Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Aketeah
Awilix
Level 146
God Stats
2W - 1L
1,307 SR
Queue Stats
210W - 189L
1,591 Elo+
Solo
Kumbhakarna
Kumbhakarna
BrandyBoy1994
Kumbhakarna
Level 159
God Stats
14W - 11L
1,566 SR
Queue Stats
810W - 869L
1,562 Elo+
Solo
Cernunnos
Cernunnos
Rancidtomatoes
Cernunnos
Level 102
God Stats
1W - 2L
1,264 SR
Queue Stats
28W - 31L
1,361 Elo+
Solo
Chronos
Chronos
WZJ00
Chronos
Level 121
God Stats
3W - 0L
1,953 SR
Queue Stats
62W - 74L
1,474 Elo+
Solo
Team Averages
Level 138
1,518 SR
1,498 Elo+

VS

Team Averages
Level 130
1,493 SR
1,517 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Amyroo
Jing Wei
Level 112
God Stats
4W - 8L
1,283 SR
Queue Stats
261W - 284L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
TheFirstAquarius
Ao Kuang
Level 140
God Stats
0W - 2L
1,715 SR
Queue Stats
163W - 151L
1,585 Elo+
Solo
Nike
Nike
wepslon
Nike
Level 144
God Stats
4W - 2L
1,786 SR
Queue Stats
313W - 309L
1,487 Elo+
Solo
Charybdis
Charybdis
心体技仁智勇
Charybdis
Level 149
God Stats
0W - 3L
1,179 SR
Queue Stats
792W - 769L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
3 / 3 / 10
10,621
759
12,943
20,455
12,007
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Aketeah
Awilix
20
12 / 7 / 4
12,425
888
13,902
14,982
7,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
BrandyBoy1994
Kumbhakarna
17
1 / 4 / 11
9,891
707
6,101
19,668
26,727
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Rancidtomatoes
Cernunnos
17
3 / 7 / 10
10,876
777
13,757
16,146
6,933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
WZJ00
Chronos
17
2 / 4 / 12
9,793
700
12,092
13,542
6,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
2 / 3 / 13
10,407
743
11,037
10,760
5,437
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Amyroo
Jing Wei
16
3 / 4 / 11
9,923
709
12,635
11,923
5,493
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

20
10 / 3 / 14
11,756
840
20,154
18,353
9,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
wepslon
Nike
17
4 / 4 / 16
10,776
770
11,217
15,135
15,784
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 7 / 12
11,139
796
15,126
12,164
5,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
91
21
Kills
25
25
Deaths
21
47
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
3
10
2.67
L
Tsukuyomi
 
Tsukuyomi
2
3
13
2.83
W
Awilix
Aketeah
Awilix
12
7
4
2
L
Jing Wei
Amyroo
Jing Wei
3
4
11
2.13
W
Kumbhakarna
BrandyBoy1994
Kumbhakarna
1
4
11
1.63
W
Cernunnos
Rancidtomatoes
Cernunnos
3
7
10
1.14
L
10
3
14
5.67
W
Chronos
WZJ00
Chronos
2
4
12
2
L
Nike
wepslon
Nike
4
4
16
3
L
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,795
Damage
70,169
84,793
Taken
68,335
58,774
Mitigated
41,269
24,646
Healing
26,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,943
1,444
3,197
6,081
20,455
12,007
594
3,537
16,918
31,088
0
L
Tsukuyomi
 
Tsukuyomi
11,037
1,948
2,639
1,911
10,760
5,437
406
3,084
7,500
0
35,577
W
Awilix
Aketeah
Awilix
13,902
4,172
1,095
1,453
14,982
7,023
131
3,881
11,101
0
18,943
L
Jing Wei
Amyroo
Jing Wei
12,635
8,146
3,226
2,651
11,923
5,493
731
7,697
4,002
0
21,597
W
Kumbhakarna
BrandyBoy1994
Kumbhakarna
6,101
286
1,227
3,882
19,668
26,727
784
2,717
16,951
20,805
0
W
Cernunnos
Rancidtomatoes
Cernunnos
13,757
4,126
871
2,218
16,146
6,933
1,928
5,182
10,964
0
30,398
L
20,154
4,727
1,736
8,356
18,353
9,478
1,732
8,116
9,819
29,900
1,294
W
Chronos
WZJ00
Chronos
12,092
1,926
1,590
3,032
13,542
6,084
1,969
4,026
9,516
28,670
0
L
Nike
wepslon
Nike
11,217
323
1,844
2,928
15,135
15,784
0
5,643
9,166
0
24,196
L
15,126
7,895
703
972
12,164
5,077
2,276
5,194
6,712
0
24,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,606
Gold Earned
54,001
134
Minions Killed
143
0
Camps Cleared
0
1,263,157
Distance Traveled
1,256,386
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,621
759
32
2
0
275,076
4
L
Tsukuyomi
10,407
743
21
2
0
279,162
0
W
Awilix
12,425
888
9
1
0
269,397
0
L
Jing Wei
9,923
709
34
2
0
259,672
0
W
Kumbhakarna
9,891
707
29
2
0
248,993
0
W
Cernunnos
10,876
777
41
3
0
216,645
0
L
Ao Kuang
11,756
840
26
2
0
259,282
1
W
Chronos
9,793
700
23
2
0
253,046
1
L
Nike
10,776
770
19
1
0
240,249
0
L
Charybdis
11,139
796
43
3
0
218,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role