Player Matchup

Odin
Odin
 
Odin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
BLACKS1211
Ao Kuang
Level 108
God Stats
11W - 11L
1,550 SR
Queue Stats
433W - 425L
1,495 Elo+
Solo
Cthulhu
Cthulhu
ItIsTheBlackJack
Cthulhu
Level 113
God Stats
2W - 2L
1,566 SR
Queue Stats
52W - 43L
1,558 Elo+
Party 1
Baron Samedi
Baron Samedi
YourBoiDalton
Baron Samedi
Level 129
God Stats
1W - 2L
1,408 SR
Queue Stats
103W - 91L
1,534 Elo+
Solo
Team Averages
Level 108
1,505 SR
1,517 Elo+

VS

Team Averages
Level 95
1,585 SR
1,519 Elo+
Freya
Freya
GunnerGOD237
Freya
Level 78
God Stats
39W - 12L
1,784 SR
Queue Stats
198W - 166L
1,559 Elo+
Party 2
Mulan
Mulan
KodaTheGifted
Mulan
Level 113
God Stats
27W - 18L
1,593 SR
Queue Stats
208W - 210L
1,491 Elo+
Party 3
Heimdallr
Heimdallr
LazarusVaporize
Heimdallr
Level 107
God Stats
17W - 21L
1,591 SR
Queue Stats
500W - 497L
1,610 Elo+
Party 3
Sylvanus
Sylvanus
MYMpelon005
Sylvanus
Level 109
God Stats
10W - 5L
1,625 SR
Queue Stats
554W - 541L
1,480 Elo+
Solo
Cliodhna
Cliodhna
VloneXZzzz
Cliodhna
Level 70
God Stats
6W - 8L
1,332 SR
Queue Stats
140W - 138L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 0 / 0
6,535
545
7,552
10,520
7,955
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
 
Danzaburou
9
0 / 2 / 2
5,609
467
3,688
8,307
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
BLACKS1211
Ao Kuang
12
2 / 4 / 0
6,642
554
5,831
10,176
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 1 / 1
5,363
447
5,413
8,885
4,709
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
YourBoiDalton
Baron Samedi
11
1 / 3 / 0
6,441
537
3,703
7,577
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 1
7,499
625
5,721
7,718
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 0
6,328
527
6,846
9,869
4,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
LazarusVaporize
Heimdallr
12
3 / 1 / 1
6,655
555
9,043
8,381
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Sylvanus
MYMpelon005
Sylvanus
11
0 / 0 / 3
6,043
504
3,793
8,046
5,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
VloneXZzzz
Cliodhna
11
3 / 1 / 1
6,610
551
6,578
8,057
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
5
Kills
10
10
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
0
0
1
L
Danzaburou
 
Danzaburou
0
2
2
0.5
L
Ao Kuang
BLACKS1211
Ao Kuang
2
4
0
0.5
W
4
1
1
4.5
L
1
1
1
1.5
W
0
2
0
0
W
Heimdallr
LazarusVaporize
Heimdallr
3
1
1
3.5
W
Sylvanus
MYMpelon005
Sylvanus
0
0
3
1.5
W
Cliodhna
VloneXZzzz
Cliodhna
3
1
1
3.5
L
Baron Samedi
YourBoiDalton
Baron Samedi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,187
Damage
31,981
45,465
Taken
42,071
20,991
Mitigated
18,980
16,039
Healing
19,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,552
1,318
0
4,180
10,520
7,955
399
0
9,888
7,045
34,568
L
Danzaburou
 
Danzaburou
3,688
1,286
416
1,967
8,307
1,710
0
1,330
6,977
0
33,056
L
Ao Kuang
BLACKS1211
Ao Kuang
5,831
1,690
0
4,388
10,176
3,022
0
2,086
8,050
36,327
0
W
5,721
1,968
0
3,522
7,718
2,701
180
4,599
2,838
42,570
0
L
5,413
349
628
1,949
8,885
4,709
0
1,977
6,908
16,062
0
W
6,846
1,394
0
5,039
9,869
4,997
0
2,192
7,677
0
36,068
W
Heimdallr
LazarusVaporize
Heimdallr
9,043
5,658
0
3,015
8,381
2,968
0
3,726
4,655
0
48,480
W
Sylvanus
MYMpelon005
Sylvanus
3,793
1,452
1,106
3,243
8,046
5,627
0
3,155
4,891
16,767
0
W
Cliodhna
VloneXZzzz
Cliodhna
6,578
1,254
0
3,306
8,057
2,687
0
3,032
4,977
0
35,441
L
Baron Samedi
YourBoiDalton
Baron Samedi
3,703
353
0
2,511
7,577
3,595
0
4,333
3,244
34,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,590
Gold Earned
33,135
340
Minions Killed
337
0
Camps Cleared
0
1,193,286
Distance Traveled
1,088,744
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,535
545
85
7
0
259,876
5
L
Danzaburou
5,609
467
66
6
0
235,351
3
L
Ao Kuang
6,642
554
90
8
0
259,841
3
W
Freya
7,499
625
81
7
0
232,146
2
L
Cthulhu
5,363
447
28
2
0
257,115
4
W
Mulan
6,328
527
80
7
0
193,927
0
W
Heimdallr
6,655
555
79
7
0
218,281
3
W
Sylvanus
6,043
504
25
2
0
199,610
4
W
Cliodhna
6,610
551
72
6
0
244,780
2
L
Baron Samedi
6,441
537
71
6
0
181,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role