Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
HedgeHog6969
Sylvanus
Level 78
God Stats
1W - 1L
1,285 SR
Queue Stats
283W - 266L
1,534 Elo+
Party 1
Ymir
Ymir
LeoLixdorz
Ymir
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,581 Elo+
Solo
Neith
Neith
LewisBanned
Neith
Level 107
God Stats
1W - 0L
1,365 SR
Queue Stats
366W - 372L
1,532 Elo+
Solo
Eset
Eset
Xentree
Eset
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 165L
1,534 Elo+
Solo
Team Averages
Level 104
1,430 SR
1,536 Elo+

VS

Team Averages
Level 65
1,570 SR
1,543 Elo+
Zhong Kui
Zhong Kui
Elcapito-s
Zhong Kui
Level 61
God Stats
3W - 1L
1,530 SR
Queue Stats
88W - 84L
1,484 Elo+
Party 2
Hel
Hel
Pharophs
Hel
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 134L
1,527 Elo+
Solo
Thor
Thor
Skilfulredx
Thor
Level 121
God Stats
20W - 16L
1,596 SR
Queue Stats
407W - 401L
1,553 Elo+
Solo
Ares
Ares
klemamns
Ares
Level 20
God Stats
2W - 2L
1,723 SR
Queue Stats
13W - 11L
1,612 Elo+
Party 2
Medusa
Medusa
xCoconut21
Medusa
Level 88
God Stats
9W - 2L
1,500 SR
Queue Stats
239W - 218L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
3 / 0 / 4
5,460
607
3,282
5,132
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
HedgeHog6969
Sylvanus
11
4 / 1 / 2
6,163
685
4,708
4,645
2,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
1 / 1 / 5
5,245
583
2,928
5,405
2,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
4 / 1 / 1
6,089
677
6,215
4,919
1,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Eset
Xentree
Eset
9
1 / 2 / 1
5,028
559
3,213
4,822
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Elcapito-s
Zhong Kui
8
1 / 4 / 0
4,898
544
2,208
6,794
4,922
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 3 / 1
4,702
522
3,934
6,778
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 2
4,466
496
1,492
2,970
946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
7
1 / 3 / 1
4,226
470
3,103
5,673
2,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
xCoconut21
Medusa
9
2 / 3 / 0
5,264
585
4,813
7,166
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
13
Kills
5
5
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
4
5
L
Zhong Kui
Elcapito-s
Zhong Kui
1
4
0
0.25
W
Sylvanus
HedgeHog6969
Sylvanus
4
1
2
5
W
1
1
5
3.5
W
4
1
1
4.5
L
1
3
1
0.5
L
0
0
2
1
W
Eset
Xentree
Eset
1
2
1
0.75
L
Ares
1
3
1
0.5
L
Medusa
xCoconut21
Medusa
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,346
Damage
15,550
24,923
Taken
29,381
9,800
Mitigated
12,053
10,475
Healing
9,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,282
1,256
0
3,074
5,132
1,722
0
1,134
3,940
0
26,481
L
Zhong Kui
Elcapito-s
Zhong Kui
2,208
567
0
1,992
6,794
4,922
0
2,341
4,453
22,682
0
W
Sylvanus
HedgeHog6969
Sylvanus
4,708
1,427
145
1,470
4,645
2,881
0
2,575
2,041
24,472
8,495
W
2,928
913
0
1,747
5,405
2,643
0
1,342
4,045
15,936
0
W
6,215
3,717
0
2,269
4,919
1,048
497
278
4,641
0
31,484
L
3,934
98
452
2,010
6,778
1,793
0
3,694
3,084
19,174
0
L
1,492
542
0
1,150
2,970
946
0
726
2,244
0
16,203
W
Eset
Xentree
Eset
3,213
478
128
1,642
4,822
1,506
0
3,464
1,011
27,138
0
L
Ares
3,103
76
194
1,405
5,673
2,418
0
2,406
3,267
8,944
0
L
Medusa
xCoconut21
Medusa
4,813
2,691
0
1,914
7,166
1,974
0
1,077
6,089
0
32,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,985
Gold Earned
23,556
276
Minions Killed
222
0
Camps Cleared
0
867,332
Distance Traveled
788,240
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,460
607
56
6
0
211,390
3
L
Zhong Kui
4,898
544
62
7
0
155,745
1
W
Sylvanus
6,163
685
66
7
0
146,853
0
W
Ymir
5,245
583
28
3
0
177,753
1
W
Neith
6,089
677
68
8
0
157,783
3
L
Hel
4,702
522
49
5
0
175,904
3
L
Thor
4,466
496
38
4
0
139,535
1
W
Eset
5,028
559
58
6
0
173,553
3
L
Ares
4,226
470
8
1
0
165,711
2
L
Medusa
5,264
585
65
7
0
151,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role