Player Matchup

Bellona
Bellona
Anarchy721
Bellona
Level 35
God Stats
1W - 4L
1,446 SR
Queue Stats
16W - 26L
1,319 Elo+
Party 1
Geb
Geb
NUTZ_23
Geb
Level 143
God Stats
27W - 19L
1,520 SR
Queue Stats
439W - 551L
1,302 Elo+
Solo
Cupid
Cupid
RIVANILDO179
Cupid
Level 88
God Stats
3W - 4L
1,337 SR
Queue Stats
128W - 139L
1,348 Elo+
Solo
Sol
Sol
ToukaKaneki1
Sol
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 124L
1,372 Elo+
Party 1
Mercury
Mercury
dynimite kid
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,358 Elo+
Party 1
Team Averages
Level 92
1,461 SR
1,340 Elo+

VS

Team Averages
Level 98
1,488 SR
1,364 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
fabricio100102
Kukulkan
Level 84
God Stats
3W - 4L
1,495 SR
Queue Stats
80W - 89L
1,415 Elo+
Solo
Neith
Neith
marcelotorres544
Neith
Level 149
God Stats
39W - 45L
1,374 SR
Queue Stats
345W - 374L
1,293 Elo+
Solo
Sun Wukong
Sun Wukong
oakesjoakes1997
Sun Wukong
Level 62
God Stats
18W - 30L
1,293 SR
Queue Stats
236W - 304L
1,302 Elo+
Solo
Chiron
Chiron
slayer3bz49
Chiron
Level 88
God Stats
9W - 5L
1,778 SR
Queue Stats
25W - 33L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anarchy721
Bellona
12
0 / 8 / 3
8,161
408
1,125
15,037
16,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Geb
16
3 / 0 / 2
9,565
478
9,804
22,285
13,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 5 / 0
7,325
366
1,904
9,414
2,585
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
8 / 8 / 0
10,616
531
19,289
17,641
6,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
dynimite kid
Mercury
16
2 / 5 / 2
9,530
477
7,644
17,388
6,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
7 / 4 / 9
10,338
517
11,969
16,964
12,060
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
16
5 / 2 / 8
10,429
521
12,535
9,337
3,720
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 3 / 7
10,289
514
9,552
13,229
5,472
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
oakesjoakes1997
Sun Wukong
15
1 / 5 / 1
9,722
486
8,631
15,299
15,983
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
15
9 / 1 / 9
10,625
531
9,751
9,156
3,275
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
13
Kills
26
26
Deaths
15
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
7
4
9
2.88
L
Bellona
Anarchy721
Bellona
0
8
3
0.19
L
Geb
3
0
2
4
L
0
5
0
0
L
8
8
0
1
L
Mercury
dynimite kid
Mercury
2
5
2
0.6
W
Kukulkan
5
2
8
4.5
W
4
3
7
2.5
W
Sun Wukong
oakesjoakes1997
Sun Wukong
1
5
1
0.3
W
Chiron
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,766
Damage
52,438
81,765
Taken
63,985
45,551
Mitigated
40,510
23,310
Healing
23,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,969
2,812
5,506
8,599
16,964
12,060
603
8,311
8,653
45,710
0
L
Bellona
Anarchy721
Bellona
1,125
81
0
613
15,037
16,482
220
4,731
10,306
0
17,489
L
Geb
9,804
2,897
209
9,200
22,285
13,502
1,680
4,095
18,190
53,974
5,882
L
1,904
860
71
2,762
9,414
2,585
0
2,249
7,165
0
31,868
L
19,289
4,998
0
5,555
17,641
6,662
1,058
8,399
9,242
60,393
6,542
L
Mercury
dynimite kid
Mercury
7,644
3,430
0
4,900
17,388
6,320
0
5,165
12,223
0
61,848
W
Kukulkan
12,535
1,167
0
1,041
9,337
3,720
245
4,251
5,086
80,906
0
W
9,552
2,961
373
2,001
13,229
5,472
5,721
4,387
8,842
135
63,871
W
Sun Wukong
oakesjoakes1997
Sun Wukong
8,631
2,650
534
1,588
15,299
15,983
1,687
6,704
8,595
0
59,163
W
Chiron
9,751
2,933
1,421
2,877
9,156
3,275
1,717
3,689
5,467
0
54,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,197
Gold Earned
51,403
392
Minions Killed
495
0
Camps Cleared
0
1,598,776
Distance Traveled
1,796,159
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,338
517
80
4
0
377,746
4
L
Bellona
8,161
408
35
2
0
309,816
0
L
Geb
9,565
478
93
5
0
364,982
1
L
Cupid
7,325
366
62
3
0
208,439
1
L
Sol
10,616
531
97
5
0
323,000
0
L
Mercury
9,530
477
105
5
0
392,539
1
W
Kukulkan
10,429
521
111
6
0
408,462
3
W
Neith
10,289
514
114
6
0
305,708
0
W
Sun Wukong
9,722
486
100
5
0
337,487
4
W
Chiron
10,625
531
90
5
0
366,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role