Player Matchup

Mercury
Mercury
AztecWarrior2015
Mercury
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,720 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Grog69420
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 80L
1,530 Elo+
Party 3
Ah Puch
Ah Puch
Klëin
Ah Puch
Level 147
God Stats
2W - 0L
1,776 SR
Queue Stats
44W - 57L
1,549 Elo+
Party 2
Chaac
Chaac
Moonmiday
Chaac
Level 152
God Stats
5W - 1L
1,820 SR
Queue Stats
430W - 416L
1,572 Elo+
Party 3
Artio
Artio
Oblivion0000
Artio
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 4L
1,622 Elo+
Party 2
Team Averages
Level 102
1,619 SR
1,599 Elo+

VS

Team Averages
Level 73
1,688 SR
1,616 Elo+
Thor
Thor
Edward T Morgan
Thor
Level 18
God Stats
0W - 1L
1,763 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
KingStampy
Chaac
Level 157
God Stats
7W - 7L
1,686 SR
Queue Stats
276W - 275L
1,585 Elo+
Party 1
Scylla
Scylla
SMspecify
Scylla
Level 160
God Stats
1W - 1L
1,685 SR
Queue Stats
585W - 519L
1,635 Elo+
Party 1
Cupid
Cupid
TMGHULK
Cupid
Level 12
God Stats
1W - 1L
1,673 SR
Queue Stats
1W - 2L
1,707 Elo+
Party 1
Ymir
Ymir
mrtwinky456
Ymir
Level 16
God Stats
3W - 3L
1,632 SR
Queue Stats
3W - 3L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
7,980
570
5,136
10,507
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Grog69420
Ah Muzen Cab
13
5 / 1 / 4
8,100
579
11,093
7,002
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Klëin
Ah Puch
12
1 / 2 / 8
7,493
535
8,570
8,118
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Moonmiday
Chaac
15
6 / 0 / 1
9,159
654
8,107
9,365
7,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
5 / 2 / 4
8,010
572
4,210
11,984
10,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
5,325
380
1,392
7,161
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
12
2 / 2 / 0
7,548
539
8,712
12,040
7,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
SMspecify
Scylla
13
4 / 5 / 1
7,712
551
5,157
8,925
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
TMGHULK
Cupid
9
0 / 6 / 1
5,586
399
5,078
8,841
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 0
5,263
376
1,655
12,088
5,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
22
Kills
6
6
Deaths
22
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
0
4
1
0.13
W
Ah Muzen Cab
Grog69420
Ah Muzen Cab
5
1
4
7
L
Chaac
2
2
0
1
W
Ah Puch
Klëin
Ah Puch
1
2
8
2.5
W
Chaac
Moonmiday
Chaac
6
0
1
6.5
W
5
2
4
3.5
L
Scylla
SMspecify
Scylla
4
5
1
0.9
L
Cupid
TMGHULK
Cupid
0
6
1
0.08
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,116
Damage
21,994
46,976
Taken
49,055
26,144
Mitigated
19,951
18,660
Healing
12,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,136
3,654
0
963
10,507
3,417
0
1,306
9,115
0
55,443
L
1,392
229
0
1,788
7,161
2,074
0
836
6,243
0
21,542
W
Ah Muzen Cab
Grog69420
Ah Muzen Cab
11,093
5,758
0
2,520
7,002
2,453
782
1,045
5,957
0
57,149
L
Chaac
8,712
1,655
0
6,306
12,040
7,614
0
2,923
8,468
0
48,608
W
Ah Puch
Klëin
Ah Puch
8,570
594
0
4,041
8,118
2,501
249
1,439
6,398
40,298
0
W
Chaac
Moonmiday
Chaac
8,107
1,259
0
6,863
9,365
7,089
0
185
8,663
6,855
50,939
W
4,210
245
621
3,652
11,984
10,684
0
2,558
9,325
19,741
0
L
Scylla
SMspecify
Scylla
5,157
519
0
1,097
8,925
2,924
0
4,938
3,942
40,163
0
L
Cupid
TMGHULK
Cupid
5,078
2,794
497
1,938
8,841
1,707
105
2,124
6,717
0
25,296
L
1,655
196
0
442
12,088
5,632
72
3,084
8,964
15,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,742
Gold Earned
31,434
431
Minions Killed
329
0
Camps Cleared
0
1,418,805
Distance Traveled
1,287,608
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,980
570
91
7
0
336,703
3
L
Thor
5,325
380
47
3
0
263,821
0
W
Ah Muzen Cab
8,100
579
102
7
0
244,711
2
L
Chaac
7,548
539
115
8
0
280,051
2
W
Ah Puch
7,493
535
77
6
0
281,138
3
W
Chaac
9,159
654
142
10
0
294,842
3
W
Artio
8,010
572
19
1
0
261,411
2
L
Scylla
7,712
551
83
6
0
255,853
2
L
Cupid
5,586
399
56
4
0
238,723
0
L
Ymir
5,263
376
28
2
0
249,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role