Player Matchup

Bacchus
Bacchus
KingOgeid
Bacchus
Level 102
God Stats
24W - 16L
1,670 SR
Queue Stats
121W - 110L
1,558 Elo+
Party 1
Discordia
Discordia
Lonedoor
Discordia
Level 155
God Stats
8W - 5L
1,660 SR
Queue Stats
240W - 221L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
SJT-KICKS
Ao Kuang
Level 88
God Stats
4W - 0L
1,891 SR
Queue Stats
61W - 61L
1,538 Elo+
Party 1
Ullr
Ullr
cdpero
Ullr
Level 100
God Stats
1W - 2L
1,198 SR
Queue Stats
42W - 51L
1,519 Elo+
Party 1
Charybdis
Charybdis
lSun_BearI
Charybdis
Level 123
God Stats
6W - 8L
1,586 SR
Queue Stats
156W - 146L
1,589 Elo+
Party 1
Team Averages
Level 114
1,601 SR
1,534 Elo+

VS

Team Averages
Level 124
1,586 SR
1,558 Elo+
Poseidon
Poseidon
HowlerMonkey129
Poseidon
Level 124
God Stats
34W - 26L
1,645 SR
Queue Stats
111W - 98L
1,520 Elo+
Party 2
Bastet
Bastet
Kali
Bastet
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 217L
1,564 Elo+
Party 2
Sol
Sol
MEGATRON2632
Sol
Level 160
God Stats
2W - 4L
1,652 SR
Queue Stats
189W - 185L
1,592 Elo+
Party 2
Bellona
Bellona
RunNGun4663
Bellona
Level 79
God Stats
9W - 11L
1,520 SR
Queue Stats
72W - 62L
1,549 Elo+
Solo
Achilles
Achilles
Zorba95
Achilles
Level 143
God Stats
3W - 3L
1,612 SR
Queue Stats
194W - 179L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KingOgeid
Bacchus
10
1 / 2 / 3
6,043
465
5,267
8,472
6,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
Lonedoor
Discordia
13
2 / 2 / 3
7,824
602
6,877
5,188
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
SJT-KICKS
Ao Kuang
12
4 / 2 / 1
7,309
562
4,683
9,824
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
cdpero
Ullr
10
1 / 4 / 3
6,452
496
4,033
8,098
2,388
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
lSun_BearI
Charybdis
14
6 / 1 / 0
8,604
662
8,201
7,884
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
2 / 3 / 0
6,697
515
2,980
7,176
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
Kali
Bastet
12
6 / 4 / 3
7,403
569
6,772
10,668
3,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 0 / 3
7,653
589
6,832
5,229
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
RunNGun4663
Bellona
11
0 / 2 / 0
6,334
487
4,572
8,249
7,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Zorba95
Achilles
9
0 / 5 / 1
5,834
449
3,844
10,886
8,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
14
Kills
11
11
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
2
3
0
0.67
L
Bastet
Kali
Bastet
6
4
3
1.88
W
Bacchus
KingOgeid
Bacchus
1
2
3
1.25
W
Discordia
Lonedoor
Discordia
2
2
3
1.75
L
3
0
3
4.5
L
Bellona
RunNGun4663
Bellona
0
2
0
0
W
Ao Kuang
SJT-KICKS
Ao Kuang
4
2
1
2.25
L
Achilles
Zorba95
Achilles
0
5
1
0.1
W
Ullr
cdpero
Ullr
1
4
3
0.63
W
Charybdis
lSun_BearI
Charybdis
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,061
Damage
25,000
39,466
Taken
42,208
17,014
Mitigated
23,658
13,920
Healing
13,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
2,980
488
0
1,232
7,176
2,317
0
4,116
2,676
47,681
0
L
Bastet
Kali
Bastet
6,772
1,935
0
2,939
10,668
3,227
0
4,620
5,798
0
28,539
W
Bacchus
KingOgeid
Bacchus
5,267
592
550
1,848
8,472
6,578
0
3,175
5,225
16,578
0
W
Discordia
Lonedoor
Discordia
6,877
231
69
1,353
5,188
1,472
165
2,016
3,172
55,498
0
L
6,832
1,824
0
3,796
5,229
1,331
605
1,642
3,587
57,436
0
L
Bellona
RunNGun4663
Bellona
4,572
884
0
2,760
8,249
7,814
0
446
7,803
0
31,194
W
Ao Kuang
SJT-KICKS
Ao Kuang
4,683
1,127
0
4,342
9,824
3,010
0
2,336
7,451
37,948
0
L
Achilles
Zorba95
Achilles
3,844
471
950
1,383
10,886
8,969
153
5,263
5,517
0
11,538
W
Ullr
cdpero
Ullr
4,033
1,897
0
1,306
8,098
2,388
162
2,945
5,153
0
38,698
W
Charybdis
lSun_BearI
Charybdis
8,201
3,030
0
4,452
7,884
3,566
549
0
7,366
0
51,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,232
Gold Earned
33,921
405
Minions Killed
354
0
Camps Cleared
0
1,285,169
Distance Traveled
1,291,646
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,697
515
97
7
0
236,414
3
L
Bastet
7,403
569
48
4
0
284,121
3
W
Bacchus
6,043
465
26
2
0
269,329
3
W
Discordia
7,824
602
121
9
0
264,983
3
L
Sol
7,653
589
113
9
0
245,682
2
L
Bellona
6,334
487
78
6
0
272,409
6
W
Ao Kuang
7,309
562
73
6
0
276,508
2
L
Achilles
5,834
449
18
1
0
253,020
2
W
Ullr
6,452
496
78
6
0
239,607
3
W
Charybdis
8,604
662
107
8
0
234,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role