Player Matchup

Anubis
Anubis
Niko2424
Anubis
Level 73
God Stats
167W - 156L
1,555 SR
Queue Stats
326W - 361L
1,535 Elo+
Party 1
Kuzenbo
Kuzenbo
Tuco102
Kuzenbo
Level 122
God Stats
7W - 6L
1,561 SR
Queue Stats
107W - 114L
1,469 Elo+
Party 3
Vamana
Vamana
VINW4R
Vamana
Level 15
God Stats
3W - 7L
1,524 SR
Queue Stats
10W - 17L
1,427 Elo+
Party 1
Neith
Neith
Vin696
Neith
Level 31
God Stats
2W - 3L
1,703 SR
Queue Stats
61W - 67L
1,420 Elo+
Solo
Fenrir
Fenrir
Wilkie102
Fenrir
Level 32
God Stats
5W - 8L
1,404 SR
Queue Stats
98W - 105L
1,467 Elo+
Party 3
Team Averages
Level 55
1,549 SR
1,464 Elo+

VS

Team Averages
Level 98
1,622 SR
1,505 Elo+
Loki
Loki
 
Loki
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DestroLive
Gilgamesh
Level 155
God Stats
6W - 3L
1,611 SR
Queue Stats
130W - 147L
1,500 Elo+
Party 2
Hades
Hades
Miguelar35
Hades
Level 26
God Stats
1W - 0L
1,671 SR
Queue Stats
6W - 10L
1,415 Elo+
Party 2
Sol
Sol
YunoFTW
Sol
Level 125
God Stats
25W - 13L
1,677 SR
Queue Stats
119W - 95L
1,569 Elo+
Party 2
Kuzenbo
Kuzenbo
samielsobao
Kuzenbo
Level 139
God Stats
6W - 6L
1,649 SR
Queue Stats
215W - 222L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Niko2424
Anubis
17
11 / 8 / 6
11,324
539
18,579
16,021
7,408
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Tuco102
Kuzenbo
13
3 / 2 / 15
9,732
463
9,703
18,162
28,527
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
VINW4R
Vamana
13
1 / 13 / 2
8,418
401
7,482
24,234
16,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
Vin696
Neith
17
9 / 4 / 7
11,441
545
13,820
14,232
6,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Wilkie102
Fenrir
15
5 / 5 / 7
9,904
472
9,641
16,343
6,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
6 / 8 / 13
11,112
529
13,334
15,094
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
DestroLive
Gilgamesh
15
1 / 6 / 15
9,442
450
6,722
18,150
15,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
18
9 / 5 / 5
12,175
580
12,204
17,075
8,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
20
4 / 5 / 5
12,539
597
14,368
15,201
5,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
samielsobao
Kuzenbo
17
12 / 5 / 9
12,278
585
21,208
21,075
27,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
79
29
Kills
32
32
Deaths
29
37
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
8
13
1.56
W
Gilgamesh
DestroLive
Gilgamesh
1
6
15
1.42
W
Hades
9
5
5
2.3
L
Anubis
Niko2424
Anubis
11
8
6
1.75
L
Kuzenbo
Tuco102
Kuzenbo
3
2
15
5.25
L
Vamana
VINW4R
Vamana
1
13
2
0.15
L
Neith
Vin696
Neith
9
4
7
3.13
L
Fenrir
Wilkie102
Fenrir
5
5
7
1.7
W
Sol
4
5
5
1.3
W
Kuzenbo
samielsobao
Kuzenbo
12
5
9
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,225
Damage
67,836
88,992
Taken
86,595
65,328
Mitigated
60,234
21,311
Healing
24,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
13,334
3,985
0
2,891
15,094
3,779
679
5,440
9,474
0
54,506
W
Gilgamesh
DestroLive
Gilgamesh
6,722
855
0
152
18,150
15,399
269
5,403
12,487
4,208
24,495
W
Hades
12,204
635
438
7,701
17,075
8,314
642
7,880
8,999
67,285
0
L
Anubis
Niko2424
Anubis
18,579
923
0
2,994
16,021
7,408
119
9,654
5,992
77,765
0
L
Kuzenbo
Tuco102
Kuzenbo
9,703
3,614
624
1,428
18,162
28,527
771
8,215
9,746
30,683
0
L
Vamana
VINW4R
Vamana
7,482
2,370
325
4,855
24,234
16,825
166
12,507
11,211
8,944
27,180
L
Neith
Vin696
Neith
13,820
7,881
0
5,179
14,232
6,273
794
9,062
4,733
0
66,957
L
Fenrir
Wilkie102
Fenrir
9,641
4,141
0
5,906
16,343
6,295
440
6,462
9,618
0
59,198
W
Sol
14,368
6,115
0
8,675
15,201
5,622
7,103
2,772
12,387
121,251
13,974
W
Kuzenbo
samielsobao
Kuzenbo
21,208
4,088
0
4,380
21,075
27,120
274
8,704
11,896
61,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,819
Gold Earned
57,546
443
Minions Killed
547
0
Camps Cleared
0
1,933,511
Distance Traveled
1,913,458
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,112
529
82
4
0
396,658
9
W
Gilgamesh
9,442
450
36
2
0
412,897
1
W
Hades
12,175
580
138
7
0
393,106
4
L
Anubis
11,324
539
111
5
0
346,640
5
L
Kuzenbo
9,732
463
44
2
0
427,498
2
L
Vamana
8,418
401
60
3
0
388,752
0
L
Neith
11,441
545
135
6
0
361,965
1
L
Fenrir
9,904
472
93
4
0
408,656
5
W
Sol
12,539
597
209
10
0
341,838
1
W
Kuzenbo
12,278
585
82
4
0
368,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role