Player Matchup

Hercules
Hercules
GnomeGnome17
Hercules
Level 56
God Stats
13W - 8L
1,546 SR
Queue Stats
192W - 131L
1,453 Elo+
Party 2
Sol
Sol
SirAwesome74
Sol
Level 26
God Stats
1W - 4L
1,346 SR
Queue Stats
44W - 60L
1,317 Elo+
Party 2
Olorun
Olorun
TuffNubbz
Olorun
Level 49
God Stats
2W - 4L
1,310 SR
Queue Stats
132W - 140L
1,477 Elo+
Party 2
Team Averages
Level 44
1,400 SR
1,415 Elo+

VS

Team Averages
Level 54
1,578 SR
1,444 Elo+
Kukulkan
Kukulkan
Licorne Power
Kukulkan
Level 3
God Stats
0W - 1L
1,739 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chiron
Chiron
MasterVader29
Chiron
Level 59
God Stats
0W - 2L
1,588 SR
Queue Stats
0W - 2L
1,332 Elo+
Party 1
Hercules
Hercules
acerey23
Hercules
Level 99
God Stats
24W - 38L
1,408 SR
Queue Stats
251W - 281L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GnomeGnome17
Hercules
13
7 / 0 / 6
8,331
833
12,440
9,723
8,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
5 / 4 / 5
7,401
740
5,534
8,495
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
TuffNubbz
Olorun
11
1 / 0 / 9
6,967
697
4,118
2,811
1,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Licorne Power
Kukulkan
9
0 / 7 / 1
5,890
589
2,559
8,246
2,840
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 1
6,350
635
5,141
10,310
3,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
acerey23
Hercules
10
3 / 1 / 1
6,786
679
6,488
8,537
6,176
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
4
4
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
GnomeGnome17
Hercules
7
0
6
10
L
Kukulkan
Licorne Power
Kukulkan
0
7
1
0.07
L
1
5
1
0.3
W
5
4
5
1.88
W
Olorun
TuffNubbz
Olorun
1
0
9
5.5
L
Hercules
acerey23
Hercules
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,092
Damage
14,188
21,029
Taken
27,093
12,512
Mitigated
12,418
8,028
Healing
3,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
GnomeGnome17
Hercules
12,440
3,717
0
3,714
9,723
8,004
37
1,293
8,430
0
32,203
L
Kukulkan
Licorne Power
Kukulkan
2,559
988
37
318
8,246
2,840
0
1,806
6,144
10,650
0
L
5,141
2,486
302
1,207
10,310
3,402
0
4,178
5,835
0
17,098
W
5,534
1,744
0
2,310
8,495
3,222
292
968
7,527
11,992
590
W
Olorun
TuffNubbz
Olorun
4,118
1,060
821
1,183
2,811
1,286
525
546
2,265
17,518
2,223
L
Hercules
acerey23
Hercules
6,488
1,792
0
1,928
8,537
6,176
0
3,279
5,001
0
17,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,699
Gold Earned
19,026
105
Minions Killed
82
5
Camps Cleared
2
578,098
Distance Traveled
582,432
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,331
833
49
5
3
227,633
0
L
Kukulkan
5,890
589
30
3
0
167,835
0
L
Chiron
6,350
635
27
3
2
189,544
0
W
Sol
7,401
740
18
2
0
161,532
0
W
Olorun
6,967
697
38
4
2
188,933
0
L
Hercules
6,786
679
25
3
0
225,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role