Player Matchup

Jing Wei
Jing Wei
AWWCUMBER
Jing Wei
Level 26
God Stats
2W - 4L
1,546 SR
Queue Stats
45W - 75L
1,277 Elo+
Party 1
Ares
Ares
HaloWarrior222
Ares
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
RngCrusader
Thanatos
Level 80
God Stats
8W - 10L
1,454 SR
Queue Stats
261W - 280L
1,484 Elo+
Party 2
Baron Samedi
Baron Samedi
SOME BURNT TOAS
Baron Samedi
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
214W - 225L
1,394 Elo+
Party 1
Tyr
Tyr
Theo synn
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,083 Elo+
Party 2
Team Averages
Level 33
1,500 SR
1,348 Elo+

VS

Team Averages
Level 58
1,432 SR
1,389 Elo+
Fenrir
Fenrir
Dinorex550
Fenrir
Level 84
God Stats
43W - 46L
1,394 SR
Queue Stats
241W - 244L
1,407 Elo+
Party 3
Ares
Ares
I_AM_ZHICHENG-_-
Ares
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,319 Elo+
Party 3
Ullr
Ullr
Toxic-Alberth
Ullr
Level 115
God Stats
25W - 16L
1,611 SR
Queue Stats
200W - 162L
1,513 Elo+
Party 3
Nu Wa
Nu Wa
dshade637
Nu Wa
Level 55
God Stats
1W - 3L
1,321 SR
Queue Stats
195W - 225L
1,403 Elo+
Party 4
Awilix
Awilix
mbx game
Awilix
Level 15
God Stats
7W - 11L
1,332 SR
Queue Stats
19W - 35L
1,304 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AWWCUMBER
Jing Wei
12
2 / 9 / 4
7,990
421
5,117
15,005
3,856
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 9 / 4
8,157
429
6,901
18,486
16,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thanatos
RngCrusader
Thanatos
15
7 / 6 / 5
10,309
543
15,186
17,513
5,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
SOME BURNT TOAS
Baron Samedi
16
4 / 6 / 3
9,702
511
13,541
11,821
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

2
0 / 1 / 0
5,275
278
47
1,015
334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dinorex550
Fenrir
17
10 / 3 / 2
11,106
585
7,934
11,104
6,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 6 / 9
8,882
467
3,118
15,953
13,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
13 / 4 / 9
11,973
630
22,154
17,203
6,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
dshade637
Nu Wa
17
6 / 1 / 8
10,560
556
12,017
7,892
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
mbx game
Awilix
17
2 / 1 / 1
10,140
534
2,427
9,206
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
15
Kills
31
31
Deaths
15
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AWWCUMBER
Jing Wei
2
9
4
0.44
W
Fenrir
Dinorex550
Fenrir
10
3
2
3.67
L
2
9
4
0.44
W
0
6
9
0.75
L
Thanatos
RngCrusader
Thanatos
7
6
5
1.58
L
Baron Samedi
SOME BURNT TOAS
Baron Samedi
4
6
3
0.92
L
0
1
0
0
W
13
4
9
4.38
W
Nu Wa
dshade637
Nu Wa
6
1
8
10
W
Awilix
mbx game
Awilix
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,792
Damage
47,650
63,840
Taken
61,358
31,032
Mitigated
31,043
20,310
Healing
19,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AWWCUMBER
Jing Wei
5,117
3,560
0
2,214
15,005
3,856
948
1,472
13,405
0
42,609
W
Fenrir
Dinorex550
Fenrir
7,934
1,975
105
3,754
11,104
6,590
2,437
3,003
8,075
0
53,493
L
6,901
1,380
0
898
18,486
16,313
0
3,349
14,997
22,298
0
W
3,118
930
318
2,205
15,953
13,147
420
6,961
8,992
21,692
0
L
Thanatos
RngCrusader
Thanatos
15,186
4,059
0
13,706
17,513
5,854
0
5,210
12,091
0
55,563
L
Baron Samedi
SOME BURNT TOAS
Baron Samedi
13,541
1,319
431
3,035
11,821
4,675
792
4,638
6,886
68,650
0
L
47
21
0
26
1,015
334
0
329
624
0
228
W
22,154
12,022
0
7,974
17,203
6,225
2,087
5,093
12,110
0
87,564
W
Nu Wa
dshade637
Nu Wa
12,017
5,773
0
1,085
7,892
2,084
70
3,455
4,437
53,576
0
W
Awilix
mbx game
Awilix
2,427
1,411
0
4,521
9,206
2,997
0
1,930
7,276
0
76,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,433
Gold Earned
52,661
278
Minions Killed
486
0
Camps Cleared
0
1,370,645
Distance Traveled
1,749,670
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,990
421
66
3
0
334,275
0
W
Fenrir
11,106
585
94
5
0
359,812
1
L
Ares
8,157
429
18
1
0
318,897
0
W
Ares
8,882
467
16
1
0
287,874
0
L
Thanatos
10,309
543
79
4
0
354,984
3
L
Baron Samedi
9,702
511
112
6
0
300,513
2
L
Tyr
5,275
278
3
0
0
61,976
0
W
Ullr
11,973
630
141
7
0
300,989
1
W
Nu Wa
10,560
556
86
5
0
354,729
2
W
Awilix
10,140
534
149
8
0
446,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role