Player Matchup

Horus
Horus
Platinum I
 
Horus
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Platinum II
Nuggiess
Sol
Platinum II
Level 72
God Stats
2W - 0L
1,773 SR
Queue Stats
26W - 10L
2,223 MMR
Party 2
Cabrakan
Cabrakan
Diamond III
SwaggestKiller
Cabrakan
Diamond III
Level 149
God Stats
1W - 0L
1,612 SR
Queue Stats
43W - 29L
2,423 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,628 SR
2,048 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,536 SR
1,801 MMR
Neith
Neith
Platinum II
 
Neith
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Platinum I
Cabroken0420
Ymir
Platinum I
Level 160
God Stats
0W - 2L
1,547 SR
Queue Stats
320W - 261L
1,933 MMR
Party 1
Vulcan
Vulcan
Diamond V
FlipperBroom346
Vulcan
Diamond V
Level 152
God Stats
3W - 2L
1,560 SR
Queue Stats
590W - 523L
1,970 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 1 / 12
8,582
715
3,180
12,680
10,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
11 / 2 / 7
10,163
847
13,504
8,392
3,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
13
5 / 0 / 12
9,052
754
9,830
12,378
13,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshBastetAchillesGebFenrir

VS

Bans
ArtioMulanOdinChaacMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 5 / 1
7,708
642
6,373
10,256
3,440
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 2
7,550
629
4,849
10,650
10,752
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
1 / 8 / 0
6,674
556
3,557
7,438
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
18
Kills
3
3
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
12
8
L
Neith
 
Neith
1
5
1
0.3
L
1
5
2
0.4
L
1
8
0
0.13
W
11
2
7
7.25
W
Cabrakan
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,514
Damage
14,779
33,450
Taken
28,344
28,269
Mitigated
16,560
16,543
Healing
1,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,180
1,177
2,006
5,929
12,680
10,951
371
3,799
8,881
0
14,262
L
Neith
 
Neith
6,373
3,007
0
755
10,256
3,440
0
8,806
1,145
0
30,770
L
4,849
867
0
590
10,650
10,752
0
8,128
1,966
11,729
0
L
3,557
1,742
0
0
7,438
2,368
0
5,769
1,391
15,689
0
W
13,504
6,249
0
3,920
8,392
3,522
2,668
2,670
5,722
67,525
0
W
Cabrakan
9,830
1,269
0
4,688
12,378
13,796
102
2,637
9,741
25,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,797
Gold Earned
21,932
155
Minions Killed
120
8
Camps Cleared
2
670,165
Distance Traveled
580,318
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,582
715
16
1
0
236,872
5
L
Neith
7,708
642
66
6
0
211,815
4
L
Ymir
7,550
629
25
2
1
172,307
2
L
Vulcan
6,674
556
29
2
1
196,196
0
W
Sol
10,163
847
111
9
7
203,023
1
W
Cabrakan
9,052
754
28
2
1
230,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role