Player Matchup

Fenrir
Fenrir
Develosaur
Fenrir
Level 116
God Stats
4W - 0L
1,675 SR
Queue Stats
51W - 49L
1,550 Elo+
Party 1
Agni
Agni
KingCarolus
Agni
Level 81
God Stats
4W - 0L
1,847 SR
Queue Stats
181W - 166L
1,527 Elo+
Party 1
Chang'e
Chang'e
PhoenixxEterna
Chang'e
Level 68
God Stats
1W - 0L
1,579 SR
Queue Stats
39W - 40L
1,532 Elo+
Party 1
Cerberus
Cerberus
TheJeekKing
Cerberus
Level 94
God Stats
6W - 5L
1,469 SR
Queue Stats
353W - 347L
1,489 Elo+
Solo
Raijin
Raijin
matthewjc7
Raijin
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 40L
1,345 Elo+
Solo
Team Averages
Level 92
1,614 SR
1,488 Elo+

VS

Team Averages
Level 115
1,520 SR
1,496 Elo+
Poseidon
Poseidon
 
Poseidon
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CRUDDYQUISZONE15
Morgan Le Fay
Level 112
God Stats
1W - 2L
1,583 SR
Queue Stats
177W - 172L
1,528 Elo+
Solo
Nu Wa
Nu Wa
Duke_of_Dabz
Nu Wa
Level 156
God Stats
5W - 7L
1,519 SR
Queue Stats
717W - 727L
1,462 Elo+
Solo
Chiron
Chiron
FallenChristian
Chiron
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 84L
1,465 Elo+
Solo
Sylvanus
Sylvanus
GrimMain
Sylvanus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Develosaur
Fenrir
18
9 / 4 / 12
11,054
921
12,935
18,071
15,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 2 / 13
9,407
784
9,651
10,785
3,331
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 2 / 14
9,925
827
9,975
12,231
4,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
TheJeekKing
Cerberus
16
5 / 6 / 17
10,478
873
8,112
20,368
16,398
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
matthewjc7
Raijin
16
5 / 2 / 11
9,785
815
10,463
11,014
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
1 / 5 / 7
8,555
713
9,922
9,291
3,608
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
CRUDDYQUISZONE15
Morgan Le Fay
15
3 / 6 / 8
9,154
763
12,945
13,952
5,890
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 4 / 12
9,264
772
15,467
8,468
2,826
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 5 / 7
10,266
856
9,140
11,731
4,750
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
GrimMain
Sylvanus
16
2 / 5 / 10
9,011
751
6,597
13,811
11,357
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
59
25
Kills
15
16
Deaths
25
67
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
5
7
0.9
L
Morgan Le Fay
CRUDDYQUISZONE15
Morgan Le Fay
3
6
8
1.17
W
Fenrir
Develosaur
Fenrir
9
4
12
3.75
L
2
4
12
2
L
7
5
7
2.1
L
Sylvanus
GrimMain
Sylvanus
2
5
10
1.4
W
2
2
13
4.25
W
4
2
14
5.5
W
Cerberus
TheJeekKing
Cerberus
5
6
17
2.25
W
Raijin
matthewjc7
Raijin
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,136
Damage
54,071
72,469
Taken
57,253
43,409
Mitigated
28,431
35,155
Healing
18,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
9,922
1,028
1,041
584
9,291
3,608
814
5,663
3,628
26,380
0
L
Morgan Le Fay
CRUDDYQUISZONE15
Morgan Le Fay
12,945
594
665
2,536
13,952
5,890
747
10,467
3,485
22,036
0
W
Fenrir
Develosaur
Fenrir
12,935
2,796
1,795
5,425
18,071
15,580
408
9,852
8,219
0
20,444
L
15,467
3,214
934
1,023
8,468
2,826
1,213
6,823
1,645
31,081
0
L
9,140
5,220
1,001
2,210
11,731
4,750
1,142
5,971
5,760
0
18,765
L
Sylvanus
GrimMain
Sylvanus
6,597
587
5,236
3,027
13,811
11,357
126
9,277
4,534
8,511
0
W
9,651
273
2,138
1,750
10,785
3,331
1,740
8,258
2,527
22,255
0
W
9,975
410
9,196
6,229
12,231
4,522
1,635
8,575
3,656
27,404
0
W
Cerberus
TheJeekKing
Cerberus
8,112
107
1,410
4,042
20,368
16,398
933
10,414
9,954
20,905
0
W
Raijin
matthewjc7
Raijin
10,463
745
1,327
1,843
11,014
3,578
1,574
7,832
3,182
39,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,649
Gold Earned
46,250
172
Minions Killed
119
0
Camps Cleared
0
1,130,992
Distance Traveled
984,595
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,555
713
31
3
0
180,107
1
L
Morgan Le Fay
9,154
763
24
2
0
183,982
0
W
Fenrir
11,054
921
17
1
0
234,545
1
L
Nu Wa
9,264
772
29
2
0
219,542
0
L
Chiron
10,266
856
30
3
0
206,657
0
L
Sylvanus
9,011
751
5
0
0
194,307
0
W
Agni
9,407
784
26
2
0
238,185
0
W
Chang'e
9,925
827
38
3
0
235,847
1
W
Cerberus
10,478
873
34
3
0
199,428
0
W
Raijin
9,785
815
57
5
0
222,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role