Player Matchup

Ravana
Ravana
Joram9040
Ravana
Level 129
God Stats
1W - 1L
1,692 SR
Queue Stats
196W - 212L
1,492 Elo+
Solo
Ra
Ra
KrustyKaese
Ra
Level 100
God Stats
86W - 94L
1,582 SR
Queue Stats
264W - 271L
1,553 Elo+
Solo
Cupid
Cupid
Thekillerss
Cupid
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Xanderswe
Ares
Level 87
God Stats
95W - 68L
1,608 SR
Queue Stats
235W - 214L
1,503 Elo+
Solo
Nu Wa
Nu Wa
qazmnb
Nu Wa
Level 107
God Stats
0W - 2L
1,337 SR
Queue Stats
107W - 89L
1,565 Elo+
Solo
Team Averages
Level 106
1,544 SR
1,523 Elo+

VS

Team Averages
Level 137
1,546 SR
1,544 Elo+
Chang'e
Chang'e
 
Chang'e
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Argges
Scylla
Level 119
God Stats
2W - 1L
1,443 SR
Queue Stats
44W - 47L
1,506 Elo+
Solo
Artemis
Artemis
diablotin59
Artemis
Level 129
God Stats
1W - 0L
1,848 SR
Queue Stats
9W - 6L
1,628 Elo+
Party 1
Fafnir
Fafnir
iDontBuildTanky
Fafnir
Level 158
God Stats
10W - 15L
1,438 SR
Queue Stats
522W - 553L
1,496 Elo+
Solo
Pele
Pele
thebucheron
Pele
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Joram9040
Ravana
14
3 / 5 / 4
8,457
769
6,584
12,196
9,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 5 / 1
7,002
637
5,965
10,534
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
1 / 8 / 2
6,993
636
4,445
10,498
3,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
13
2 / 6 / 3
7,503
682
7,280
15,154
15,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
qazmnb
Nu Wa
13
1 / 6 / 5
7,526
684
8,276
7,678
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 4 / 10
8,188
744
7,617
10,060
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Argges
Scylla
15
2 / 1 / 7
8,692
790
8,549
5,466
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
diablotin59
Artemis
17
10 / 1 / 13
11,173
1,016
16,449
7,001
2,854
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
3 / 2 / 11
9,612
874
7,580
12,572
13,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
13 / 0 / 7
11,625
1,057
10,919
10,699
4,659
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
78
8
Kills
30
30
Deaths
8
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
4
10
1.75
W
Scylla
Argges
Scylla
2
1
7
5.5
L
Ravana
Joram9040
Ravana
3
5
4
1
L
1
5
1
0.3
L
1
8
2
0.25
L
Ares
2
6
3
0.58
W
Artemis
diablotin59
Artemis
10
1
13
16.5
W
3
2
11
4.25
L
Nu Wa
qazmnb
Nu Wa
1
6
5
0.58
W
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,550
Damage
51,114
56,060
Taken
45,798
34,446
Mitigated
27,117
6,565
Healing
16,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,617
363
2,188
3,402
10,060
3,663
696
4,018
5,632
19,183
0
W
Scylla
Argges
Scylla
8,549
846
0
491
5,466
1,950
1,895
3,474
1,745
38,315
0
L
Ravana
Joram9040
Ravana
6,584
1,343
0
1,454
12,196
9,142
58
4,878
7,318
0
21,984
L
5,965
188
897
1,940
10,534
3,364
0
4,780
5,754
28,544
0
L
4,445
1,428
298
324
10,498
3,095
0
6,464
4,034
0
20,002
L
Ares
7,280
161
0
1,642
15,154
15,641
0
5,757
9,397
11,456
0
W
Artemis
diablotin59
Artemis
16,449
10,467
0
2,998
7,001
2,854
1,958
4,255
2,370
0
39,118
W
7,580
838
0
5,122
12,572
13,991
330
4,337
7,744
20,283
0
L
Nu Wa
qazmnb
Nu Wa
8,276
1,341
0
10
7,678
3,204
2
2,123
5,555
21,529
0
W
10,919
3,214
0
1,989
10,699
4,659
1,742
4,648
5,715
0
41,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,481
Gold Earned
49,290
192
Minions Killed
272
7
Camps Cleared
9
923,689
Distance Traveled
1,029,031
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,188
744
27
2
0
196,309
0
W
Scylla
8,692
790
70
6
3
190,250
3
L
Ravana
8,457
769
38
3
3
189,498
1
L
Ra
7,002
637
67
6
1
204,072
4
L
Cupid
6,993
636
38
3
0
154,014
0
L
Ares
7,503
682
9
1
0
194,168
1
W
Artemis
11,173
1,016
63
6
1
198,336
2
W
Fafnir
9,612
874
27
2
1
205,474
5
L
Nu Wa
7,526
684
40
4
3
181,937
3
W
Pele
11,625
1,057
85
8
4
238,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role