Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Alonedrifter
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,229 Elo+
Party 1
Izanami
Izanami
FuryQuake23
Izanami
Level 158
God Stats
17W - 10L
1,663 SR
Queue Stats
181W - 198L
1,398 Elo+
Solo
Nike
Nike
Kate5360
Nike
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,229 Elo+
Party 1
Kali
Kali
iDeeMerk
Kali
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,203 Elo+
Solo
Team Averages
Level 79
1,533 SR
1,312 Elo+

VS

Team Averages
Level 106
1,562 SR
1,483 Elo+
Ah Puch
Ah Puch
Drhazardrulz5335
Ah Puch
Level 100
God Stats
1W - 0L
1,812 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
FilthyFrank4282
Neith
Level 105
God Stats
1W - 0L
1,567 SR
Queue Stats
69W - 94L
1,355 Elo+
Solo
Atlas
Atlas
FriskiestCrown
Atlas
Level 67
God Stats
1W - 1L
1,653 SR
Queue Stats
7W - 8L
1,604 Elo+
Solo
Serqet
Serqet
MayGrimes
Serqet
Level 146
God Stats
9W - 12L
1,330 SR
Queue Stats
107W - 113L
1,484 Elo+
Solo
Horus
Horus
MusikFreakk
Horus
Level 111
God Stats
1W - 0L
1,450 SR
Queue Stats
2W - 1L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 4 / 0
6,399
640
7,784
6,114
1,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Alonedrifter
Cabrakan
10
0 / 6 / 0
5,994
599
4,077
10,452
8,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
FuryQuake23
Izanami
13
0 / 3 / 0
6,765
677
1,427
6,126
1,287
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
11
0 / 3 / 0
5,967
597
2,463
8,779
3,724
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
11
0 / 5 / 0
5,702
570
4,096
8,862
2,965
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 11
8,281
828
7,387
4,822
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 0 / 12
7,946
795
5,374
5,642
2,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 0 / 9
8,430
843
5,992
8,124
3,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
MayGrimes
Serqet
14
4 / 0 / 6
8,085
809
4,047
5,876
2,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
9 / 0 / 10
9,968
997
10,993
8,333
5,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
69
0
Kills
21
21
Deaths
0
0
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
0
0
L
Cabrakan
Alonedrifter
Cabrakan
0
6
0
0
W
3
0
11
8.5
W
1
0
12
7
W
4
0
9
8.5
L
Izanami
FuryQuake23
Izanami
0
3
0
0
L
Nike
0
3
0
0
W
Serqet
MayGrimes
Serqet
4
0
6
7
W
9
0
10
14
L
Kali
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,847
Damage
33,793
40,333
Taken
32,797
18,816
Mitigated
15,635
4,739
Healing
11,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,784
1,540
194
257
6,114
1,958
1
2,156
3,783
28,178
0
L
Cabrakan
Alonedrifter
Cabrakan
4,077
706
0
1,231
10,452
8,882
0
3,250
6,629
6,444
0
W
7,387
647
0
1,764
4,822
1,904
668
2,177
2,645
29,203
0
W
5,374
1,637
131
1,440
5,642
2,153
1,681
1,879
3,724
0
22,763
W
5,992
1,118
355
2,584
8,124
3,324
202
3,523
4,525
22,495
0
L
Izanami
FuryQuake23
Izanami
1,427
389
0
151
6,126
1,287
673
1,402
4,427
0
28,094
L
Nike
2,463
422
0
2,062
8,779
3,724
0
3,232
5,291
0
13,219
W
Serqet
MayGrimes
Serqet
4,047
441
144
296
5,876
2,406
0
1,628
4,206
0
19,818
W
10,993
4,393
1,233
3,484
8,333
5,848
921
3,087
5,246
0
29,187
L
Kali
4,096
1,513
0
844
8,862
2,965
0
2,800
5,580
0
12,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,827
Gold Earned
42,710
171
Minions Killed
237
3
Camps Cleared
11
813,725
Distance Traveled
965,198
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,399
640
58
6
2
142,203
1
L
Cabrakan
5,994
599
6
1
0
141,190
2
W
Ah Puch
8,281
828
69
7
2
192,827
5
W
Neith
7,946
795
42
4
1
181,909
2
W
Atlas
8,430
843
39
4
2
178,656
1
L
Izanami
6,765
677
72
7
0
191,487
2
L
Nike
5,967
597
28
3
1
157,865
2
W
Serqet
8,085
809
43
4
4
191,985
2
W
Horus
9,968
997
44
4
2
219,821
2
L
Kali
5,702
570
7
1
0
180,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role