Player Matchup

Anubis
Anubis
Jtejeda12
Anubis
Level 88
God Stats
6W - 2L
1,547 SR
Queue Stats
125W - 97L
1,544 Elo+
Solo
Neith
Neith
Meshach123
Neith
Level 49
God Stats
1W - 0L
1,916 SR
Queue Stats
8W - 4L
1,614 Elo+
Solo
Vamana
Vamana
Profchaos0403
Vamana
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,667 Elo+
Solo
Jormungandr
Jormungandr
Tmanthepunisher
Jormungandr
Level 67
God Stats
2W - 2L
1,371 SR
Queue Stats
105W - 121L
1,538 Elo+
Solo
Raijin
Raijin
UsurpingRogue05
Raijin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 171L
1,477 Elo+
Solo
Team Averages
Level 78
1,567 SR
1,568 Elo+

VS

Team Averages
Level 127
1,458 SR
1,480 Elo+
Atlas
Atlas
Andrew13030
Atlas
Level 104
God Stats
0W - 1L
1,291 SR
Queue Stats
22W - 21L
1,488 Elo+
Party 1
Tyr
Tyr
BloodandBone8
Tyr
Level 153
God Stats
2W - 3L
1,583 SR
Queue Stats
119W - 117L
1,474 Elo+
Solo
Hachiman
Hachiman
imsamsquanch
Hachiman
Level 125
God Stats
0W - 1L
1,352 SR
Queue Stats
13W - 14L
1,467 Elo+
Party 1
Ganesha
Ganesha
medmog
Ganesha
Level 152
God Stats
0W - 1L
1,365 SR
Queue Stats
25W - 28L
1,467 Elo+
Solo
Cerberus
Cerberus
tamperedghost309
Cerberus
Level 101
God Stats
1W - 1L
1,699 SR
Queue Stats
95W - 89L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jtejeda12
Anubis
10
0 / 1 / 9
5,551
1,110
3,792
3,566
1,347
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
12
5 / 1 / 5
6,508
1,302
4,655
3,278
1,170
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 0 / 5
6,219
1,244
3,219
4,765
2,365
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Tmanthepunisher
Jormungandr
11
1 / 1 / 8
6,057
1,211
3,480
7,383
3,683
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 3 / 7
5,105
1,021
4,935
4,832
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
4,967
993
4,270
7,380
5,263
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 3
5,224
1,045
3,881
4,981
2,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hachiman
imsamsquanch
Hachiman
11
4 / 2 / 0
6,019
1,204
7,191
4,237
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
medmog
Ganesha
9
0 / 4 / 5
5,101
1,020
3,645
6,711
3,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
0 / 0 / 0
4,212
842
0
0
0

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
11
Kills
6
6
Deaths
11
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
1
2
3
1.25
W
Anubis
Jtejeda12
Anubis
0
1
9
4.5
W
Neith
5
1
5
7.5
W
5
0
5
7.5
W
Jormungandr
Tmanthepunisher
Jormungandr
1
1
8
5
W
0
3
7
1.17
L
Hachiman
imsamsquanch
Hachiman
4
2
0
2
L
Ganesha
medmog
Ganesha
0
4
5
0.63
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,081
Damage
18,987
23,824
Taken
23,309
9,902
Mitigated
12,727
12,203
Healing
5,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,270
1,518
616
1,161
7,380
5,263
0
2,363
4,879
7,599
0
L
3,881
338
164
888
4,981
2,859
0
2,305
2,596
0
6,193
W
Anubis
Jtejeda12
Anubis
3,792
128
0
1,414
3,566
1,347
352
1,936
1,630
9,037
0
W
Neith
4,655
1,879
560
581
3,278
1,170
773
1,010
2,268
0
10,698
W
3,219
1,034
1,532
2,889
4,765
2,365
136
613
4,152
0
5,948
W
Jormungandr
Tmanthepunisher
Jormungandr
3,480
591
749
3,434
7,383
3,683
252
2,116
5,267
8,040
0
W
4,935
899
111
933
4,832
1,337
0
2,240
2,592
7,571
0
L
Hachiman
imsamsquanch
Hachiman
7,191
3,982
537
962
4,237
1,137
0
2,863
1,266
0
12,467
L
Ganesha
medmog
Ganesha
3,645
164
405
757
6,711
3,468
0
4,176
2,361
8,070
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,440
Gold Earned
25,523
47
Minions Killed
26
0
Camps Cleared
0
497,960
Distance Traveled
414,665
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,967
993
6
1
0
101,327
1
L
Tyr
5,224
1,045
5
1
0
117,925
1
W
Anubis
5,551
1,110
9
2
0
107,107
0
W
Neith
6,508
1,302
20
4
0
86,825
0
W
Vamana
6,219
1,244
6
1
0
122,312
3
W
Jormungandr
6,057
1,211
6
1
0
91,580
0
W
Raijin
5,105
1,021
6
1
0
90,136
1
L
Hachiman
6,019
1,204
15
3
0
96,880
0
L
Ganesha
5,101
1,020
0
0
0
98,533
0
L
Cerberus
4,212
842
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role