Player Matchup

Arachne
Arachne
 
Arachne
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
H0odinni88
Hachiman
Level 109
God Stats
1W - 2L
1,363 SR
Queue Stats
405W - 447L
1,419 Elo+
Solo
Ah Puch
Ah Puch
MR Wub Wub 02
Ah Puch
Level 148
God Stats
0W - 5L
1,496 SR
Queue Stats
311W - 317L
1,471 Elo+
Solo
Bastet
Bastet
johnny2tymes2
Bastet
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 223L
1,486 Elo+
Solo
Sol
Sol
luisaac03
Sol
Level 126
God Stats
8W - 3L
1,728 SR
Queue Stats
310W - 311L
1,514 Elo+
Solo
Team Averages
Level 135
1,517 SR
1,478 Elo+

VS

Team Averages
Level 107
1,496 SR
1,438 Elo+
Nike
Nike
InforcerZero23
Nike
Level 143
God Stats
17W - 9L
1,617 SR
Queue Stats
504W - 470L
1,453 Elo+
Solo
Atlas
Atlas
Mike_2_smooth
Atlas
Level 145
God Stats
2W - 4L
1,457 SR
Queue Stats
342W - 298L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
TRSictv
Ao Kuang
Level 57
God Stats
3W - 6L
1,377 SR
Queue Stats
3W - 7L
1,266 Elo+
Solo
Hades
Hades
jk_comando-
Hades
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 178L
1,458 Elo+
Solo
Neith
Neith
jtomaleri
Neith
Level 103
God Stats
49W - 63L
1,528 SR
Queue Stats
496W - 508L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
6 / 3 / 2
9,052
566
10,532
14,095
8,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
H0odinni88
Hachiman
12
2 / 2 / 0
7,686
480
6,256
9,424
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
12
1 / 4 / 3
8,012
501
7,925
11,765
4,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 5 / 2
7,396
462
8,156
13,208
5,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

9
0 / 4 / 2
6,521
408
3,934
7,235
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 5
9,341
584
11,594
15,869
8,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 1 / 3
8,395
525
3,751
14,892
9,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
TRSictv
Ao Kuang
13
4 / 1 / 4
8,744
547
3,858
10,277
3,208
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 3 / 6
9,678
605
10,683
16,676
8,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
jtomaleri
Neith
16
4 / 2 / 5
10,040
628
6,513
9,444
4,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
11
Kills
17
18
Deaths
11
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
3
2
2.33
L
Hachiman
H0odinni88
Hachiman
2
2
0
1
W
4
4
5
1.63
L
Ah Puch
1
4
3
0.63
W
2
1
3
3.5
W
Ao Kuang
TRSictv
Ao Kuang
4
1
4
6
W
3
3
6
2
L
2
5
2
0.6
W
Neith
jtomaleri
Neith
4
2
5
3.25
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,803
Damage
36,399
55,727
Taken
67,158
24,590
Mitigated
34,811
17,605
Healing
29,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,532
6,100
0
4,784
14,095
8,819
0
3,058
10,643
0
61,406
L
Hachiman
H0odinni88
Hachiman
6,256
2,512
0
2,210
9,424
2,795
0
2,336
6,950
0
43,796
W
11,594
1,881
0
4,779
15,869
8,924
296
4,989
10,796
0
55,693
L
Ah Puch
7,925
582
242
5,322
11,765
4,853
0
1,994
9,223
46,528
0
W
3,751
1,563
58
6,681
14,892
9,821
124
1,170
13,500
23,453
0
W
Ao Kuang
TRSictv
Ao Kuang
3,858
961
0
3,419
10,277
3,208
308
897
9,337
35,278
0
W
10,683
1,594
980
9,312
16,676
8,796
384
2,890
13,598
64,087
0
L
8,156
2,161
0
3,025
13,208
5,566
34
4,948
8,129
0
41,444
W
Neith
jtomaleri
Neith
6,513
2,236
0
4,231
9,444
4,062
5,340
1,590
7,762
0
70,506
L
3,934
1,134
0
2,022
7,235
2,557
0
5,956
1,279
27,292
3,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,667
Gold Earned
46,198
389
Minions Killed
470
0
Camps Cleared
0
1,317,097
Distance Traveled
1,525,816
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,052
566
101
6
0
361,024
0
L
Hachiman
7,686
480
77
5
0
263,597
1
W
Nike
9,341
584
118
7
0
323,625
2
L
Ah Puch
8,012
501
89
6
0
232,557
3
W
Atlas
8,395
525
20
1
0
263,743
3
W
Ao Kuang
8,744
547
55
3
0
367,727
0
W
Hades
9,678
605
134
8
0
311,012
0
L
Bastet
7,396
462
55
3
0
279,146
0
W
Neith
10,040
628
143
9
0
259,709
1
L
Sol
6,521
408
67
4
0
180,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role