Player Matchup

Charybdis
Charybdis
AngelicMess-_-
Charybdis
Level 128
God Stats
1W - 4L
1,489 SR
Queue Stats
33W - 31L
1,536 Elo+
Party 1
Agni
Agni
D_Shadow_0
Agni
Level 123
God Stats
6W - 3L
1,843 SR
Queue Stats
178W - 177L
1,570 Elo+
Party 1
Poseidon
Poseidon
DimeBagDarrel332
Poseidon
Level 139
God Stats
0W - 1L
1,694 SR
Queue Stats
297W - 281L
1,525 Elo+
Party 1
Ares
Ares
Faxyrr
Ares
Level 34
God Stats
9W - 12L
1,646 SR
Queue Stats
91W - 106L
1,484 Elo+
Solo
Amaterasu
Amaterasu
Susano_carry
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,539 Elo+
Party 1
Team Averages
Level 86
1,634 SR
1,531 Elo+

VS

Team Averages
Level 81
1,664 SR
1,522 Elo+
Ra
Ra
BigBabyKrill
Ra
Level 125
God Stats
4W - 4L
1,634 SR
Queue Stats
142W - 97L
1,576 Elo+
Party 2
Chaac
Chaac
FatherVerge
Chaac
Level 85
God Stats
3W - 2L
1,695 SR
Queue Stats
115W - 108L
1,540 Elo+
Party 2
Khepri
Khepri
I Big Seed I
Khepri
Level 146
God Stats
1W - 0L
1,643 SR
Queue Stats
317W - 272L
1,557 Elo+
Party 2
Neith
Neith
MikeOxSoSmall
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
kinghebert7
Arachne
Level 44
God Stats
2W - 2L
1,846 SR
Queue Stats
48W - 59L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AngelicMess-_-
Charybdis
9
1 / 2 / 0
5,631
512
3,742
5,192
1,452
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
5,561
506
2,817
4,395
1,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 0
5,362
487
4,582
8,012
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
Faxyrr
Ares
7
0 / 1 / 0
4,625
420
70
3,330
2,025
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Susano_carry
Amaterasu
10
2 / 3 / 1
6,158
560
6,072
7,542
5,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,443
586
4,008
6,817
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 3
6,851
623
4,807
8,661
5,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
9
1 / 0 / 3
5,932
539
2,286
3,589
2,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 0 / 0
6,413
583
2,865
3,596
1,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
kinghebert7
Arachne
9
2 / 1 / 2
5,547
504
4,229
8,101
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
12
12
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AngelicMess-_-
Charybdis
1
2
0
0.5
W
3
1
3
4.5
L
0
2
1
0.25
L
0
4
0
0
W
3
2
3
2.25
L
Ares
Faxyrr
Ares
0
1
0
0
W
Khepri
1
0
3
2.5
W
3
0
0
3
L
Amaterasu
Susano_carry
Amaterasu
2
3
1
0.83
W
Arachne
kinghebert7
Arachne
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,283
Damage
18,195
28,471
Taken
30,764
12,860
Mitigated
13,714
6,037
Healing
11,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AngelicMess-_-
Charybdis
3,742
1,760
0
697
5,192
1,452
0
787
4,405
0
29,266
W
4,008
913
151
2,914
6,817
2,315
0
2,622
4,195
39,334
0
L
2,817
247
0
710
4,395
1,643
0
1,995
2,363
27,960
2,403
L
4,582
1,007
0
2,802
8,012
2,083
0
2,412
5,538
35,407
0
W
4,807
1,047
160
3,939
8,661
5,258
68
1,423
7,238
1,240
31,207
L
Ares
Faxyrr
Ares
70
0
0
400
3,330
2,025
0
239
3,051
12,857
0
W
Khepri
2,286
262
0
1,183
3,589
2,502
0
228
3,361
20,338
0
W
2,865
793
0
1,554
3,596
1,339
0
157
3,439
0
43,180
L
Amaterasu
Susano_carry
Amaterasu
6,072
2,906
0
1,428
7,542
5,657
0
1,319
5,833
0
30,564
W
Arachne
kinghebert7
Arachne
4,229
3,101
0
1,375
8,101
2,300
0
3,108
4,993
0
21,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,337
Gold Earned
31,186
314
Minions Killed
324
0
Camps Cleared
0
1,072,599
Distance Traveled
1,096,036
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,631
512
63
6
0
210,524
0
W
Ra
6,443
586
86
8
0
226,471
3
L
Agni
5,561
506
67
6
0
202,709
0
L
Poseidon
5,362
487
86
8
0
225,084
1
W
Chaac
6,851
623
74
7
0
219,209
1
L
Ares
4,625
420
33
3
0
221,409
4
W
Khepri
5,932
539
29
3
0
221,398
3
W
Neith
6,413
583
96
9
0
194,613
3
L
Amaterasu
6,158
560
65
6
0
212,873
2
W
Arachne
5,547
504
39
4
0
234,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role