Player Matchup

Zeus
Zeus
Betoxp14
Zeus
Level 26
God Stats
11W - 13L
1,492 SR
Queue Stats
34W - 54L
1,314 Elo+
Party 1
Kuzenbo
Kuzenbo
MazinKuro61
Kuzenbo
Level 36
God Stats
0W - 4L
1,081 SR
Queue Stats
64W - 93L
1,285 Elo+
Party 1
Fenrir
Fenrir
Rollitocanela 2
Fenrir
Level 29
God Stats
4W - 3L
1,293 SR
Queue Stats
88W - 120L
1,298 Elo+
Party 1
Team Averages
Level 30
1,289 SR
1,299 Elo+

VS

Team Averages
Level 68
1,600 SR
1,451 Elo+
Guan Yu
Guan Yu
Gransalami
Guan Yu
Level 53
God Stats
22W - 6L
1,987 SR
Queue Stats
367W - 202L
1,748 Elo+
Solo
Vulcan
Vulcan
Jabber229
Vulcan
Level 101
God Stats
19W - 25L
1,479 SR
Queue Stats
373W - 463L
1,343 Elo+
Party 2
Janus
Janus
dyoung1800-VL
Janus
Level 49
God Stats
165W - 234L
1,335 SR
Queue Stats
172W - 244L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 5 / 0
5,687
569
5,598
5,670
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
MazinKuro61
Kuzenbo
9
0 / 3 / 0
5,777
578
2,407
7,799
6,826
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 0
5,553
555
3,793
11,191
4,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gransalami
Guan Yu
12
5 / 0 / 6
7,673
767
8,828
10,179
7,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
Jabber229
Vulcan
12
6 / 0 / 5
7,890
789
9,604
3,910
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 9
6,738
674
1,731
4,760
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
11
11
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
5
0
0
W
Guan Yu
Gransalami
Guan Yu
5
0
6
8
W
Vulcan
Jabber229
Vulcan
6
0
5
8.5
L
Kuzenbo
MazinKuro61
Kuzenbo
0
3
0
0
L
0
3
0
0
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,798
Damage
20,163
24,660
Taken
18,849
13,127
Mitigated
9,944
1,870
Healing
6,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
5,598
530
0
500
5,670
1,395
0
1,965
3,491
24,508
0
W
Guan Yu
Gransalami
Guan Yu
8,828
1,315
952
3,785
10,179
7,205
570
4,443
5,385
2,464
19,114
W
Vulcan
Jabber229
Vulcan
9,604
3,648
69
998
3,910
1,401
1,199
1,685
2,063
29,569
0
L
Kuzenbo
MazinKuro61
Kuzenbo
2,407
1,566
90
150
7,799
6,826
0
3,634
4,026
10,410
0
L
3,793
337
29
1,101
11,191
4,906
0
6,954
3,941
0
12,138
W
1,731
0
0
742
4,760
1,338
537
1,839
2,696
17,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,017
Gold Earned
22,301
97
Minions Killed
129
3
Camps Cleared
6
528,678
Distance Traveled
582,288
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,687
569
56
6
0
159,280
2
W
Guan Yu
7,673
767
35
4
4
198,976
1
W
Vulcan
7,890
789
52
5
0
187,738
3
L
Kuzenbo
5,777
578
23
2
1
183,991
1
L
Fenrir
5,553
555
18
2
2
185,407
4
W
Janus
6,738
674
42
4
2
195,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role