Player Matchup

Poseidon
Poseidon
Masters
Djuyce
Poseidon
Masters
Level 105
God Stats
28W - 36L
1,605 SR
Queue Stats
461W - 444L
2,370 MMR
Solo
Hachiman
Hachiman
Masters
LowerNorth645
Hachiman
Masters
Level 129
God Stats
1W - 0L
1,440 SR
Queue Stats
278W - 265L
2,380 MMR
Solo
Vamana
Vamana
Masters
Speshalkayyyy
Vamana
Masters
Level 157
God Stats
5W - 7L
1,393 SR
Queue Stats
517W - 493L
2,389 MMR
Solo
Athena
Athena
Masters
SwashnBungler
Athena
Masters
Level 160
God Stats
15W - 22L
1,559 SR
Queue Stats
1,738W - 1,723L
2,296 MMR
Solo
Awilix
Awilix
Masters
gm123456133
Awilix
Masters
Level 160
God Stats
1W - 1L
1,436 SR
Queue Stats
64W - 65L
2,470 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 142
1,486 SR
2,381 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,721 SR
2,381 MMR
Khepri
Khepri
Diamond II
MR 100 SO ICEY
Khepri
Diamond II
Level 160
God Stats
7W - 3L
1,827 SR
Queue Stats
456W - 457L
2,301 MMR
Solo
Set
Set
Diamond I
Musty Load
Set
Diamond I
Level 158
God Stats
5W - 10L
1,589 SR
Queue Stats
224W - 215L
2,425 MMR
Solo
Odin
Odin
Diamond III
SuperiorBuu
Odin
Diamond III
Level 125
God Stats
0W - 2L
1,691 SR
Queue Stats
382W - 387L
2,291 MMR
Solo
Medusa
Medusa
Masters
cc Slayer cc
Medusa
Masters
Level 156
God Stats
0W - 1L
1,929 SR
Queue Stats
141W - 123L
2,414 MMR
Solo
Chang'e
Chang'e
Masters
xSupremeGalaxyx
Chang'e
Masters
Level 160
God Stats
7W - 7L
1,569 SR
Queue Stats
326W - 318L
2,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Djuyce
Poseidon
13
3 / 1 / 1
7,453
678
5,587
4,318
1,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
LowerNorth645
Hachiman
11
1 / 0 / 1
6,232
567
3,664
5,014
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 0 / 2
6,356
578
4,250
5,930
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 0 / 1
6,309
574
1,982
5,489
2,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
11
2 / 1 / 3
6,362
578
3,509
5,588
1,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
LokiZeusBastet

VS

Bans
CliodhnaGebArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,438
494
1,196
5,816
3,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 1
6,055
550
3,094
5,483
1,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 1
5,944
540
1,788
8,302
3,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
10
1 / 2 / 0
6,087
553
2,911
5,463
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
5,833
530
3,164
4,762
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
2
2
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Djuyce
Poseidon
3
1
1
3.5
W
Hachiman
LowerNorth645
Hachiman
1
0
1
1.5
L
0
2
1
0.25
L
1
1
1
1.5
W
0
0
2
1
L
0
2
1
0.25
W
2
0
1
2.5
L
Medusa
1
2
0
0.5
W
Awilix
2
1
3
3.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,992
Damage
12,153
26,339
Taken
29,826
10,678
Mitigated
11,564
10,470
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Djuyce
Poseidon
5,587
1,000
0
854
4,318
1,879
0
1,694
2,624
58,705
0
W
Hachiman
LowerNorth645
Hachiman
3,664
1,235
0
2,667
5,014
1,277
0
659
4,355
0
45,134
L
1,196
32
79
1,415
5,816
3,353
0
3,068
2,748
9,834
0
L
3,094
1,137
0
852
5,483
1,805
0
1,664
3,662
0
38,815
W
4,250
2,211
0
2,627
5,930
3,115
288
0
5,632
0
40,764
L
1,788
584
0
2,482
8,302
3,857
0
607
7,695
0
33,657
W
1,982
592
1,630
2,156
5,489
2,739
151
915
4,574
20,763
0
L
Medusa
2,911
1,300
0
1,786
5,463
1,278
0
828
4,596
0
35,504
W
Awilix
3,509
1,159
0
536
5,588
1,668
0
1,312
4,276
0
34,353
L
3,164
262
301
3,137
4,762
1,271
16
1,054
3,556
44,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,712
Gold Earned
29,357
395
Minions Killed
351
0
Camps Cleared
0
1,190,495
Distance Traveled
1,077,229
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,453
678
130
12
0
248,755
2
W
Hachiman
6,232
567
83
8
0
203,132
4
L
Khepri
5,438
494
16
1
0
201,292
3
L
Set
6,055
550
77
7
0
223,521
2
W
Vamana
6,356
578
83
8
0
234,540
2
L
Odin
5,944
540
78
7
0
220,090
3
W
Athena
6,309
574
35
3
0
238,235
1
L
Medusa
6,087
553
76
7
0
216,692
4
W
Awilix
6,362
578
64
6
0
265,833
1
L
Chang'e
5,833
530
104
9
0
215,634
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role