Player Matchup

Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
CommanderKODO
Janus
Level 127
God Stats
3W - 1L
1,810 SR
Queue Stats
186W - 183L
1,549 Elo+
Party 1
Yemoja
Yemoja
DinosaurLex2772
Yemoja
Level 160
God Stats
3W - 3L
1,381 SR
Queue Stats
293W - 223L
1,585 Elo+
Party 1
Hun Batz
Hun Batz
OblivionILGDZI
Hun Batz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,517 Elo+
Party 1
Medusa
Medusa
Smegedup
Medusa
Level 134
God Stats
4W - 5L
1,443 SR
Queue Stats
567W - 582L
1,560 Elo+
Solo
Team Averages
Level 137
1,527 SR
1,542 Elo+

VS

Team Averages
Level 112
1,419 SR
1,516 Elo+
Susano
Susano
 
Susano
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Hysminai
Hel
Level 126
God Stats
1W - 2L
1,478 SR
Queue Stats
120W - 115L
1,520 Elo+
Solo
Bakasura
Bakasura
Krios_083
Bakasura
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 75L
1,541 Elo+
Party 2
Hun Batz
Hun Batz
TRU_Lunchy
Hun Batz
Level 136
God Stats
2W - 6L
1,332 SR
Queue Stats
210W - 199L
1,550 Elo+
Party 2
Tiamat
Tiamat
ryuzaki16
Tiamat
Level 97
God Stats
4W - 9L
1,284 SR
Queue Stats
431W - 473L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
3 / 2 / 18
9,209
921
8,613
19,548
24,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 0 / 14
8,986
899
12,532
11,420
4,960
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 17
7,843
784
2,007
6,363
3,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
15
6 / 2 / 10
8,922
892
12,822
11,542
5,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Smegedup
Medusa
18
12 / 0 / 8
10,467
1,047
14,937
8,272
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
0 / 5 / 3
6,587
659
5,476
10,999
3,550
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 4
6,657
666
7,055
10,515
3,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Krios_083
Bakasura
11
0 / 5 / 3
6,549
655
1,869
11,318
3,703
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
TRU_Lunchy
Hun Batz
14
1 / 3 / 1
7,229
723
13,968
9,161
3,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
ryuzaki16
Tiamat
15
3 / 4 / 1
7,982
798
10,473
12,072
6,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
16
22
Kills
4
4
Deaths
22
67
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
2
18
6
L
Susano
 
Susano
0
5
3
0.3
W
1
0
14
8
W
0
0
17
8.5
L
0
5
4
0.4
L
Bakasura
Krios_083
Bakasura
0
5
3
0.3
W
Hun Batz
6
2
10
5.5
W
Medusa
Smegedup
Medusa
12
0
8
16
L
Hun Batz
TRU_Lunchy
Hun Batz
1
3
1
0.5
L
Tiamat
ryuzaki16
Tiamat
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,911
Damage
38,841
57,145
Taken
54,065
42,145
Mitigated
20,647
30,163
Healing
23,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,613
285
531
5,066
19,548
24,265
108
4,387
14,847
16,344
0
L
Susano
 
Susano
5,476
376
715
1,106
10,999
3,550
0
6,629
4,370
0
9,358
W
12,532
0
3,358
1,778
11,420
4,960
857
3,501
7,754
33,518
0
W
2,007
904
13,467
2,084
6,363
3,307
1,177
1,066
5,205
4,404
0
L
7,055
256
8,608
4,000
10,515
3,185
0
2,907
7,608
10,554
0
L
Bakasura
Krios_083
Bakasura
1,869
1,452
486
2,569
11,318
3,703
0
4,534
6,784
0
2,283
W
Hun Batz
12,822
899
921
1,391
11,542
5,244
986
3,999
7,345
0
19,056
W
Medusa
Smegedup
Medusa
14,937
5,608
723
844
8,272
4,369
1,844
3,712
4,338
0
33,442
L
Hun Batz
TRU_Lunchy
Hun Batz
13,968
496
645
823
9,161
3,519
0
5,043
4,118
0
25,242
L
Tiamat
ryuzaki16
Tiamat
10,473
1,394
1,082
3,197
12,072
6,690
0
4,039
8,033
24,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,427
Gold Earned
35,004
148
Minions Killed
94
0
Camps Cleared
0
1,094,230
Distance Traveled
1,004,215
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,209
921
16
2
0
212,363
1
L
Susano
6,587
659
12
1
0
182,676
0
W
Janus
8,986
899
57
6
0
255,388
0
W
Yemoja
7,843
784
8
1
0
186,939
0
L
Hel
6,657
666
10
1
0
197,012
1
L
Bakasura
6,549
655
13
1
0
200,315
0
W
Hun Batz
8,922
892
22
2
0
210,740
0
W
Medusa
10,467
1,047
45
5
0
228,800
0
L
Hun Batz
7,229
723
26
3
0
233,707
0
L
Tiamat
7,982
798
33
3
0
190,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role