Player Matchup

Bacchus
Bacchus
Clarbac
Bacchus
Level 43
God Stats
1W - 2L
1,598 SR
Queue Stats
115W - 97L
1,491 Elo+
Party 1
Nemesis
Nemesis
Crisp N Frosty
Nemesis
Level 141
God Stats
4W - 4L
1,520 SR
Queue Stats
76W - 56L
1,512 Elo+
Party 1
Izanami
Izanami
ItzYaBoyZxch
Izanami
Level 21
God Stats
6W - 11L
1,570 SR
Queue Stats
35W - 45L
1,434 Elo+
Party 1
Sun Wukong
Sun Wukong
PeachPlot133721
Sun Wukong
Level 17
God Stats
8W - 18L
1,496 SR
Queue Stats
32W - 40L
1,465 Elo+
Party 1
Baron Samedi
Baron Samedi
XxSgtIssace1xX
Baron Samedi
Level 109
God Stats
1W - 1L
1,932 SR
Queue Stats
85W - 72L
1,500 Elo+
Party 1
Team Averages
Level 66
1,623 SR
1,480 Elo+

VS

Team Averages
Level 65
1,483 SR
1,457 Elo+
Sobek
Sobek
Acro XI
Sobek
Level 69
God Stats
7W - 5L
1,482 SR
Queue Stats
150W - 175L
1,390 Elo+
Party 2
Arachne
Arachne
Bellyfam CEO
Arachne
Level 116
God Stats
1W - 1L
1,338 SR
Queue Stats
24W - 29L
1,510 Elo+
Party 3
Poseidon
Poseidon
GOAT Chapoo
Poseidon
Level 127
God Stats
2W - 1L
1,598 SR
Queue Stats
63W - 69L
1,466 Elo+
Party 3
Camazotz
Camazotz
Gaythulhu
Camazotz
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 7L
1,546 Elo+
Party 3
Izanami
Izanami
Nodnahs
Izanami
Level 6
God Stats
4W - 6L
1,500 SR
Queue Stats
6W - 9L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Clarbac
Bacchus
15
2 / 8 / 9
11,258
433
13,785
24,615
38,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 10 / 5
11,639
448
12,136
22,372
10,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
ItzYaBoyZxch
Izanami
19
3 / 6 / 1
11,805
454
8,868
14,976
6,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
PeachPlot133721
Sun Wukong
16
1 / 4 / 3
10,261
395
14,050
20,771
14,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
XxSgtIssace1xX
Baron Samedi
18
6 / 5 / 5
12,386
476
20,138
19,280
10,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Acro XI
Sobek
16
1 / 1 / 10
11,620
447
5,214
16,825
20,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
Bellyfam CEO
Arachne
20
13 / 6 / 9
14,394
554
20,951
27,547
12,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
GOAT Chapoo
Poseidon
20
8 / 5 / 12
15,030
578
23,922
17,873
6,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Gaythulhu
Camazotz
20
9 / 3 / 11
14,624
562
24,575
30,984
25,222
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Nodnahs
Izanami
18
2 / 1 / 7
11,538
444
4,604
8,843
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
82
16
Kills
33
33
Deaths
16
23
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Sobek
Acro XI
Sobek
1
1
10
6
W
Arachne
Bellyfam CEO
Arachne
13
6
9
2.92
L
Bacchus
Clarbac
Bacchus
2
8
9
0.81
L
4
10
5
0.65
W
Poseidon
GOAT Chapoo
Poseidon
8
5
12
2.8
W
Camazotz
Gaythulhu
Camazotz
9
3
11
4.83
L
Izanami
ItzYaBoyZxch
Izanami
3
6
1
0.58
W
Izanami
Nodnahs
Izanami
2
1
7
5.5
L
Sun Wukong
PeachPlot133721
Sun Wukong
1
4
3
0.63
L
Baron Samedi
XxSgtIssace1xX
Baron Samedi
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,977
Damage
79,266
102,014
Taken
102,072
81,235
Mitigated
68,482
23,733
Healing
40,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Acro XI
Sobek
5,214
487
253
4,005
16,825
20,620
125
4,958
11,777
27,676
0
W
Arachne
Bellyfam CEO
Arachne
20,951
16,066
0
8,803
27,547
12,169
301
9,966
17,231
0
99,109
L
Bacchus
Clarbac
Bacchus
13,785
1,173
0
2,253
24,615
38,328
0
9,378
14,842
40,268
0
L
12,136
3,561
0
6,116
22,372
10,855
0
8,896
13,236
0
69,815
W
Poseidon
GOAT Chapoo
Poseidon
23,922
2,399
0
4,357
17,873
6,890
1,032
7,424
10,328
134,508
0
W
Camazotz
Gaythulhu
Camazotz
24,575
5,993
452
19,194
30,984
25,222
0
9,677
20,033
0
108,261
L
Izanami
ItzYaBoyZxch
Izanami
8,868
4,995
0
2,213
14,976
6,497
57
3,953
10,918
0
99,855
W
Izanami
Nodnahs
Izanami
4,604
3,357
0
3,242
8,843
3,581
801
3,147
5,696
0
76,697
L
Sun Wukong
PeachPlot133721
Sun Wukong
14,050
2,827
0
5,837
20,771
14,909
98
1,949
17,829
4,614
54,868
L
Baron Samedi
XxSgtIssace1xX
Baron Samedi
20,138
1,713
1,667
5,647
19,280
10,646
268
4,960
14,107
83,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,349
Gold Earned
67,206
552
Minions Killed
587
0
Camps Cleared
0
2,477,866
Distance Traveled
2,508,430
47
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,620
447
32
1
0
469,805
7
W
Arachne
14,394
554
118
5
0
498,585
3
L
Bacchus
11,258
433
35
1
0
484,430
10
L
Nemesis
11,639
448
90
3
0
523,951
8
W
Poseidon
15,030
578
170
7
0
543,892
11
W
Camazotz
14,624
562
153
6
0
546,026
5
L
Izanami
11,805
454
181
7
0
449,883
10
W
Izanami
11,538
444
114
4
0
450,122
0
L
Sun Wukong
10,261
395
92
4
0
542,077
13
L
Baron Samedi
12,386
476
154
6
0
477,525
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role