Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Kàrmàk
Charybdis
Level 159
God Stats
14W - 22L
1,578 SR
Queue Stats
447W - 429L
1,576 Elo+
Party 3
Xing Tian
Xing Tian
Robbieb213
Xing Tian
Level 29
God Stats
1W - 4L
1,676 SR
Queue Stats
20W - 20L
1,417 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
bananas97
Morgan Le Fay
Level 29
God Stats
6W - 6L
1,894 SR
Queue Stats
29W - 29L
1,525 Elo+
Party 3
Erlang Shen
Erlang Shen
sunshineinblack
Erlang Shen
Level 157
God Stats
9W - 11L
1,594 SR
Queue Stats
507W - 469L
1,561 Elo+
Party 3
Team Averages
Level 106
1,648 SR
1,516 Elo+

VS

Team Averages
Level 81
1,507 SR
1,540 Elo+
Sun Wukong
Sun Wukong
Avidbug
Sun Wukong
Level 26
God Stats
3W - 6L
1,366 SR
Queue Stats
47W - 42L
1,504 Elo+
Party 1
Izanami
Izanami
DeclanDowney
Izanami
Level 108
God Stats
3W - 6L
1,499 SR
Queue Stats
199W - 183L
1,591 Elo+
Party 2
Cerberus
Cerberus
Musyrik
Cerberus
Level 35
God Stats
9W - 5L
1,528 SR
Queue Stats
92W - 71L
1,570 Elo+
Party 2
Ravana
Ravana
cameron_435
Ravana
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
147W - 138L
1,492 Elo+
Party 1
Sol
Sol
laidlaw1
Sol
Level 128
God Stats
25W - 18L
1,640 SR
Queue Stats
190W - 168L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 2 / 0
8,494
566
8,650
17,189
9,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Kàrmàk
Charybdis
13
0 / 4 / 1
7,628
509
5,515
11,409
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Robbieb213
Xing Tian
10
0 / 7 / 0
6,467
431
3,322
14,160
10,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
bananas97
Morgan Le Fay
12
2 / 6 / 0
7,885
526
3,281
9,582
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
sunshineinblack
Erlang Shen
12
0 / 7 / 2
7,340
489
6,479
15,209
4,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Avidbug
Sun Wukong
12
0 / 0 / 2
7,272
485
4,171
6,584
5,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
DeclanDowney
Izanami
16
6 / 0 / 3
9,396
626
10,641
7,979
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Musyrik
Cerberus
12
1 / 0 / 16
8,161
544
3,835
8,672
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
14
6 / 2 / 7
8,493
566
11,002
9,192
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
13 / 1 / 6
10,453
697
18,139
11,113
5,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
3
Kills
26
26
Deaths
3
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
0
0.5
W
Sun Wukong
Avidbug
Sun Wukong
0
0
2
1
W
Izanami
DeclanDowney
Izanami
6
0
3
7.5
L
Charybdis
Kàrmàk
Charybdis
0
4
1
0.13
W
Cerberus
Musyrik
Cerberus
1
0
16
9
L
Xing Tian
Robbieb213
Xing Tian
0
7
0
0
L
Morgan Le Fay
bananas97
Morgan Le Fay
2
6
0
0.33
W
Ravana
6
2
7
4.75
W
13
1
6
16
L
Erlang Shen
sunshineinblack
Erlang Shen
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,247
Damage
47,788
67,549
Taken
43,540
30,385
Mitigated
21,738
13,541
Healing
20,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,650
2,373
151
6,186
17,189
9,572
304
2,426
14,246
283
56,830
W
Sun Wukong
Avidbug
Sun Wukong
4,171
1,038
0
875
6,584
5,236
562
230
5,853
0
34,278
W
Izanami
DeclanDowney
Izanami
10,641
6,602
0
4,228
7,979
2,361
70
594
7,385
0
87,738
L
Charybdis
Kàrmàk
Charybdis
5,515
2,986
0
4,104
11,409
2,313
3,359
1,282
10,127
0
64,214
W
Cerberus
Musyrik
Cerberus
3,835
434
0
3,721
8,672
5,527
0
3,554
5,040
16,150
0
L
Xing Tian
Robbieb213
Xing Tian
3,322
350
0
1,100
14,160
10,453
0
6,458
7,702
13,083
0
L
Morgan Le Fay
bananas97
Morgan Le Fay
3,281
494
0
850
9,582
3,081
0
4,525
5,057
32,714
0
W
Ravana
11,002
3,595
0
3,646
9,192
3,438
0
2,089
6,711
0
49,691
W
18,139
7,757
0
8,050
11,113
5,176
584
1,049
9,941
73,242
8,271
L
Erlang Shen
sunshineinblack
Erlang Shen
6,479
2,852
0
1,150
15,209
4,966
0
5,697
9,512
0
50,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,814
Gold Earned
43,775
410
Minions Killed
474
0
Camps Cleared
0
1,429,997
Distance Traveled
1,575,365
8
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,494
566
121
8
0
299,500
1
W
Sun Wukong
7,272
485
73
5
0
338,015
0
W
Izanami
9,396
626
160
11
0
285,853
7
L
Charybdis
7,628
509
116
8
0
255,863
3
W
Cerberus
8,161
544
43
3
0
309,927
9
L
Xing Tian
6,467
431
14
1
0
295,289
1
L
Morgan Le Fay
7,885
526
77
5
0
270,987
2
W
Ravana
8,493
566
76
5
0
325,697
4
W
Sol
10,453
697
122
8
0
315,873
9
L
Erlang Shen
7,340
489
82
5
0
308,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role