648
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
Soylent_Soup
Jing Wei
16
3 / 3 / 3
8,697
725
7,236
9,317
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 6 / 6
8,124
677
6,094
15,646
20,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 4 / 8
7,472
623
6,733
8,842
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Buttersaur
Danzaburou
18
9 / 3 / 5
11,224
935
11,505
11,688
5,249
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 12
8,869
739
10,036
8,722
3,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
16
3 / 1 / 10
9,385
782
12,003
7,299
3,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
OCDVa
Morgan Le Fay
14
3 / 1 / 9
8,844
737
9,526
6,702
2,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 1 / 9
9,117
760
8,325
7,156
3,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
9
Kills
19
19
Deaths
9
24
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Buttersaur
Danzaburou
9
3
5
3.83
L
Danzaburou
DruidofMaine
Danzaburou
2
3
4
1.33
W
1
3
12
2.33
W
Medusa
3
1
10
8
L
Chronos
JosesinTilde
Chronos
3
3
3
1.5
W
Morgan Le Fay
OCDVa
Morgan Le Fay
3
1
9
7.5
W
3
1
9
7.5
L
Jing Wei
Soylent_Soup
Jing Wei
3
3
3
1.5
L
1
6
6
0.67
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,083
Damage
51,395
55,735
Taken
41,567
36,590
Mitigated
17,727
17,984
Healing
15,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Buttersaur
Danzaburou
11,505
4,875
733
4,401
11,688
5,249
760
6,944
4,744
0
30,006
L
Danzaburou
DruidofMaine
Danzaburou
5,305
407
1,655
3,461
9,806
4,906
0
2,366
7,440
0
9,291
W
10,036
3,488
646
793
8,722
3,308
853
4,850
3,872
0
19,981
W
Medusa
12,003
3,413
1,739
2,357
7,299
3,310
1,963
3,596
3,703
0
27,964
L
Chronos
JosesinTilde
Chronos
9,715
2,351
660
4,188
12,124
4,648
335
4,131
7,993
25,977
0
W
Morgan Le Fay
OCDVa
Morgan Le Fay
9,526
455
360
1,814
6,702
2,775
752
3,673
3,029
13,057
0
W
8,325
450
1,294
1,832
7,156
3,085
837
3,479
3,677
22,192
0
L
Jing Wei
Soylent_Soup
Jing Wei
7,236
3,430
1,283
2,268
9,317
3,464
204
1,955
7,362
0
27,711
L
6,094
984
226
2,069
15,646
20,278
4
5,685
9,961
7,050
0
L
6,733
365
931
1,243
8,842
3,294
0
3,714
5,128
13,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,735
Gold Earned
47,439
113
Minions Killed
135
0
Camps Cleared
0
1,053,991
Distance Traveled
1,126,384
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,224
935
57
5
0
219,089
0
L
Danzaburou
8,068
672
15
1
0
223,945
0
W
Skadi
8,869
739
25
2
0
193,690
0
W
Medusa
9,385
782
23
2
0
258,470
2
L
Chronos
8,374
698
37
3
0
222,580
1
W
Morgan Le Fay
8,844
737
9
1
0
247,518
0
W
Eset
9,117
760
21
2
0
207,617
2
L
Jing Wei
8,697
725
35
3
0
215,841
0
L
Fafnir
8,124
677
6
1
0
189,495
0
L
Raijin
7,472
623
20
2
0
202,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role