Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BriniestConch99
Olorun
Level 89
God Stats
1W - 0L
1,576 SR
Queue Stats
34W - 38L
1,481 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Noonan Syndrome
Tsukuyomi
Level 147
God Stats
1W - 0L
1,908 SR
Queue Stats
17W - 13L
1,516 Elo+
Party 3
Hun Batz
Hun Batz
georgiec2000
Hun Batz
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 35L
1,624 Elo+
Party 3
Kukulkan
Kukulkan
tomcroft2001
Kukulkan
Level 125
God Stats
1W - 0L
1,583 SR
Queue Stats
13W - 10L
1,517 Elo+
Party 3
Team Averages
Level 127
1,613 SR
1,528 Elo+

VS

Team Averages
Level 126
1,421 SR
1,517 Elo+
Kuzenbo
Kuzenbo
AidaNaruto 3
Kuzenbo
Level 130
God Stats
3W - 3L
1,487 SR
Queue Stats
343W - 345L
1,553 Elo+
Party 1
Jormungandr
Jormungandr
Maarosh
Jormungandr
Level 98
God Stats
1W - 5L
1,240 SR
Queue Stats
391W - 385L
1,492 Elo+
Party 2
Olorun
Olorun
Mythageros
Olorun
Level 126
God Stats
3W - 8L
1,415 SR
Queue Stats
733W - 733L
1,497 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ripie
Tsukuyomi
Level 129
God Stats
5W - 3L
1,728 SR
Queue Stats
514W - 504L
1,510 Elo+
Party 2
Bacchus
Bacchus
kamikazi ace
Bacchus
Level 145
God Stats
0W - 2L
1,234 SR
Queue Stats
175W - 182L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
2 / 4 / 18
10,536
702
5,620
18,623
25,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 6 / 16
11,623
775
21,006
19,544
8,252
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Noonan Syndrome
Tsukuyomi
20
11 / 6 / 15
12,804
854
21,329
16,246
7,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hun Batz
georgiec2000
Hun Batz
18
8 / 7 / 17
11,956
797
19,096
15,297
6,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
tomcroft2001
Kukulkan
20
7 / 2 / 16
12,244
816
15,079
9,055
4,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AidaNaruto 3
Kuzenbo
19
7 / 5 / 9
11,600
773
12,197
23,625
37,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
Maarosh
Jormungandr
17
5 / 7 / 8
10,121
675
12,602
19,744
14,614
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
Mythageros
Olorun
14
0 / 8 / 11
8,717
581
7,068
14,622
5,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Ripie
Tsukuyomi
18
5 / 8 / 9
10,892
726
19,885
14,345
4,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
kamikazi ace
Bacchus
17
5 / 7 / 11
10,575
705
10,501
18,177
17,303
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
70
35
Kills
22
25
Deaths
35
82
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
4
18
2.75
L
Kuzenbo
AidaNaruto 3
Kuzenbo
7
5
9
2.3
W
7
6
16
2.5
L
Jormungandr
Maarosh
Jormungandr
5
7
8
1.29
L
Olorun
Mythageros
Olorun
0
8
11
0.69
W
Tsukuyomi
Noonan Syndrome
Tsukuyomi
11
6
15
3.08
L
Tsukuyomi
Ripie
Tsukuyomi
5
8
9
1.19
W
Hun Batz
georgiec2000
Hun Batz
8
7
17
2.36
L
Bacchus
kamikazi ace
Bacchus
5
7
11
1.5
W
Kukulkan
tomcroft2001
Kukulkan
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,130
Damage
62,253
78,765
Taken
90,513
52,031
Mitigated
79,513
31,605
Healing
23,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,620
297
762
4,036
18,623
25,420
192
8,557
9,633
10,217
0
L
Kuzenbo
AidaNaruto 3
Kuzenbo
12,197
2,099
2,013
5,546
23,625
37,100
326
11,244
12,381
23,671
0
W
21,006
12,014
2,743
10,222
19,544
8,252
3,930
10,138
9,173
38,530
0
L
Jormungandr
Maarosh
Jormungandr
12,602
2,270
1,517
3,136
19,744
14,614
476
10,997
8,747
28,286
0
L
Olorun
Mythageros
Olorun
7,068
3,089
4,007
3,215
14,622
5,571
177
4,924
9,698
13,861
0
W
Tsukuyomi
Noonan Syndrome
Tsukuyomi
21,329
5,269
1,562
4,292
16,246
7,234
794
7,838
8,138
0
42,867
L
Tsukuyomi
Ripie
Tsukuyomi
19,885
5,060
0
1,322
14,345
4,925
830
4,022
10,323
0
36,397
W
Hun Batz
georgiec2000
Hun Batz
19,096
3,755
1,960
3,123
15,297
6,703
536
9,621
5,413
0
29,718
L
Bacchus
kamikazi ace
Bacchus
10,501
642
1,439
1,042
18,177
17,303
154
10,518
7,659
19,394
0
W
Kukulkan
tomcroft2001
Kukulkan
15,079
1,517
813
2,092
9,055
4,422
719
4,698
4,040
44,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,163
Gold Earned
51,905
162
Minions Killed
119
0
Camps Cleared
0
1,321,416
Distance Traveled
1,170,532
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,536
702
1
0
0
244,171
1
L
Kuzenbo
11,600
773
24
2
0
262,644
0
W
Olorun
11,623
775
39
3
0
252,772
0
L
Jormungandr
10,121
675
20
1
0
237,071
0
L
Olorun
8,717
581
17
1
0
197,230
0
W
Tsukuyomi
12,804
854
39
3
0
280,156
1
L
Tsukuyomi
10,892
726
28
2
0
236,014
0
W
Hun Batz
11,956
797
23
2
0
264,372
1
L
Bacchus
10,575
705
30
2
0
237,573
1
W
Kukulkan
12,244
816
60
4
0
279,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role